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Document .SOL value tables

pull/681/head
Anders Jenbo 6 years ago
parent
commit
21b62274b9
  1. 15
      Source/gendung.cpp

15
Source/gendung.cpp

@ -2,6 +2,9 @@
WORD level_frame_types[MAXTILES];
int themeCount;
/**
* List of transparent dPieces
*/
BOOLEAN nTransTable[2049];
//int dword_52D204;
int dMonster[MAXDUNX][MAXDUNY];
@ -23,6 +26,9 @@ int tile_defs[MAXTILES];
BYTE *pMegaTiles;
BYTE *pLevelPieces;
int gnDifficulty;
/**
* List of transparancy masks to use for dPieces
*/
char block_lvid[2049];
//char byte_5B78EB;
char dTransVal[MAXDUNX][MAXDUNY];
@ -30,6 +36,9 @@ BOOLEAN nTrapTable[2049];
BYTE leveltype;
BYTE currlevel;
BOOLEAN TransList[256];
/**
* List of path blocking dPieces
*/
BOOLEAN nSolidTable[2049];
int level_frame_count[MAXTILES];
ScrollStruct ScrollInfo;
@ -42,12 +51,18 @@ int dword_5C2FFC;
int scr_pix_width;
int scr_pix_height;
char dArch[MAXDUNX][MAXDUNY];
/**
* List of light blocking dPieces
*/
BOOLEAN nBlockTable[2049];
BYTE *pSpecialCels;
char dFlags[MAXDUNX][MAXDUNY];
char dItem[MAXDUNX][MAXDUNY];
BYTE setlvlnum;
int level_frame_sizes[MAXTILES];
/**
* List of missile blocking dPieces
*/
BOOLEAN nMissileTable[2049];
BYTE *pSetPiece;
char setlvltype;

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