diff --git a/Source/player.cpp b/Source/player.cpp index 247ec60ce..2ef7fb54a 100644 --- a/Source/player.cpp +++ b/Source/player.cpp @@ -2978,7 +2978,6 @@ void CheckNewPath(int pnum, bool pmWillBeCalled) if (player.destAction == ACTION_ATTACKMON || player.destAction == ACTION_ATTACKPLR) { if (player.destAction == ACTION_ATTACKMON) { - i = player.destParam1; x = abs(player.position.future.x - monster[i].position.future.x); y = abs(player.position.future.y - monster[i].position.future.y); d = GetDirection(player.position.future, monster[i].position.future); @@ -2991,7 +2990,7 @@ void CheckNewPath(int pnum, bool pmWillBeCalled) if (x < 2 && y < 2) { ClrPlrPath(player); - if (monster[i].mtalkmsg != TEXT_NONE && monster[i].mtalkmsg != TEXT_VILE14) { + if (player.destAction == ACTION_ATTACKMON && monster[i].mtalkmsg != TEXT_NONE && monster[i].mtalkmsg != TEXT_VILE14) { TalktoMonster(i); } else { StartAttack(pnum, d); @@ -3062,7 +3061,6 @@ void CheckNewPath(int pnum, bool pmWillBeCalled) StartAttack(pnum, d); break; case ACTION_ATTACKMON: - i = player.destParam1; x = abs(player.position.tile.x - monster[i].position.future.x); y = abs(player.position.tile.y - monster[i].position.future.y); if (x <= 1 && y <= 1) {