diff --git a/Source/diablo.cpp b/Source/diablo.cpp index fea461e41..dbbc91ade 100644 --- a/Source/diablo.cpp +++ b/Source/diablo.cpp @@ -1559,7 +1559,7 @@ static void UpdateMonsterLights() for (int i = 0; i < nummonsters; i++) { MonsterStruct *mon = &monster[monstactive[i]]; if (mon->mlid != NO_LIGHT) { - if (mon->mlid == plr[myplr]._plid) { // Fix old save games where some monsters hade 0 instea of NO_LIGHT + if (mon->mlid == plr[myplr]._plid) { // Fix old saves where some monsters had 0 instead of NO_LIGHT mon->mlid = NO_LIGHT; continue; }