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Remove dead code from AddNakrulGate()

dun-data2
Anders Jenbo 4 years ago
parent
commit
1ff2f9b7f5
  1. 22
      Source/objects.cpp
  2. 1
      Source/objects.h

22
Source/objects.cpp

@ -857,7 +857,7 @@ void AddNakrulBook(int a1, int a2, int a3)
void AddNakrulGate()
{
AddNakrulLeaver();
AddObject(OBJ_L5LEVER, { UberRow + 3, UberCol - 1 });
switch (GenerateRnd(6)) {
case 0:
AddNakrulBook(6, UberRow + 3, UberCol);
@ -5627,24 +5627,4 @@ void SyncNakrulRoom()
SetDungeonMicros();
}
void AddNakrulLeaver()
{
while (true) {
int xp = GenerateRnd(80) + 16;
int yp = GenerateRnd(80) + 16;
if (RndLocOk(xp - 1, yp - 1)
&& RndLocOk(xp, yp - 1)
&& RndLocOk(xp + 1, yp - 1)
&& RndLocOk(xp - 1, yp)
&& RndLocOk(xp, yp)
&& RndLocOk(xp + 1, yp)
&& RndLocOk(xp - 1, yp + 1)
&& RndLocOk(xp, yp + 1)
&& RndLocOk(xp + 1, yp + 1)) {
break;
}
}
AddObject(OBJ_L5LEVER, { UberRow + 3, UberCol - 1 });
}
} // namespace devilution

1
Source/objects.h

@ -318,6 +318,5 @@ void SyncObjectAnim(Object &object);
void GetObjectStr(const Object &object);
void OperateNakrulLever();
void SyncNakrulRoom();
void AddNakrulLeaver();
} // namespace devilution

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