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@ -1990,24 +1990,23 @@ void SpawnUnique(int uid, int x, int y)
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{ |
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int ii, itype; |
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if (numitems < MAXITEMS) { |
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ii = itemavail[0]; |
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GetSuperItemSpace(x, y, itemavail[0]); |
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itype = 0; |
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itemactive[numitems] = ii; |
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itemavail[0] = itemavail[MAXITEMS - numitems - 1]; |
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if (numitems >= MAXITEMS) |
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return; |
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if (AllItemsList[0].iItemId != UniqueItemList[uid].UIItemId) { |
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while (AllItemsList[itype].iItemId != UniqueItemList[uid].UIItemId) { |
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itype++; |
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} |
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} |
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ii = itemavail[0]; |
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GetSuperItemSpace(x, y, ii); |
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itemavail[0] = itemavail[MAXITEMS - numitems - 1]; |
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itemactive[numitems] = ii; |
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GetItemAttrs(ii, itype, currlevel); |
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GetUniqueItem(ii, uid); |
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SetupItem(ii); |
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numitems++; |
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itype = 0; |
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while (AllItemsList[itype].iItemId != UniqueItemList[uid].UIItemId) { |
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itype++; |
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} |
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GetItemAttrs(ii, itype, currlevel); |
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GetUniqueItem(ii, uid); |
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SetupItem(ii); |
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numitems++; |
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} |
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void ItemRndDur(int ii) |
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