@ -1976,7 +1976,7 @@ void diablo_color_cyc_logic()
if (leveltype == DTYPE_HELL) {
lighting_color_cycling();
} else if (leveltype == DTYPE_CAVES) {
if (fullscreen)
//if (fullscreen)
palette_update_caves();
}
@ -340,7 +340,6 @@ HWND CreateWindowExA(
DvlStringSetting("scaling quality", scaleQuality, 2);
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, scaleQuality);
} else if (fullscreen) {
printf("fullscreen\n");
flags |= SDL_WINDOW_FULLSCREEN;