diff --git a/Source/objects.cpp b/Source/objects.cpp index 175759204..257c7bf70 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -4306,6 +4306,14 @@ void SyncOpObject(int pnum, int cmd, int i) case OBJ_L1RDOOR: SyncOpL1Door(pnum, cmd, i); break; + case OBJ_L2LDOOR: + case OBJ_L2RDOOR: + SyncOpL2Door(pnum, cmd, i); + break; + case OBJ_L3LDOOR: + case OBJ_L3RDOOR: + SyncOpL3Door(pnum, cmd, i); + break; case OBJ_LEVER: case OBJ_SWITCHSKL: OperateLever(pnum, i); @@ -4316,14 +4324,15 @@ void SyncOpObject(int pnum, int cmd, int i) case OBJ_TCHEST1: case OBJ_TCHEST2: case OBJ_TCHEST3: - OperateChest(pnum, i, 0); - break; - case OBJ_L2LDOOR: - case OBJ_L2RDOOR: - SyncOpL2Door(pnum, cmd, i); + OperateChest(pnum, i, FALSE); break; case OBJ_SARC: - OperateSarc(pnum, i, 0); + OperateSarc(pnum, i, FALSE); + break; + case OBJ_BLINDBOOK: + case OBJ_BLOODBOOK: + case OBJ_STEELTOME: + OperateBookLever(pnum, i); break; case OBJ_SHRINEL: case OBJ_SHRINER: @@ -4340,18 +4349,6 @@ void SyncOpObject(int pnum, int cmd, int i) case OBJ_DECAP: OperateDecap(pnum, i, 0); break; - case OBJ_BLINDBOOK: - case OBJ_BLOODBOOK: - case OBJ_STEELTOME: - OperateBookLever(pnum, i); - break; - case OBJ_PEDISTAL: - OperatePedistal(pnum, i); - break; - case OBJ_L3LDOOR: - case OBJ_L3RDOOR: - SyncOpL3Door(pnum, cmd, i); - break; case OBJ_ARMORSTAND: case OBJ_WARARMOR: OperateArmorStand(pnum, i, 0); @@ -4369,6 +4366,9 @@ void SyncOpObject(int pnum, int cmd, int i) case OBJ_STORYBOOK: OperateStoryBook(pnum, i); break; + case OBJ_PEDISTAL: + OperatePedistal(pnum, i); + break; case OBJ_WARWEAP: case OBJ_WEAPONRACK: OperateWeaponRack(pnum, i, FALSE); @@ -4377,7 +4377,7 @@ void SyncOpObject(int pnum, int cmd, int i) OperateMushPatch(pnum, i); break; case OBJ_SLAINHERO: - OperateSlainHero(pnum, i, 0); + OperateSlainHero(pnum, i, FALSE); break; case OBJ_SIGNCHEST: OperateInnSignChest(pnum, i);