diff --git a/Source/player.cpp b/Source/player.cpp index ad372bc53..73e4f606e 100644 --- a/Source/player.cpp +++ b/Source/player.cpp @@ -509,7 +509,7 @@ bool DamageWeapon(Player &player, unsigned damageFrequency) if (player.InvBody[INVLOC_HAND_RIGHT]._iDurability == 0) { RemoveEquipment(player, INVLOC_HAND_RIGHT, true); CalcPlrInv(player, true); - PlaySfxLoc(SfxID::BrokeWeapon, player.position.tile); + PlaySfxLoc(SfxID::BrokeShield, player.position.tile); return true; } } @@ -523,7 +523,7 @@ bool DamageWeapon(Player &player, unsigned damageFrequency) if (player.InvBody[INVLOC_HAND_LEFT]._iDurability == 0) { RemoveEquipment(player, INVLOC_HAND_LEFT, true); CalcPlrInv(player, true); - PlaySfxLoc(SfxID::BrokeWeapon, player.position.tile); + PlaySfxLoc(SfxID::BrokeShield, player.position.tile); return true; } }