diff --git a/Source/inv.cpp b/Source/inv.cpp index 888357c50..da860ab37 100644 --- a/Source/inv.cpp +++ b/Source/inv.cpp @@ -725,30 +725,30 @@ void CheckInvPaste(int pnum, int mx, int my) r--; } } - if (r == 24) { + if (r == SLOTXY_CHEST_LAST) { if ((sx & 1) == 0) i -= 14; if ((sy & 1) == 0) { j -= 14; } } - if (r == 64 && (sy & 1) == 0) + if (r == SLOTXY_INV_LAST && (sy & 1) == 0) j += 14; } if (!done) return; il = ILOC_UNEQUIPABLE; - if (r >= 0 && r <= 3) + if (r >= SLOTXY_HEAD_FIRST && r <= SLOTXY_HEAD_LAST) il = ILOC_HELM; - if (r >= 4 && r <= 5) + if (r >= SLOTXY_RING_LEFT && r <= SLOTXY_RING_RIGHT) il = ILOC_RING; - if (r == 6) + if (r == SLOTXY_AMULET) il = ILOC_AMULET; - if (r >= 7 && r <= 18) + if (r >= SLOTXY_HAND_LEFT_FIRST && r <= SLOTXY_HAND_RIGHT_LAST) il = ILOC_ONEHAND; - if (r >= 19 && r <= 24) + if (r >= SLOTXY_CHEST_FIRST && r <= SLOTXY_CHEST_LAST) il = ILOC_ARMOR; - if (r >= 65 && r <= 72) + if (r >= SLOTXY_BELT_FIRST && r <= SLOTXY_BELT_LAST) il = ILOC_BELT; done = FALSE; if (plr[pnum].HoldItem._iLoc == il) @@ -772,7 +772,7 @@ void CheckInvPaste(int pnum, int mx, int my) if (il == ILOC_UNEQUIPABLE) { done = TRUE; it = 0; - ii = r - 25; + ii = r - SLOTXY_INV_FIRST; if (plr[pnum].HoldItem._itype == ITYPE_GOLD) { yy = 10 * (ii / 10); xx = ii % 10; @@ -849,7 +849,7 @@ void CheckInvPaste(int pnum, int mx, int my) cn = SwapItem(&plr[pnum].InvBody[INVLOC_HEAD], &plr[pnum].HoldItem); break; case ILOC_RING: - if (r == 4) { + if (r == SLOTXY_RING_LEFT) { NetSendCmdChItem(FALSE, INVLOC_RING_LEFT); if (plr[pnum].InvBody[INVLOC_RING_LEFT]._itype == ITYPE_NONE) plr[pnum].InvBody[INVLOC_RING_LEFT] = plr[pnum].HoldItem; @@ -871,7 +871,7 @@ void CheckInvPaste(int pnum, int mx, int my) cn = SwapItem(&plr[pnum].InvBody[INVLOC_AMULET], &plr[pnum].HoldItem); break; case ILOC_ONEHAND: - if (r <= 12) { + if (r <= SLOTXY_HAND_LEFT_LAST) { if (plr[pnum].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_NONE) { if (plr[pnum].InvBody[INVLOC_HAND_RIGHT]._itype == ITYPE_NONE || plr[pnum].InvBody[INVLOC_HAND_RIGHT]._iClass != plr[pnum].HoldItem._iClass) { NetSendCmdChItem(FALSE, INVLOC_HAND_LEFT); @@ -971,7 +971,7 @@ void CheckInvPaste(int pnum, int mx, int my) break; case ILOC_UNEQUIPABLE: if (plr[pnum].HoldItem._itype == ITYPE_GOLD && it == 0) { - ii = r - 25; + ii = r - SLOTXY_INV_FIRST; yy = 10 * (ii / 10); xx = ii % 10; if (plr[pnum].InvGrid[yy + xx] > 0) { @@ -1036,7 +1036,7 @@ void CheckInvPaste(int pnum, int mx, int my) plr[pnum].InvGrid[i] = 0; } } - ii = r - 25; + ii = r - SLOTXY_INV_FIRST; yy = 10 * (ii / 10 - ((sy - 1) >> 1)); if (yy < 0) yy = 0; @@ -1056,7 +1056,7 @@ void CheckInvPaste(int pnum, int mx, int my) } break; case ILOC_BELT: - ii = r - 65; + ii = r - SLOTXY_BELT_FIRST; if (plr[pnum].HoldItem._itype == ITYPE_GOLD) { if (plr[pnum].SpdList[ii]._itype != ITYPE_NONE) { if (plr[pnum].SpdList[ii]._itype == ITYPE_GOLD) { @@ -1969,22 +1969,22 @@ char CheckInvHLight() pi = NULL; p = &plr[myplr]; ClearPanel(); - if (r >= 0 && r <= 3) { + if (r >= SLOTXY_HEAD_FIRST && r <= SLOTXY_HEAD_LAST) { rv = INVLOC_HEAD; pi = &p->InvBody[rv]; - } else if (r == 4) { + } else if (r == SLOTXY_RING_LEFT) { rv = INVLOC_RING_LEFT; pi = &p->InvBody[rv]; - } else if (r == 5) { + } else if (r == SLOTXY_RING_RIGHT) { rv = INVLOC_RING_RIGHT; pi = &p->InvBody[rv]; - } else if (r == 6) { + } else if (r == SLOTXY_AMULET) { rv = INVLOC_AMULET; pi = &p->InvBody[rv]; - } else if (r >= 7 && r <= 12) { + } else if (r >= SLOTXY_HAND_LEFT_FIRST && r <= SLOTXY_HAND_LEFT_LAST) { rv = INVLOC_HAND_LEFT; pi = &p->InvBody[rv]; - } else if (r >= 13 && r <= 18) { + } else if (r >= SLOTXY_HAND_RIGHT_FIRST && r <= SLOTXY_HAND_RIGHT_LAST) { pi = &p->InvBody[INVLOC_HAND_LEFT]; if (pi->_itype == ITYPE_NONE || pi->_iLoc != ILOC_TWOHAND) { rv = INVLOC_HAND_RIGHT; @@ -1992,18 +1992,18 @@ char CheckInvHLight() } else { rv = INVLOC_HAND_LEFT; } - } else if (r >= 19 && r <= 24) { + } else if (r >= SLOTXY_CHEST_FIRST && r <= SLOTXY_CHEST_LAST) { rv = INVLOC_CHEST; pi = &p->InvBody[rv]; - } else if (r >= 25 && r <= 64) { - r = abs(p->InvGrid[r - 25]); + } else if (r >= SLOTXY_INV_FIRST && r <= SLOTXY_INV_LAST) { + r = abs(p->InvGrid[r - SLOTXY_INV_FIRST]); if (r == 0) return -1; ii = r - 1; rv = ii + 7; pi = &p->InvList[ii]; - } else if (r >= 65) { - r -= 65; + } else if (r >= SLOTXY_BELT_FIRST) { + r -= SLOTXY_BELT_FIRST; drawsbarflag = TRUE; pi = &p->SpdList[r]; if (pi->_itype == ITYPE_NONE)