From 10ebca4efd422bbf46bad6d12ea4cdade9038b01 Mon Sep 17 00:00:00 2001 From: Alex Sweet Date: Mon, 15 Jul 2019 01:51:29 -0700 Subject: [PATCH] Fix load/save monster padding --- Source/loadsave.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/loadsave.cpp b/Source/loadsave.cpp index 54fa5e974..c227c5b8f 100644 --- a/Source/loadsave.cpp +++ b/Source/loadsave.cpp @@ -525,8 +525,8 @@ void LoadMonster(int i) CopyChar(tbuff, &pMonster->mWhoHit); CopyChar(tbuff, &pMonster->mLevel); - CopyShort(tbuff, &pMonster->mExp); tbuff += 1; + CopyShort(tbuff, &pMonster->mExp); CopyChar(tbuff, &pMonster->mHit); CopyChar(tbuff, &pMonster->mMinDamage); @@ -1221,8 +1221,8 @@ void SaveMonster(int i) CopyChar(&pMonster->mWhoHit, tbuff); CopyChar(&pMonster->mLevel, tbuff); - CopyShort(&pMonster->mExp, tbuff); tbuff += 1; + CopyShort(&pMonster->mExp, tbuff); CopyChar(&pMonster->mHit, tbuff); CopyChar(&pMonster->mMinDamage, tbuff);