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Remove pointless increments of life/mana on level up

fixes #3049
pull/3053/head
ephphatha 5 years ago committed by Anders Jenbo
parent
commit
0f593c17e4
  1. 7
      Source/player.cpp

7
Source/player.cpp

@ -2581,9 +2581,7 @@ void NextPlrLevel(int pnum)
player._pNextExper = ExpLvlsTbl[player._pLevel];
int hp = player._pClass == HeroClass::Sorcerer ? 64 : 128;
if (!gbIsMultiplayer) {
hp++;
}
player._pMaxHP += hp;
player._pHitPoints = player._pMaxHP;
player._pMaxHPBase += hp;
@ -2599,9 +2597,6 @@ void NextPlrLevel(int pnum)
else if (player._pClass == HeroClass::Barbarian)
mana = 0;
if (!gbIsMultiplayer) {
mana++;
}
player._pMaxMana += mana;
player._pMaxManaBase += mana;

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