From 0f13d95628f6673b3ff7ef10ccf9f4b21070e3d5 Mon Sep 17 00:00:00 2001 From: Gleb Mazovetskiy Date: Wed, 14 Aug 2024 18:57:38 +0100 Subject: [PATCH] Fix Missile Hit Sound Follow-up to #7312 Refs #7331 --- Source/misdat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/misdat.cpp b/Source/misdat.cpp index e291afe1e..0303625dd 100644 --- a/Source/misdat.cpp +++ b/Source/misdat.cpp @@ -374,7 +374,7 @@ void LoadMisdat() reader.read("addFn", item.mAddProc, ParseMissileAddFn); reader.read("processFn", item.mProc, ParseMissileProcessFn); reader.read("castSound", item.mlSFX, ParseCastSound); - reader.read("hitSound", item.mlSFX, ParseHitSound); + reader.read("hitSound", item.miSFX, ParseHitSound); reader.read("graphicId", item.mFileNum, ParseMissileGraphicID); reader.readEnumList("flags", item.flags, ParseMissileDataFlag); reader.read("movementDistribution", item.movementDistribution, ParseMissileMovementDistribution);