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Rationale described in sanctuary/notes@cb8812d1a605b363a90707a375ed4de999b13665 as included below: Note, the BarColor and BarPos globals don't have PSX debug info. However, the progress bar is referred to as "barfoo" in other parts of the PSX debug info, e.g. // register: 21 register unsigned char barr; // register: 16 register unsigned char barg; Thus, we apply a similar naming convention for BarColor and BarPos, using CamelCase as is conventional for global variables in Diablo 1.pull/202/head^2^2
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