|
|
|
|
@ -926,17 +926,17 @@ void GenerateRoom(int x, int y, int w, int h, int dir)
|
|
|
|
|
void FirstRoom() |
|
|
|
|
{ |
|
|
|
|
VerticalLayout = GenerateRnd(2) == 0; |
|
|
|
|
HasChamber1 = (GenerateRnd(2) != 0); |
|
|
|
|
HasChamber2 = (GenerateRnd(2) != 0); |
|
|
|
|
HasChamber3 = (GenerateRnd(2) != 0); |
|
|
|
|
|
|
|
|
|
if (!HasChamber1 || !HasChamber3) |
|
|
|
|
HasChamber2 = true; |
|
|
|
|
|
|
|
|
|
if (VerticalLayout) { |
|
|
|
|
int ys = 1; |
|
|
|
|
int ye = DMAXY - 1; |
|
|
|
|
|
|
|
|
|
HasChamber1 = (GenerateRnd(2) != 0); |
|
|
|
|
HasChamber2 = (GenerateRnd(2) != 0); |
|
|
|
|
HasChamber3 = (GenerateRnd(2) != 0); |
|
|
|
|
|
|
|
|
|
if (!HasChamber1 || !HasChamber3) |
|
|
|
|
HasChamber2 = true; |
|
|
|
|
if (HasChamber1) |
|
|
|
|
MapRoom(15, 1, 10, 10); |
|
|
|
|
else |
|
|
|
|
@ -968,12 +968,6 @@ void FirstRoom()
|
|
|
|
|
int xs = 1; |
|
|
|
|
int xe = DMAXX - 1; |
|
|
|
|
|
|
|
|
|
HasChamber1 = GenerateRnd(2) != 0; |
|
|
|
|
HasChamber2 = GenerateRnd(2) != 0; |
|
|
|
|
HasChamber3 = GenerateRnd(2) != 0; |
|
|
|
|
|
|
|
|
|
if (!HasChamber1 || !HasChamber3) |
|
|
|
|
HasChamber2 = true; |
|
|
|
|
if (HasChamber1) |
|
|
|
|
MapRoom(1, 15, 10, 10); |
|
|
|
|
else |
|
|
|
|
@ -1521,16 +1515,12 @@ void FillChambers()
|
|
|
|
|
if (HasChamber1) |
|
|
|
|
GenerateChamber(0, 14, false, false, false, true); |
|
|
|
|
|
|
|
|
|
if (HasChamber2) { |
|
|
|
|
if (HasChamber1 && !HasChamber3) |
|
|
|
|
GenerateChamber(14, 14, false, false, true, false); |
|
|
|
|
if (!HasChamber1 && HasChamber3) |
|
|
|
|
GenerateChamber(14, 14, false, false, false, true); |
|
|
|
|
if (HasChamber1 && HasChamber3) |
|
|
|
|
GenerateChamber(14, 14, false, false, true, true); |
|
|
|
|
if (!HasChamber1 && !HasChamber3) |
|
|
|
|
GenerateChamber(14, 14, false, false, false, false); |
|
|
|
|
} |
|
|
|
|
if (!HasChamber3) |
|
|
|
|
GenerateChamber(14, 14, false, false, true, false); |
|
|
|
|
else if (!HasChamber1) |
|
|
|
|
GenerateChamber(14, 14, false, false, false, true); |
|
|
|
|
else if (HasChamber1 && HasChamber2 && HasChamber3) |
|
|
|
|
GenerateChamber(14, 14, false, false, true, true); |
|
|
|
|
|
|
|
|
|
if (HasChamber3) |
|
|
|
|
GenerateChamber(28, 14, false, false, true, false); |
|
|
|
|
@ -1538,22 +1528,18 @@ void FillChambers()
|
|
|
|
|
GenerateHall(12, 18, 14, 18); |
|
|
|
|
if (HasChamber2 && HasChamber3) |
|
|
|
|
GenerateHall(26, 18, 28, 18); |
|
|
|
|
if (HasChamber1 && !HasChamber2 && HasChamber3) |
|
|
|
|
if (!HasChamber2) |
|
|
|
|
GenerateHall(12, 18, 28, 18); |
|
|
|
|
} else { |
|
|
|
|
if (HasChamber1) |
|
|
|
|
GenerateChamber(14, 0, false, true, false, false); |
|
|
|
|
|
|
|
|
|
if (HasChamber2) { |
|
|
|
|
if (HasChamber1 && !HasChamber3) |
|
|
|
|
GenerateChamber(14, 14, true, false, false, false); |
|
|
|
|
if (!HasChamber1 && HasChamber3) |
|
|
|
|
GenerateChamber(14, 14, false, true, false, false); |
|
|
|
|
if (HasChamber1 && HasChamber3) |
|
|
|
|
GenerateChamber(14, 14, true, true, false, false); |
|
|
|
|
if (!HasChamber1 && !HasChamber3) |
|
|
|
|
GenerateChamber(14, 14, false, false, false, false); |
|
|
|
|
} |
|
|
|
|
if (!HasChamber3) |
|
|
|
|
GenerateChamber(14, 14, true, false, false, false); |
|
|
|
|
else if (!HasChamber1) |
|
|
|
|
GenerateChamber(14, 14, false, true, false, false); |
|
|
|
|
else if (HasChamber1 && HasChamber2 && HasChamber3) |
|
|
|
|
GenerateChamber(14, 14, true, true, false, false); |
|
|
|
|
|
|
|
|
|
if (HasChamber3) |
|
|
|
|
GenerateChamber(14, 28, true, false, false, false); |
|
|
|
|
@ -1561,7 +1547,7 @@ void FillChambers()
|
|
|
|
|
GenerateHall(18, 12, 18, 14); |
|
|
|
|
if (HasChamber2 && HasChamber3) |
|
|
|
|
GenerateHall(18, 26, 18, 28); |
|
|
|
|
if (HasChamber1 && !HasChamber2 && HasChamber3) |
|
|
|
|
if (!HasChamber2) |
|
|
|
|
GenerateHall(18, 12, 18, 28); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|