Browse Source

Created VS 2017 solution file and project files. (#93)

pull/4/head
Adam Heinermann 8 years ago committed by galaxyhaxz
parent
commit
0c01fc41ad
  1. 2
      .gitignore
  2. 146
      3rdParty/Storm/Source/Storm.vcxproj
  3. 37
      Diablo.sln
  4. 290
      Diablo.vcxproj
  5. 467
      Diablo.vcxproj.filters
  6. 146
      DiabloUI/DiabloUI.vcxproj

2
.gitignore vendored

@ -32,6 +32,8 @@ bld/
[Bb]in/
[Oo]bj/
[Ll]og/
WinDebug/
WinRel/
# Visual Studio 2015/2017 cache/options directory
.vs/

146
3rdParty/Storm/Source/Storm.vcxproj vendored

@ -0,0 +1,146 @@
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<SccProjectName />
<SccLocalPath />
<ProjectGuid>{B28F69CE-15A1-424D-BBB5-2727258D675B}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<UseOfMfc>false</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<UseOfMfc>false</UseOfMfc>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>.\WinRel\</OutDir>
<IntDir>.\WinRel\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>.\WinDebug\</OutDir>
<IntDir>.\WinDebug\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Optimization>MaxSpeed</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\WinRel\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\WinRel\Storm.pch</PrecompiledHeaderOutputFile>
<ObjectFileName>.\WinRel\</ObjectFileName>
<ProgramDataBaseFileName>.\WinRel\</ProgramDataBaseFileName>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TypeLibraryName>.\WinRel\Storm.tlb</TypeLibraryName>
<MkTypLibCompatible>true</MkTypLibCompatible>
<RedirectOutputAndErrors>NUL</RedirectOutputAndErrors>
<TargetEnvironment>Win32</TargetEnvironment>
</Midl>
<ResourceCompile>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\WinRel\Storm.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<LinkDLL>true</LinkDLL>
<SubSystem>Windows</SubSystem>
<ModuleDefinitionFile>storm.def</ModuleDefinitionFile>
<OutputFile>.\WinRel\Storm.dll</OutputFile>
<ImportLibrary>.\WinRel\Storm.lib</ImportLibrary>
<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<MinimalRebuild>true</MinimalRebuild>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\WinDebug\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\WinDebug\Storm.pch</PrecompiledHeaderOutputFile>
<ObjectFileName>.\WinDebug\</ObjectFileName>
<ProgramDataBaseFileName>.\WinDebug\</ProgramDataBaseFileName>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TypeLibraryName>.\WinDebug\Storm.tlb</TypeLibraryName>
<MkTypLibCompatible>true</MkTypLibCompatible>
<RedirectOutputAndErrors>NUL</RedirectOutputAndErrors>
<TargetEnvironment>Win32</TargetEnvironment>
</Midl>
<ResourceCompile>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\WinDebug\Storm.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<LinkDLL>true</LinkDLL>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<ModuleDefinitionFile>storm.def</ModuleDefinitionFile>
<OutputFile>.\WinDebug\Storm.dll</OutputFile>
<ImportLibrary>.\WinDebug\Storm.lib</ImportLibrary>
<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="storm.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="storm.def" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="storm.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

37
Diablo.sln

@ -0,0 +1,37 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27703.2035
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Diablo", "Diablo.vcxproj", "{23114A83-7D81-4F17-A6B8-2FC51F3D72F2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DiabloUI", "DiabloUI\DiabloUI.vcxproj", "{8408E35E-3CF5-4D4E-B873-AF3952CDABD4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Storm", "3rdParty\Storm\Source\Storm.vcxproj", "{B28F69CE-15A1-424D-BBB5-2727258D675B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{23114A83-7D81-4F17-A6B8-2FC51F3D72F2}.Debug|x86.ActiveCfg = Debug|Win32
{23114A83-7D81-4F17-A6B8-2FC51F3D72F2}.Debug|x86.Build.0 = Debug|Win32
{23114A83-7D81-4F17-A6B8-2FC51F3D72F2}.Release|x86.ActiveCfg = Release|Win32
{23114A83-7D81-4F17-A6B8-2FC51F3D72F2}.Release|x86.Build.0 = Release|Win32
{8408E35E-3CF5-4D4E-B873-AF3952CDABD4}.Debug|x86.ActiveCfg = Debug|Win32
{8408E35E-3CF5-4D4E-B873-AF3952CDABD4}.Debug|x86.Build.0 = Debug|Win32
{8408E35E-3CF5-4D4E-B873-AF3952CDABD4}.Release|x86.ActiveCfg = Release|Win32
{8408E35E-3CF5-4D4E-B873-AF3952CDABD4}.Release|x86.Build.0 = Release|Win32
{B28F69CE-15A1-424D-BBB5-2727258D675B}.Debug|x86.ActiveCfg = Debug|Win32
{B28F69CE-15A1-424D-BBB5-2727258D675B}.Debug|x86.Build.0 = Debug|Win32
{B28F69CE-15A1-424D-BBB5-2727258D675B}.Release|x86.ActiveCfg = Release|Win32
{B28F69CE-15A1-424D-BBB5-2727258D675B}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {6252549D-BED6-405B-9D6D-42C9074D0684}
EndGlobalSection
EndGlobal

290
Diablo.vcxproj

@ -0,0 +1,290 @@
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<SccProjectName />
<SccLocalPath />
<ProjectGuid>{23114A83-7D81-4F17-A6B8-2FC51F3D72F2}</ProjectGuid>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<PropertyGroup Label="UserMacros" />
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<IntDir>.\Source/WinRel\</IntDir>
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<OutDir>.\Source/WinDebug\</OutDir>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<StringPooling>true</StringPooling>
<Optimization>MaxSpeed</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\Source/WinRel\</AssemblerListingLocation>
<ObjectFileName>.\Source/WinRel\</ObjectFileName>
<ProgramDataBaseFileName>.\Source/WinRel\</ProgramDataBaseFileName>
<DisableSpecificWarnings>4996</DisableSpecificWarnings>
<MinimalRebuild>true</MinimalRebuild>
</ClCompile>
<Midl>
<SuppressStartupBanner>true</SuppressStartupBanner>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
<RedirectOutputAndErrors>NUL</RedirectOutputAndErrors>
<TargetEnvironment>Win32</TargetEnvironment>
</Midl>
<ResourceCompile>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<OutputFile>.\Source/WinRel\Diablo.bsc</OutputFile>
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<Link>
<SubSystem>Windows</SubSystem>
<OutputFile>.\Source/WinRel\Diablo.exe</OutputFile>
<AdditionalDependencies>DiabloUI/WinRel/DiabloUI.lib;3rdParty/Storm/Source/WinRel/Storm.lib;version.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ClCompile>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<Optimization>Disabled</Optimization>
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<WarningLevel>Level3</WarningLevel>
<MinimalRebuild>true</MinimalRebuild>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\Source/WinDebug\</AssemblerListingLocation>
<ObjectFileName>.\Source/WinDebug\</ObjectFileName>
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<DisableSpecificWarnings>4996</DisableSpecificWarnings>
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<RedirectOutputAndErrors>NUL</RedirectOutputAndErrors>
<TargetEnvironment>Win32</TargetEnvironment>
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<Bscmake>
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<Link>
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<SubSystem>Windows</SubSystem>
<OutputFile>.\Source/WinDebug\Diablo.exe</OutputFile>
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<ClCompile Include="3rdParty\PKWare\implode.cpp" />
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