diff --git a/Source/items.cpp b/Source/items.cpp index f39fbb4a8..334ea5533 100644 --- a/Source/items.cpp +++ b/Source/items.cpp @@ -776,7 +776,7 @@ void __fastcall CalcPlrItemVals(int p, BOOL Loadgfx) int dadd = 0; // added dexterity int vadd = 0; // added vitality - unsigned __int64 spl = 0; // bitarray for all enabled/active spells + UINT64 spl = 0; // bitarray for all enabled/active spells signed int fr = 0; // fire resistance signed int lr = 0; // lightning resistance @@ -935,12 +935,12 @@ void __fastcall CalcPlrItemVals(int p, BOOL Loadgfx) plr[p]._pDamageMod = plr[p]._pLevel * plr[p]._pStrength / 100; } - // TODO: switch to normal 64bit assignment - *(__int64 *)&plr[p]._pISpells = spl; + // TODO: switch to normal 64bit assignment/remove case + *(UINT64 *)&plr[p]._pISpells = spl; // check if the current RSplType is a valid/allowed spell if ( plr[p]._pRSplType == RSPLTYPE_CHARGES - && !(spl & ((unsigned __int64)1 << (plr[p]._pRSpell - 1))) ) + && !(spl & ((UINT64)1 << (plr[p]._pRSpell - 1))) ) { plr[p]._pRSpell = SPL_INVALID; plr[p]._pRSplType = RSPLTYPE_INVALID;