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@ -44,7 +44,6 @@ bool AutoEquipEnabled(const PlayerStruct &player, const ItemStruct &item);
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bool AutoEquip(int playerNumber, const ItemStruct &item, bool persistItem = true); |
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bool AutoPlaceItemInInventorySlot(int playerNumber, int slotIndex, const ItemStruct &item, bool persistItem); |
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bool AutoPlaceItemInBelt(int playerNumber, const ItemStruct &item, bool persistItem = false); |
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BOOL SpecialAutoPlace(int pnum, int ii, const ItemStruct &item); |
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BOOL GoldAutoPlace(int pnum); |
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void CheckInvSwap(int pnum, BYTE bLoc, int idx, WORD wCI, int seed, BOOL bId, uint32_t dwBuff); |
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void inv_update_rem_item(int pnum, BYTE iv); |
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