Looks like vsync doesn't work on NXDK at the moment.
Defaults it to false and hides it from the menu.
It is still possible to manually enable it via `diablo.ini` for testing.
,integerScaling("Integer Scaling",OptionEntryFlags::CantChangeInGame|OptionEntryFlags::RecreateUI,N_("Integer Scaling"),N_("Scales the image using whole number pixel ratio."),false)
,integerScaling("Integer Scaling",OptionEntryFlags::CantChangeInGame|OptionEntryFlags::RecreateUI,N_("Integer Scaling"),N_("Scales the image using whole number pixel ratio."),false)
,vSync("Vertical Sync",OptionEntryFlags::RecreateUI,N_("Vertical Sync"),N_("Forces waiting for Vertical Sync. Prevents tearing effect when drawing a frame. Disabling it can help with mouse lag on some systems."),true)
,vSync("Vertical Sync",
OptionEntryFlags::RecreateUI
#ifdef NXDK
|OptionEntryFlags::Invisible
#endif
,
N_("Vertical Sync"),
N_("Forces waiting for Vertical Sync. Prevents tearing effect when drawing a frame. Disabling it can help with mouse lag on some systems."),