diff --git a/docs/CHANGELOG.md b/docs/CHANGELOG.md index 2a2ffc0ba..a03070335 100644 --- a/docs/CHANGELOG.md +++ b/docs/CHANGELOG.md @@ -244,7 +244,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 #### Gameplay -- Several issues that would cause missiles to miss when they shoudn't +- Several issues that would cause missiles to miss when they shouldn't - Some wall tiles not blocking missiles and vision - The player can spawn in an incorrect location on some levels - Missing the extra stats at level 50 @@ -260,7 +260,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - The Deadly Hunter bow not dealing the correct damage - Spell remaining unavailable after using a stone shrine until reequipping the staff - Fast and faster hit recovery stacking -- Incorrect calculation for max chages lost with when using the recharge skill +- Incorrect calculation for max changes lost with when using the recharge skill - Not getting XP after damaging a monster if it dies from a trap - Fire Arrows causing monsters to stop healing