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fixup: update declarations

pull/4/head
nomdenom 8 years ago
parent
commit
074dd4e411
  1. 48
      Absolute/absolute-decls.h

48
Absolute/absolute-decls.h

@ -439,13 +439,13 @@ void __cdecl d_DRLG_FreeL1SP();
void __fastcall d_DRLG_L5(int entry);
void __fastcall d_DRLG_PlaceDoor(int x,int y);
void __cdecl d_DRLG_L1Shadows();
int __fastcall d_DRLG_PlaceMiniSet(const unsigned char * miniset,int tmin,int tmax,int cx,int cy,bool setview,int noquad,int ldir);
int __fastcall d_DRLG_PlaceMiniSet(const unsigned char * miniset,int tmin,int tmax,int cx,int cy,BOOL setview,int noquad,int ldir);
void __cdecl d_InitL5Dungeon();
void __cdecl d_L5ClearFlags();
void __cdecl d_L5firstRoom();
void __fastcall d_L5drawRoom(int x,int y,int w,int h);
void __fastcall d_L5roomGen(int x,int y,int w,int h,BOOL dir);
bool __fastcall d_L5checkRoom(int x,int y,int width,int height);
BOOL __fastcall d_L5checkRoom(int x,int y,int width,int height);
int __cdecl d_L5GetArea();
void __cdecl d_L5makeDungeon();
void __cdecl d_L5makeDmt();
@ -620,7 +620,7 @@ void __cdecl d_sound_init();
void __stdcall d_effects_play_sound(char * snd_file);
void __fastcall d_Decrypt(void * block,int size,int key);
void __fastcall d_Encrypt(void * block,int size,int key);
int __fastcall d_Hash(char * s,int type);
int __fastcall d_Hash(const char * s,int type);
void __cdecl d_InitHash();
int __fastcall d_PkwareCompress(void * buf,int size);
unsigned int __cdecl d_PkwareBufferRead(char * buf,unsigned int * size,void * param);
@ -829,9 +829,9 @@ int __fastcall d_InvPutItem(int pnum,int x,int y);
int __fastcall d_SyncPutItem(int pnum,int x,int y,int idx,int icreateinfo,int iseed,int Id,int dur,int mdur,int ch,int mch,int ivalue,unsigned int ibuff);
int __cdecl d_CheckInvHLight();
void __fastcall d_RemoveScroll(int pnum);
bool __cdecl d_UseScroll();
BOOL __cdecl d_UseScroll();
void __fastcall d_UseStaffCharge(int pnum);
bool __cdecl d_UseStaff();
BOOL __cdecl d_UseStaff();
void __cdecl d_StartGoldDrop();
int __fastcall d_UseInvItem(int pnum,int cii);
void __cdecl d_DoTelekinesis();
@ -1317,28 +1317,28 @@ LRESULT __stdcall d_MovieWndProc(HWND hWnd,UINT Msg,WPARAM wParam,LPARAM lParam)
void d_j_mpqapi_cpp_init(...); // Unknown signature
void __cdecl d_mpqapi_cpp_init();
bool __fastcall d_mpqapi_set_hidden(char * pszArchive,bool hidden);
void __fastcall d_mpqapi_store_creation_time(char * pszArchive,int dwChar);
void __fastcall d_mpqapi_store_creation_time(const char * pszArchive,int dwChar);
bool __fastcall d_mpqapi_reg_load_modification_time(char * dst,int size);
void __fastcall d_mpqapi_xor_buf(char * pbData);
bool __fastcall d_mpqapi_reg_store_modification_time(char * pbData,int dwLen);
_BLOCKENTRY * __fastcall d_j_mpqapi_remove_hash_entry(char * pszName);
void __fastcall d_mpqapi_remove_hash_entry(char * pszName);
void __fastcall d_mpqapi_remove_hash_entry(const char * pszName);
void __fastcall d_mpqapi_free_block(int block_offset,int block_size);
_BLOCKENTRY * __fastcall d_mpqapi_new_block(int * block_index);
int __fastcall d_mpqapi_get_hash_index_of_path(char * pszName);
int __fastcall d_mpqapi_get_hash_index_of_path(const char * pszName);
int __fastcall d_mpqapi_get_hash_index(short index,int hash_a,int hash_b,int locale);
void __fastcall d_mpqapi_remove_hash_entries(bool (__stdcall * fnGetName)(int,char *));
bool __fastcall d_mpqapi_write_file(char * pszName,char * pbData,int dwLen);
_BLOCKENTRY * __fastcall d_mpqapi_add_file(char * pszName,_BLOCKENTRY * pBlk,int block_index);
bool __fastcall d_mpqapi_write_file_contents(char * pszName,char * pbData,int dwLen,_BLOCKENTRY * pBlk);
void __fastcall d_mpqapi_remove_hash_entries(BOOL (__stdcall * fnGetName)(int,char *));
BOOL __fastcall d_mpqapi_write_file(const char * pszName,const char * pbData,DWORD dwLen);
_BLOCKENTRY * __fastcall d_mpqapi_add_file(const char * pszName,_BLOCKENTRY * pBlk,int block_index);
bool __fastcall d_mpqapi_write_file_contents(const char * pszName,const char * pbData,int dwLen,_BLOCKENTRY * pBlk);
int __fastcall d_mpqapi_find_free_block(int size,int * block_size);
void __fastcall d_mpqapi_rename(char * pszOld,char * pszNew);
bool __fastcall d_mpqapi_has_file(char * pszName);
bool __fastcall d_mpqapi_open_archive(char * pszArchive,bool hidden,int dwChar);
BOOL __fastcall d_mpqapi_has_file(const char * pszName);
BOOL __fastcall d_mpqapi_open_archive(const char * pszArchive,BOOL hidden,int dwChar);
bool __fastcall d_mpqapi_parse_archive_header(_FILEHEADER * pHdr,int * pdwNextFileStart);
void __fastcall d_mpqapi_close_archive(char * pszArchive,bool bFree,int dwChar);
void __fastcall d_mpqapi_store_modified_time(char * pszArchive,int dwChar);
void __fastcall d_mpqapi_flush_and_close(char * pszArchive,bool bFree,int dwChar);
void __fastcall d_mpqapi_close_archive(const char * pszArchive,BOOL bFree,int dwChar);
void __fastcall d_mpqapi_store_modified_time(const char * pszArchive,int dwChar);
void __fastcall d_mpqapi_flush_and_close(const char * pszArchive,BOOL bFree,int dwChar);
bool __cdecl d_mpqapi_write_header();
bool __cdecl d_mpqapi_write_block_table();
bool __cdecl d_mpqapi_write_hash_table();
@ -1373,12 +1373,12 @@ void __cdecl d_DeltaLoadLevel();
void __fastcall d_NetSendCmd(BOOL bHiPri,unsigned char bCmd);
void __fastcall d_NetSendCmdGolem(unsigned char mx,unsigned char my,unsigned char dir,unsigned char menemy,int hp,int cl);
void __fastcall d_NetSendCmdLoc(BOOL bHiPri,unsigned char bCmd,unsigned char x,unsigned char y);
void __fastcall d_NetSendCmdLocParam1(BOOL bHiPri,unsigned char bCmd,unsigned char x,unsigned char y,int wParam1);
void __fastcall d_NetSendCmdLocParam2(BOOL bHiPri,unsigned char bCmd,unsigned char x,unsigned char y,int wParam1,int wParam2);
void __fastcall d_NetSendCmdLocParam3(BOOL bHiPri,unsigned char bCmd,unsigned char x,unsigned char y,int wParam1,int wParam2,int wParam3);
void __fastcall d_NetSendCmdLocParam1(BOOL bHiPri,unsigned char bCmd,unsigned char x,unsigned char y,unsigned short wParam1);
void __fastcall d_NetSendCmdLocParam2(BOOL bHiPri,unsigned char bCmd,unsigned char x,unsigned char y,unsigned short wParam1,unsigned short wParam2);
void __fastcall d_NetSendCmdLocParam3(BOOL bHiPri,unsigned char bCmd,unsigned char x,unsigned char y,unsigned short wParam1,unsigned short wParam2,unsigned short wParam3);
void __fastcall d_NetSendCmdParam1(BOOL bHiPri,unsigned char bCmd,unsigned short wParam1);
void __fastcall d_NetSendCmdParam2(BOOL bHiPri,unsigned char bCmd,unsigned short wParam1,unsigned short wParam2);
void __fastcall d_NetSendCmdParam3(BOOL bHiPri,unsigned char bCmd,unsigned short wParam1,unsigned short wParam2,int wParam3);
void __fastcall d_NetSendCmdParam3(BOOL bHiPri,unsigned char bCmd,unsigned short wParam1,unsigned short wParam2,unsigned short wParam3);
void __fastcall d_NetSendCmdQuest(BOOL bHiPri,unsigned char q);
void __fastcall d_NetSendCmdGItem(BOOL bHiPri,unsigned char bCmd,unsigned char mast,unsigned char pnum,int ii);
void __fastcall d_NetSendCmdGItem2(unsigned char usonly,unsigned char bCmd,unsigned char mast,unsigned char pnum,struct TCmdGItem * p);
@ -1680,7 +1680,7 @@ void __fastcall d_SyncObjectAnim(int o);
void __fastcall d_GetObjectStr(int i);
void d_j_pack_cpp_init(...); // Unknown signature
void __cdecl d_pack_cpp_init();
void __fastcall d_PackPlayer(PkPlayerStruct * pPack,int pnum,bool manashield);
void __fastcall d_PackPlayer(PkPlayerStruct * pPack,int pnum,BOOL manashield);
void __fastcall d_PackItem(PkItemStruct * id,ItemStruct * is);
void __fastcall d_VerifyGoldSeeds(PlayerStruct * pPlayer);
void __fastcall d_UnPackPlayer(PkPlayerStruct * pPack,int pnum,bool killok);
@ -1745,14 +1745,14 @@ BOOL __fastcall d_pfile_archive_contains_game(void * hsArchive);
BOOL __stdcall d_pfile_ui_set_class_stats(int player_class_nr,_uidefaultstats * class_stats);
int __fastcall d_pfile_get_player_class(int player_class_nr);
BOOL __stdcall d_pfile_ui_save_create(_uiheroinfo * heroinfo);
bool __stdcall d_pfile_get_file_name(int lvl,char * dst);
BOOL __stdcall d_pfile_get_file_name(int lvl,char * dst);
BOOL __stdcall d_pfile_delete_save(_uiheroinfo * hero_info);
void __cdecl d_pfile_read_player_from_save();
void __fastcall d_GetTempLevelNames(char * szTemp);
void __fastcall d_GetPermLevelNames(char * szPerm);
void __fastcall d_pfile_get_game_name(char * dst);
void __cdecl d_pfile_remove_temp_files();
bool __stdcall d_GetTempSaveNames(int dwIndex,char * szTemp);
BOOL __stdcall d_GetTempSaveNames(int dwIndex,char * szTemp);
void __cdecl d_pfile_rename_temp_to_perm();
bool __stdcall d_GetPermSaveNames(int dwIndex,char * szPerm);
void __fastcall d_pfile_write_save_file(char * pszName,void * pbData,int dwLen,int qwLen);

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