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@ -439,13 +439,13 @@ void __cdecl d_DRLG_FreeL1SP();
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void __fastcall d_DRLG_L5(int entry); |
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void __fastcall d_DRLG_PlaceDoor(int x,int y); |
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void __cdecl d_DRLG_L1Shadows(); |
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int __fastcall d_DRLG_PlaceMiniSet(const unsigned char * miniset,int tmin,int tmax,int cx,int cy,bool setview,int noquad,int ldir); |
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int __fastcall d_DRLG_PlaceMiniSet(const unsigned char * miniset,int tmin,int tmax,int cx,int cy,BOOL setview,int noquad,int ldir); |
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void __cdecl d_InitL5Dungeon(); |
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void __cdecl d_L5ClearFlags(); |
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void __cdecl d_L5firstRoom(); |
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void __fastcall d_L5drawRoom(int x,int y,int w,int h); |
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void __fastcall d_L5roomGen(int x,int y,int w,int h,BOOL dir); |
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bool __fastcall d_L5checkRoom(int x,int y,int width,int height); |
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BOOL __fastcall d_L5checkRoom(int x,int y,int width,int height); |
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int __cdecl d_L5GetArea(); |
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void __cdecl d_L5makeDungeon(); |
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void __cdecl d_L5makeDmt(); |
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@ -620,7 +620,7 @@ void __cdecl d_sound_init();
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void __stdcall d_effects_play_sound(char * snd_file); |
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void __fastcall d_Decrypt(void * block,int size,int key); |
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void __fastcall d_Encrypt(void * block,int size,int key); |
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int __fastcall d_Hash(char * s,int type); |
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int __fastcall d_Hash(const char * s,int type); |
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void __cdecl d_InitHash(); |
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int __fastcall d_PkwareCompress(void * buf,int size); |
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unsigned int __cdecl d_PkwareBufferRead(char * buf,unsigned int * size,void * param); |
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@ -829,9 +829,9 @@ int __fastcall d_InvPutItem(int pnum,int x,int y);
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int __fastcall d_SyncPutItem(int pnum,int x,int y,int idx,int icreateinfo,int iseed,int Id,int dur,int mdur,int ch,int mch,int ivalue,unsigned int ibuff); |
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int __cdecl d_CheckInvHLight(); |
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void __fastcall d_RemoveScroll(int pnum); |
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bool __cdecl d_UseScroll(); |
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BOOL __cdecl d_UseScroll(); |
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void __fastcall d_UseStaffCharge(int pnum); |
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bool __cdecl d_UseStaff(); |
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BOOL __cdecl d_UseStaff(); |
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void __cdecl d_StartGoldDrop(); |
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int __fastcall d_UseInvItem(int pnum,int cii); |
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void __cdecl d_DoTelekinesis(); |
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@ -1317,28 +1317,28 @@ LRESULT __stdcall d_MovieWndProc(HWND hWnd,UINT Msg,WPARAM wParam,LPARAM lParam)
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void d_j_mpqapi_cpp_init(...); // Unknown signature
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void __cdecl d_mpqapi_cpp_init(); |
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bool __fastcall d_mpqapi_set_hidden(char * pszArchive,bool hidden); |
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void __fastcall d_mpqapi_store_creation_time(char * pszArchive,int dwChar); |
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void __fastcall d_mpqapi_store_creation_time(const char * pszArchive,int dwChar); |
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bool __fastcall d_mpqapi_reg_load_modification_time(char * dst,int size); |
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void __fastcall d_mpqapi_xor_buf(char * pbData); |
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bool __fastcall d_mpqapi_reg_store_modification_time(char * pbData,int dwLen); |
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_BLOCKENTRY * __fastcall d_j_mpqapi_remove_hash_entry(char * pszName); |
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void __fastcall d_mpqapi_remove_hash_entry(char * pszName); |
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void __fastcall d_mpqapi_remove_hash_entry(const char * pszName); |
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void __fastcall d_mpqapi_free_block(int block_offset,int block_size); |
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_BLOCKENTRY * __fastcall d_mpqapi_new_block(int * block_index); |
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int __fastcall d_mpqapi_get_hash_index_of_path(char * pszName); |
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int __fastcall d_mpqapi_get_hash_index_of_path(const char * pszName); |
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int __fastcall d_mpqapi_get_hash_index(short index,int hash_a,int hash_b,int locale); |
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void __fastcall d_mpqapi_remove_hash_entries(bool (__stdcall * fnGetName)(int,char *)); |
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bool __fastcall d_mpqapi_write_file(char * pszName,char * pbData,int dwLen); |
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_BLOCKENTRY * __fastcall d_mpqapi_add_file(char * pszName,_BLOCKENTRY * pBlk,int block_index); |
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bool __fastcall d_mpqapi_write_file_contents(char * pszName,char * pbData,int dwLen,_BLOCKENTRY * pBlk); |
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void __fastcall d_mpqapi_remove_hash_entries(BOOL (__stdcall * fnGetName)(int,char *)); |
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BOOL __fastcall d_mpqapi_write_file(const char * pszName,const char * pbData,DWORD dwLen); |
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_BLOCKENTRY * __fastcall d_mpqapi_add_file(const char * pszName,_BLOCKENTRY * pBlk,int block_index); |
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bool __fastcall d_mpqapi_write_file_contents(const char * pszName,const char * pbData,int dwLen,_BLOCKENTRY * pBlk); |
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int __fastcall d_mpqapi_find_free_block(int size,int * block_size); |
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void __fastcall d_mpqapi_rename(char * pszOld,char * pszNew); |
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bool __fastcall d_mpqapi_has_file(char * pszName); |
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bool __fastcall d_mpqapi_open_archive(char * pszArchive,bool hidden,int dwChar); |
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BOOL __fastcall d_mpqapi_has_file(const char * pszName); |
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BOOL __fastcall d_mpqapi_open_archive(const char * pszArchive,BOOL hidden,int dwChar); |
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bool __fastcall d_mpqapi_parse_archive_header(_FILEHEADER * pHdr,int * pdwNextFileStart); |
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void __fastcall d_mpqapi_close_archive(char * pszArchive,bool bFree,int dwChar); |
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void __fastcall d_mpqapi_store_modified_time(char * pszArchive,int dwChar); |
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void __fastcall d_mpqapi_flush_and_close(char * pszArchive,bool bFree,int dwChar); |
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void __fastcall d_mpqapi_close_archive(const char * pszArchive,BOOL bFree,int dwChar); |
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void __fastcall d_mpqapi_store_modified_time(const char * pszArchive,int dwChar); |
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void __fastcall d_mpqapi_flush_and_close(const char * pszArchive,BOOL bFree,int dwChar); |
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bool __cdecl d_mpqapi_write_header(); |
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bool __cdecl d_mpqapi_write_block_table(); |
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bool __cdecl d_mpqapi_write_hash_table(); |
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@ -1373,12 +1373,12 @@ void __cdecl d_DeltaLoadLevel();
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void __fastcall d_NetSendCmd(BOOL bHiPri,unsigned char bCmd); |
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void __fastcall d_NetSendCmdGolem(unsigned char mx,unsigned char my,unsigned char dir,unsigned char menemy,int hp,int cl); |
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void __fastcall d_NetSendCmdLoc(BOOL bHiPri,unsigned char bCmd,unsigned char x,unsigned char y); |
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void __fastcall d_NetSendCmdLocParam1(BOOL bHiPri,unsigned char bCmd,unsigned char x,unsigned char y,int wParam1); |
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void __fastcall d_NetSendCmdLocParam2(BOOL bHiPri,unsigned char bCmd,unsigned char x,unsigned char y,int wParam1,int wParam2); |
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void __fastcall d_NetSendCmdLocParam3(BOOL bHiPri,unsigned char bCmd,unsigned char x,unsigned char y,int wParam1,int wParam2,int wParam3); |
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void __fastcall d_NetSendCmdLocParam1(BOOL bHiPri,unsigned char bCmd,unsigned char x,unsigned char y,unsigned short wParam1); |
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void __fastcall d_NetSendCmdLocParam2(BOOL bHiPri,unsigned char bCmd,unsigned char x,unsigned char y,unsigned short wParam1,unsigned short wParam2); |
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void __fastcall d_NetSendCmdLocParam3(BOOL bHiPri,unsigned char bCmd,unsigned char x,unsigned char y,unsigned short wParam1,unsigned short wParam2,unsigned short wParam3); |
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void __fastcall d_NetSendCmdParam1(BOOL bHiPri,unsigned char bCmd,unsigned short wParam1); |
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void __fastcall d_NetSendCmdParam2(BOOL bHiPri,unsigned char bCmd,unsigned short wParam1,unsigned short wParam2); |
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void __fastcall d_NetSendCmdParam3(BOOL bHiPri,unsigned char bCmd,unsigned short wParam1,unsigned short wParam2,int wParam3); |
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void __fastcall d_NetSendCmdParam3(BOOL bHiPri,unsigned char bCmd,unsigned short wParam1,unsigned short wParam2,unsigned short wParam3); |
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void __fastcall d_NetSendCmdQuest(BOOL bHiPri,unsigned char q); |
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void __fastcall d_NetSendCmdGItem(BOOL bHiPri,unsigned char bCmd,unsigned char mast,unsigned char pnum,int ii); |
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void __fastcall d_NetSendCmdGItem2(unsigned char usonly,unsigned char bCmd,unsigned char mast,unsigned char pnum,struct TCmdGItem * p); |
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@ -1680,7 +1680,7 @@ void __fastcall d_SyncObjectAnim(int o);
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void __fastcall d_GetObjectStr(int i); |
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void d_j_pack_cpp_init(...); // Unknown signature
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void __cdecl d_pack_cpp_init(); |
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void __fastcall d_PackPlayer(PkPlayerStruct * pPack,int pnum,bool manashield); |
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void __fastcall d_PackPlayer(PkPlayerStruct * pPack,int pnum,BOOL manashield); |
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void __fastcall d_PackItem(PkItemStruct * id,ItemStruct * is); |
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void __fastcall d_VerifyGoldSeeds(PlayerStruct * pPlayer); |
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void __fastcall d_UnPackPlayer(PkPlayerStruct * pPack,int pnum,bool killok); |
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@ -1745,14 +1745,14 @@ BOOL __fastcall d_pfile_archive_contains_game(void * hsArchive);
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BOOL __stdcall d_pfile_ui_set_class_stats(int player_class_nr,_uidefaultstats * class_stats); |
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int __fastcall d_pfile_get_player_class(int player_class_nr); |
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BOOL __stdcall d_pfile_ui_save_create(_uiheroinfo * heroinfo); |
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bool __stdcall d_pfile_get_file_name(int lvl,char * dst); |
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BOOL __stdcall d_pfile_get_file_name(int lvl,char * dst); |
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BOOL __stdcall d_pfile_delete_save(_uiheroinfo * hero_info); |
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void __cdecl d_pfile_read_player_from_save(); |
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void __fastcall d_GetTempLevelNames(char * szTemp); |
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void __fastcall d_GetPermLevelNames(char * szPerm); |
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void __fastcall d_pfile_get_game_name(char * dst); |
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void __cdecl d_pfile_remove_temp_files(); |
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bool __stdcall d_GetTempSaveNames(int dwIndex,char * szTemp); |
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BOOL __stdcall d_GetTempSaveNames(int dwIndex,char * szTemp); |
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void __cdecl d_pfile_rename_temp_to_perm(); |
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bool __stdcall d_GetPermSaveNames(int dwIndex,char * szPerm); |
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void __fastcall d_pfile_write_save_file(char * pszName,void * pbData,int dwLen,int qwLen); |
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