diff --git a/Source/missiles.cpp b/Source/missiles.cpp index 6f18db9d2..a085a2fac 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -238,6 +238,8 @@ bool MonsterMHit(int pnum, int m, int mindam, int maxdam, int dist, missile_id t dam += player._pDamageMod; else dam += player._pDamageMod / 2; + if (monster.MData->mMonstClass == MonsterClass::Demon && (player._pIFlags & ISPL_3XDAMVDEM) != 0) + dam *= 3; } bool resist = monster.IsResistant(t); if (!shift)