From 054930256cb7746a9a41ee99276bc711e022a5c6 Mon Sep 17 00:00:00 2001 From: obligaron Date: Fri, 9 Sep 2022 22:02:00 +0200 Subject: [PATCH] Fix skeleton kings lair spawn position --- Source/levels/setmaps.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/levels/setmaps.cpp b/Source/levels/setmaps.cpp index 33ad72394..d0e001f77 100644 --- a/Source/levels/setmaps.cpp +++ b/Source/levels/setmaps.cpp @@ -75,7 +75,7 @@ void LoadSetMap() Quests[Q_SKELKING]._qvar1 = 1; } LoadPreL1Dungeon("levels\\l1data\\sklkng1.dun"); - LoadL1Dungeon("levels\\l1data\\sklkng2.dun", { 83, 45 }); + LoadL1Dungeon("levels\\l1data\\sklkng2.dun", { 83, 44 }); SetMapTransparency("levels\\l1data\\sklkngt.dun"); LoadPalette("levels\\l1data\\l1_2.pal"); AddSKingObjs();