,vSync("Vertical Sync",OptionEntryFlags::RecreateUI,N_("Vertical Sync"),N_("Forces waiting for Vertical Sync. Prevents tearing effect when drawing a frame. Disabling it can help with mouse lag on some systems."),true)
,vSync("Vertical Sync",OptionEntryFlags::RecreateUI,N_("Vertical Sync"),N_("Forces waiting for Vertical Sync. Prevents tearing effect when drawing a frame. Disabling it can help with mouse lag on some systems."),true)
,zoom("Zoom",OptionEntryFlags::None,N_("Zoom"),N_("Zoom on when enabled."),false)
,colorCycling("Color Cycling",OptionEntryFlags::None,N_("Color Cycling"),N_("Color cycling effect used for water, lava, and acid animation."),true)
,colorCycling("Color Cycling",OptionEntryFlags::None,N_("Color Cycling"),N_("Color cycling effect used for water, lava, and acid animation."),true)
,alternateNestArt("Alternate nest art",OptionEntryFlags::OnlyHellfire|OptionEntryFlags::CantChangeInGame,N_("Alternate nest art"),N_("The game will use an alternative palette for Hellfire’s nest tileset."),false)
,alternateNestArt("Alternate nest art",OptionEntryFlags::OnlyHellfire|OptionEntryFlags::CantChangeInGame,N_("Alternate nest art"),N_("The game will use an alternative palette for Hellfire’s nest tileset."),false)