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29 lines
1.3 KiB
29 lines
1.3 KiB
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3 years ago
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# Player class data
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There is one folder per class.
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### attributes.tsv
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3 years ago
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Attribute | Description
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------------------:|--------------------------------------
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`baseStr` | Class Starting Strength Stat, uint8_t
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`baseMag` | Class Starting Magic Stat, uint8_t
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`baseDex` | Class Starting Dexterity Stat, uint8_t
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`baseVit` | Class Starting Vitality Stat, uint8_t
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`maxStr` | Class Maximum Strength Stat, uint8_t
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`maxMag` | Class Maximum Magic Stat, uint8_t
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`maxDex` | Class Maximum Dexterity Stat, uint8_t
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`maxVit` | Class Maximum Vitality Stat, uint8_t
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`blockBonus` | Class Block Bonus, %
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`adjLife` | Class Life Adjustment, decimal
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`adjMana` | Class Mana Adjustment, decimal
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`lvlLife` | Life gained on level up, decimal
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`lvlMana` | Mana gained on level up, decimal
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`chrLife` | Life from base Vitality, decimal
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`chrMana` | Mana from base Magic, decimal
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`itmLife` | Life from item bonus Vitality, decimal
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`itmMana` | Mana from item bonus Magic, decimal
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`baseMagicToHit` | Starting chance to hit with spells/scrolls, %
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`baseMeleeToHit` | Starting chance to hit with melee weapons/fists, %
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`baseRangedToHit` | Starting chance to hit with ranged weapons, %
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