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18 lines
334 B
18 lines
334 B
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7 years ago
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#include "miniwin/ddraw.h"
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namespace dvl {
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extern SDL_Surface *renderer_texture_surface; // defined in dx.cpp
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SDL_Surface *GetOutputSurface() {
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#ifdef USE_SDL1
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return SDL_GetVideoSurface();
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#else
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if (renderer)
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return renderer_texture_surface;
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return SDL_GetWindowSurface(window);
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#endif
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}
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} // namespace dvl
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