You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
31 lines
761 B
31 lines
761 B
|
3 months ago
|
/**
|
||
|
|
* @file controls/accessibility_keys.hpp
|
||
|
|
*
|
||
|
|
* UI accessibility key handlers and action-guard helpers.
|
||
|
|
*/
|
||
|
|
#pragma once
|
||
|
|
|
||
|
|
#include <string>
|
||
|
|
|
||
|
|
namespace devilution {
|
||
|
|
|
||
|
|
void SpeakPlayerHealthPercentageKeyPressed();
|
||
|
|
void SpeakExperienceToNextLevelKeyPressed();
|
||
|
|
std::string BuildCurrentLocationForSpeech();
|
||
|
|
void SpeakCurrentLocationKeyPressed();
|
||
|
|
void InventoryKeyPressed();
|
||
|
|
void CharacterSheetKeyPressed();
|
||
|
|
void PartyPanelSideToggleKeyPressed();
|
||
|
|
void QuestLogKeyPressed();
|
||
|
|
void SpeakSelectedSpeedbookSpell();
|
||
|
|
void DisplaySpellsKeyPressed();
|
||
|
|
void SpellBookKeyPressed();
|
||
|
|
void CycleSpellHotkeys(bool next);
|
||
|
|
|
||
|
|
bool IsPlayerDead();
|
||
|
|
bool IsGameRunning();
|
||
|
|
bool CanPlayerTakeAction();
|
||
|
|
bool CanAutomapBeToggledOff();
|
||
|
|
|
||
|
|
} // namespace devilution
|