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static __inline void asm_cel_light_edge(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src);
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static __inline void asm_cel_light_square(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src);
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static __inline void asm_trans_light_cel_0_2(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src);
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static __inline void asm_trans_light_edge_0_2(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src);
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static __inline void asm_trans_light_square_0_2(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src);
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static __inline void asm_trans_light_cel_1_3(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src);
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static __inline void asm_trans_light_edge_1_3(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src);
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static __inline void asm_trans_light_square_1_3(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src);
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static __inline unsigned int asm_trans_light_mask(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src, unsigned int mask);
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static __inline void asm_cel_light_edge(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src)
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{
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unsigned char l = w >> 1;
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if (w & 1) {
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(*dst)[0] = tbl[(*src)[0]];
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(*src)++;
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(*dst)++;
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}
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if (l & 1) {
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(*dst)[0] = tbl[(*src)[0]];
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(*dst)[1] = tbl[(*src)[1]];
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*src += 2;
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*dst += 2;
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}
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asm_cel_light_square(l >> 1, tbl, dst, src);
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}
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static __inline void asm_cel_light_square(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src)
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{
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for (; w; --w) {
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(*dst)[0] = tbl[(*src)[0]];
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(*dst)[1] = tbl[(*src)[1]];
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(*dst)[2] = tbl[(*src)[2]];
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(*dst)[3] = tbl[(*src)[3]];
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*src += 4;
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*dst += 4;
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}
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}
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static __inline void asm_trans_light_cel_0_2(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src)
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{
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if (!(w & 1)) {
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asm_trans_light_edge_1_3(w >> 1, tbl, dst, src);
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} else {
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(*src)++;
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(*dst)++;
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asm_trans_light_edge_0_2(w >> 1, tbl, dst, src);
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}
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}
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static __inline void asm_trans_light_edge_0_2(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src)
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{
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unsigned char l = w >> 1;
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if (w & 1) {
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(*dst)[0] = tbl[(*src)[0]];
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*src += 2;
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*dst += 2;
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}
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if (l) {
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asm_trans_light_square_0_2(l, tbl, dst, src);
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}
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}
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static __inline void asm_trans_light_square_0_2(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src)
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{
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for (; w; --w) {
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(*dst)[0] = tbl[(*src)[0]];
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(*dst)[2] = tbl[(*src)[2]];
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*src += 4;
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*dst += 4;
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}
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}
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static __inline void asm_trans_light_cel_1_3(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src)
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{
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if (!(w & 1)) {
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asm_trans_light_edge_0_2(w >> 1, tbl, dst, src);
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} else {
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(*dst)[0] = tbl[(*src)[0]];
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(*src)++;
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(*dst)++;
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asm_trans_light_edge_1_3(w >> 1, tbl, dst, src);
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}
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}
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static __inline void asm_trans_light_edge_1_3(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src)
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{
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unsigned char l = w >> 1;
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if (w & 1) {
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(*dst)[1] = tbl[(*src)[1]];
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*src += 2;
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*dst += 2;
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}
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if (l) {
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asm_trans_light_square_1_3(l, tbl, dst, src);
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}
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}
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static __inline void asm_trans_light_square_1_3(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src)
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{
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for (; w; --w) {
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(*dst)[1] = tbl[(*src)[1]];
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(*dst)[3] = tbl[(*src)[3]];
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*src += 4;
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*dst += 4;
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}
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}
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static __inline unsigned int asm_trans_light_mask(unsigned char w, BYTE *tbl, BYTE **dst, BYTE **src, unsigned int mask)
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{
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for (; w; --w, (*src)++, (*dst)++, mask *= 2) {
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if (mask & 0x80000000)
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(*dst)[0] = tbl[(*src)[0]];
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}
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return mask;
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}
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