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/**
* @file text_render.cpp
*
* Text rendering.
*/
#include "text_render.hpp"
#include <algorithm>
#include <array>
#include <cstddef>
#include <cstdint>
#include <optional>
#include <string_view>
#include <utility>
#include <variant>
#include <ankerl/unordered_dense.h>
#include <fmt/core.h>
#include "DiabloUI/ui_flags.hpp"
#include "engine/clx_sprite.hpp"
#include "engine/load_cel.hpp"
#include "engine/load_clx.hpp"
#include "engine/load_file.hpp"
#include "engine/load_pcx.hpp"
#include "engine/point.hpp"
#include "engine/rectangle.hpp"
#include "engine/render/clx_render.hpp"
#include "engine/render/primitive_render.hpp"
#include "engine/surface.hpp"
#include "engine/ticks.hpp"
#include "game_mode.hpp"
#include "utils/algorithm/container.hpp"
#include "utils/is_of.hpp"
#include "utils/language.h"
#include "utils/log.hpp"
#include "utils/str_cat.hpp"
#include "utils/utf8.hpp"
namespace devilution {
OptionalOwnedClxSpriteList pSPentSpn2Cels;
namespace {
constexpr char32_t ZWSP = U'\u200B'; // Zero-width space
struct OwnedFontStack {
OptionalOwnedClxSpriteList baseFont;
OptionalOwnedClxSpriteList overrideFont;
};
struct FontStack {
OptionalClxSpriteList baseFont;
OptionalClxSpriteList overrideFont;
FontStack() = default;
explicit FontStack(const OwnedFontStack &owned)
{
if (owned.baseFont.has_value()) baseFont.emplace(*owned.baseFont);
if (owned.overrideFont.has_value()) overrideFont.emplace(*owned.overrideFont);
}
[[nodiscard]] bool has_value() const // NOLINT(readability-identifier-naming)
{
return baseFont.has_value() || overrideFont.has_value();
}
[[nodiscard]] ClxSprite glyph(size_t i) const
{
if (overrideFont.has_value()) {
ClxSprite overrideGlyph = (*overrideFont)[i];
if (overrideGlyph.width() != 0) return overrideGlyph;
}
return (*baseFont)[i];
}
};
ankerl::unordered_dense::map<uint32_t, OwnedFontStack> Fonts;
std::array<int, 6> FontSizes = { 12, 24, 30, 42, 46, 22 };
constexpr std::array<int, 6> LineHeights = { 12, 26, 38, 42, 50, 22 };
constexpr int SmallFontTallLineHeight = 16;
std::array<int, 6> BaseLineOffset = { -3, -2, -3, -6, -7, 3 };
std::array<const char *, 19> ColorTranslations = {
"fonts\\goldui.trn",
"fonts\\grayui.trn",
"fonts\\golduis.trn",
"fonts\\grayuis.trn",
nullptr, // ColorDialogWhite
nullptr, // ColorDialogRed
"fonts\\yellow.trn",
nullptr,
"fonts\\black.trn",
"fonts\\white.trn",
"fonts\\whitegold.trn",
"fonts\\red.trn",
"fonts\\blue.trn",
"fonts\\orange.trn",
"fonts\\buttonface.trn",
"fonts\\buttonpushed.trn",
"fonts\\gamedialogwhite.trn",
"fonts\\gamedialogyellow.trn",
"fonts\\gamedialogred.trn",
};
std::array<std::optional<std::array<uint8_t, 256>>, 19> ColorTranslationsData;
text_color GetColorFromFlags(UiFlags flags)
{
if (HasAnyOf(flags, UiFlags::ColorWhite))
return ColorWhite;
if (HasAnyOf(flags, UiFlags::ColorBlue))
return ColorBlue;
if (HasAnyOf(flags, UiFlags::ColorOrange))
return ColorOrange;
if (HasAnyOf(flags, UiFlags::ColorRed))
return ColorRed;
if (HasAnyOf(flags, UiFlags::ColorBlack))
return ColorBlack;
if (HasAnyOf(flags, UiFlags::ColorGold))
return ColorGold;
if (HasAnyOf(flags, UiFlags::ColorUiGold))
return ColorUiGold;
if (HasAnyOf(flags, UiFlags::ColorUiSilver))
return ColorUiSilver;
if (HasAnyOf(flags, UiFlags::ColorUiGoldDark))
return ColorUiGoldDark;
if (HasAnyOf(flags, UiFlags::ColorUiSilverDark))
return ColorUiSilverDark;
if (HasAnyOf(flags, UiFlags::ColorDialogWhite))
return gbRunGame ? ColorInGameDialogWhite : ColorDialogWhite;
if (HasAnyOf(flags, UiFlags::ColorDialogYellow))
return ColorInGameDialogYellow;
if (HasAnyOf(flags, UiFlags::ColorDialogRed))
return ColorInGameDialogRed;
if (HasAnyOf(flags, UiFlags::ColorYellow))
return ColorYellow;
if (HasAnyOf(flags, UiFlags::ColorButtonface))
return ColorButtonface;
if (HasAnyOf(flags, UiFlags::ColorButtonpushed))
return ColorButtonpushed;
return ColorWhitegold;
}
uint16_t GetUnicodeRow(char32_t codePoint)
{
return static_cast<uint32_t>(codePoint) >> 8;
}
bool IsCJK(uint16_t row)
{
return row >= 0x30 && row <= 0x9f;
}
bool IsHangul(uint16_t row)
{
return row >= 0xac && row <= 0xd7;
}
bool IsSmallFontTallRow(uint16_t row)
{
return IsCJK(row) || IsHangul(row);
}
void GetFontPath(GameFontTables size, uint16_t row, std::string_view ext, char *out)
{
*BufCopy(out, "fonts\\", FontSizes[size], "-", AsHexPad2(row), ext) = '\0';
}
void GetFontPath(std::string_view language_code, GameFontTables size, uint16_t row, std::string_view ext, char *out)
{
*BufCopy(out, "fonts\\", language_code, "\\", FontSizes[size], "-", AsHexPad2(row), ext) = '\0';
}
uint32_t GetFontId(GameFontTables size, uint16_t row)
{
return (size << 16) | row;
}
FontStack LoadFont(GameFontTables size, text_color color, uint16_t row)
{
if (ColorTranslations[color] != nullptr && !ColorTranslationsData[color]) {
ColorTranslationsData[color].emplace();
LoadFileInMem(ColorTranslations[color], *ColorTranslationsData[color]);
}
const uint32_t fontId = GetFontId(size, row);
auto hotFont = Fonts.find(fontId);
if (hotFont != Fonts.end()) {
return FontStack(hotFont->second);
}
OwnedFontStack &font = Fonts[fontId];
char path[32];
// Load language-specific glyphs:
const std::string_view languageCode = GetLanguageCode();
const std::string_view lang = languageCode.substr(0, 2);
if (lang == "zh" || lang == "ja" || lang == "ko"
|| (lang == "tr" && row == 0)) {
GetFontPath(languageCode, size, row, ".clx", &path[0]);
font.overrideFont = LoadOptionalClx(path);
}
// Load the base glyphs:
GetFontPath(size, row, ".clx", &path[0]);
font.baseFont = LoadOptionalClx(path);
#ifndef UNPACKED_MPQS
if (!font.baseFont.has_value()) {
// Could be an old devilutionx.mpq or fonts.mpq with PCX instead of CLX.
//
// We'll show an error elsewhere (in `CheckArchivesUpToDate`) and we need to load
// the font files to display it.
char pcxPath[32];
GetFontPath(size, row, "", &pcxPath[0]);
font.baseFont = LoadPcxSpriteList(pcxPath, /*numFramesOrFrameHeight=*/256, /*transparentColor=*/1);
}
#endif
if (!font.baseFont.has_value()) {
LogError("Error loading font: {}", path);
}
return FontStack(font);
}
class CurrentFont {
public:
FontStack fontStack;
[[nodiscard]] ClxSprite glyph(size_t i) const
{
return fontStack.glyph(i);
}
bool load(GameFontTables size, text_color color, char32_t next)
{
const uint32_t unicodeRow = GetUnicodeRow(next);
if (unicodeRow == currentUnicodeRow_ && hasAttemptedLoad_) {
return true;
}
fontStack = LoadFont(size, color, unicodeRow);
hasAttemptedLoad_ = true;
currentUnicodeRow_ = unicodeRow;
return fontStack.has_value();
}
void clear()
{
hasAttemptedLoad_ = false;
}
private:
bool hasAttemptedLoad_ = false;
uint32_t currentUnicodeRow_ = 0;
};
void DrawFont(const Surface &out, Point position, ClxSprite glyph, text_color color, bool outline)
{
if (outline) {
ClxDrawOutlineSkipColorZero(out, 0, { position.x, position.y + glyph.height() - 1 }, glyph);
}
if (ColorTranslationsData[color]) {
RenderClxSpriteWithTRN(out, glyph, position, ColorTranslationsData[color]->data());
} else {
RenderClxSprite(out, glyph, position);
}
}
bool IsFullWidthPunct(char32_t c)
{
return IsAnyOf(c, U'', U'', U'', U'', U'');
}
bool IsBreakAllowed(char32_t codepoint, char32_t nextCodepoint)
{
return IsFullWidthPunct(codepoint) && !IsFullWidthPunct(nextCodepoint);
}
std::size_t CountNewlines(std::string_view fmt, const DrawStringFormatArg *args, std::size_t argsLen)
{
std::size_t result = c_count(fmt, '\n');
for (std::size_t i = 0; i < argsLen; ++i) {
if (std::holds_alternative<std::string_view>(args[i].value()))
result += c_count(args[i].GetFormatted(), '\n');
}
return result;
}
class FmtArgParser {
public:
FmtArgParser(std::string_view fmt,
DrawStringFormatArg *args,
size_t len,
size_t offset = 0)
: fmt_(fmt)
, args_(args)
, len_(len)
, next_(offset)
{
}
std::optional<std::size_t> operator()(std::string_view &rest)
{
std::optional<std::size_t> result;
if (rest[0] != '{')
return result;
const std::size_t closingBracePos = rest.find('}', 1);
if (closingBracePos == std::string_view::npos) {
LogError("Unclosed format argument: {}", fmt_);
return result;
}
std::size_t fmtLen;
bool positional;
if (closingBracePos == 2 && rest[1] >= '0' && rest[1] <= '9') {
result = rest[1] - '0';
fmtLen = 3;
positional = true;
} else {
result = next_++;
fmtLen = closingBracePos + 1;
positional = false;
}
if (!result) {
LogError("Unsupported format argument: {}", rest);
} else if (*result >= len_) {
LogError("Not enough format arguments, {} given for: {}", len_, fmt_);
result = std::nullopt;
} else {
if (!args_[*result].HasFormatted()) {
const auto fmtStr = positional ? "{}" : std::string_view(rest.data(), fmtLen);
args_[*result].SetFormatted(fmt::format(fmt::runtime(fmtStr), std::get<int>(args_[*result].value())));
}
rest.remove_prefix(fmtLen);
}
return result;
}
size_t offset() const
{
return next_;
}
private:
std::string_view fmt_;
DrawStringFormatArg *args_;
std::size_t len_;
std::size_t next_;
};
bool ContainsSmallFontTallCodepoints(std::string_view text)
{
while (!text.empty()) {
const char32_t next = ConsumeFirstUtf8CodePoint(&text);
if (next == Utf8DecodeError)
break;
if (next == ZWSP)
continue;
if (IsSmallFontTallRow(GetUnicodeRow(next)))
return true;
}
return false;
}
int GetLineHeight(std::string_view fmt, DrawStringFormatArg *args, std::size_t argsLen, GameFontTables fontIndex)
{
constexpr std::array<int, 6> LineHeights = { 12, 26, 38, 42, 50, 22 };
if (fontIndex == GameFont12 && IsSmallFontTall()) {
FmtArgParser fmtArgParser { fmt, args, argsLen };
std::string_view rest = fmt;
while (!rest.empty()) {
const std::optional<std::size_t> fmtArgPos = fmtArgParser(rest);
if (fmtArgPos) {
if (ContainsSmallFontTallCodepoints(args[*fmtArgPos].GetFormatted())) {
return SmallFontTallLineHeight;
}
continue;
}
const char32_t cp = ConsumeFirstUtf8CodePoint(&rest);
if (cp == Utf8DecodeError) break;
if (cp == ZWSP) continue;
if (IsSmallFontTallRow(GetUnicodeRow(cp))) return SmallFontTallLineHeight;
}
}
return LineHeights[fontIndex];
}
Surface ClipSurface(const Surface &out, Rectangle rect)
{
if (rect.size.height == 0) {
return out.subregion(0, 0, std::min(rect.position.x + rect.size.width, out.w()), out.h());
}
return out.subregion(0, 0,
std::min(rect.position.x + rect.size.width, out.w()),
std::min(rect.position.y + rect.size.height, out.h()));
}
int AdjustSpacingToFitHorizontally(int &lineWidth, int maxSpacing, int charactersInLine, int availableWidth)
{
if (lineWidth <= availableWidth || charactersInLine < 2)
return maxSpacing;
const int overhang = lineWidth - availableWidth;
const int spacingRedux = (overhang + charactersInLine - 2) / (charactersInLine - 1);
lineWidth -= spacingRedux * (charactersInLine - 1);
return maxSpacing - spacingRedux;
}
void MaybeWrap(Point &characterPosition, int characterWidth, int rightMargin, int initialX, int lineHeight)
{
if (characterPosition.x + characterWidth > rightMargin) {
characterPosition.x = initialX;
characterPosition.y += lineHeight;
}
}
int GetLineStartX(UiFlags flags, const Rectangle &rect, int lineWidth)
{
if (HasAnyOf(flags, UiFlags::AlignCenter)) {
return std::max(rect.position.x, rect.position.x + (rect.size.width - lineWidth) / 2);
}
if (HasAnyOf(flags, UiFlags::AlignRight))
return rect.position.x + rect.size.width - lineWidth;
return rect.position.x;
}
void DrawLine(
const Surface &out,
std::string_view text,
Point characterPosition,
Rectangle rect,
UiFlags flags,
int curSpacing,
GameFontTables size,
text_color color,
bool outline,
const TextRenderOptions &opts,
size_t lineStartPos,
int totalWidth)
{
CurrentFont currentFont;
std::string_view lineCopy = text;
size_t currentPos = 0;
size_t cpLen;
const auto maybeDrawCursor = [&]() {
const auto byteIndex = static_cast<int>(lineStartPos + currentPos);
Point position = characterPosition;
if (opts.cursorPosition == byteIndex) {
if (GetAnimationFrame(2, 500) != 0 || opts.cursorStatic) {
FontStack baseFont = LoadFont(size, color, 0);
if (baseFont.has_value()) {
DrawFont(out, position, baseFont.glyph('|'), color, outline);
}
}
if (opts.renderedCursorPositionOut != nullptr) {
*opts.renderedCursorPositionOut = position;
}
}
};
// Start from the beginning of the line
characterPosition.x = GetLineStartX(flags, rect, totalWidth);
while (!lineCopy.empty()) {
char32_t c = DecodeFirstUtf8CodePoint(lineCopy, &cpLen);
if (c == Utf8DecodeError) break;
if (c == ZWSP) {
2 months ago
currentPos += cpLen;
lineCopy.remove_prefix(cpLen);
continue;
}
if (!currentFont.load(size, color, c)) {
c = U'?';
if (!currentFont.load(size, color, c)) {
app_fatal("Missing fonts");
}
}
const uint8_t frame = c & 0xFF;
const ClxSprite glyph = currentFont.glyph(frame);
const int charWidth = glyph.width();
const auto byteIndex = static_cast<int>(lineStartPos + currentPos);
// Draw highlight
if (byteIndex >= opts.highlightRange.begin && byteIndex < opts.highlightRange.end) {
const bool lastInRange = static_cast<int>(byteIndex + cpLen) == opts.highlightRange.end;
FillRect(out, characterPosition.x, characterPosition.y,
glyph.width() + (lastInRange ? 0 : curSpacing), glyph.height(),
opts.highlightColor);
}
DrawFont(out, characterPosition, glyph, color, outline);
maybeDrawCursor();
// Move to the next position
characterPosition.x += charWidth + curSpacing;
currentPos += cpLen;
lineCopy.remove_prefix(cpLen);
}
assert(currentPos == text.size());
maybeDrawCursor();
}
uint32_t DoDrawString(const Surface &out, std::string_view text, Rectangle rect, Point &characterPosition,
int lineWidth, int charactersInLine, int rightMargin, int bottomMargin, GameFontTables size, text_color color, bool outline,
TextRenderOptions &opts)
{
CurrentFont currentFont;
int curSpacing = opts.spacing;
if (HasAnyOf(opts.flags, UiFlags::KerningFitSpacing)) {
curSpacing = AdjustSpacingToFitHorizontally(lineWidth, opts.spacing, charactersInLine, rect.size.width);
if (curSpacing != opts.spacing && HasAnyOf(opts.flags, UiFlags::AlignCenter | UiFlags::AlignRight)) {
const int adjustedLineWidth = GetLineWidth(text, size, curSpacing, &charactersInLine);
characterPosition.x = GetLineStartX(opts.flags, rect, adjustedLineWidth);
}
}
char32_t next;
std::string_view remaining = text;
size_t cpLen;
// Track line boundaries
size_t lineStartPos = 0;
size_t lineEndPos = 0;
const auto drawLine = [&]() {
std::string_view lineText = text.substr(lineStartPos, lineEndPos - lineStartPos);
if (!lineText.empty()) {
DrawLine(
out,
lineText,
characterPosition,
rect,
opts.flags,
curSpacing,
size,
color,
outline,
opts,
lineStartPos,
lineWidth);
}
};
for (; !remaining.empty() && remaining[0] != '\0'
&& (next = DecodeFirstUtf8CodePoint(remaining, &cpLen)) != Utf8DecodeError;
remaining.remove_prefix(cpLen)) {
if (next == ZWSP)
continue;
if (!currentFont.load(size, color, next)) {
next = U'?';
if (!currentFont.load(size, color, next)) {
app_fatal("Missing fonts");
}
}
const uint8_t frame = next & 0xFF;
const uint16_t width = currentFont.glyph(frame).width();
if (next == U'\n' || characterPosition.x + width > rightMargin) {
lineEndPos = text.size() - remaining.size();
drawLine();
const int nextLineY = characterPosition.y + opts.lineHeight;
if (nextLineY >= bottomMargin)
break;
characterPosition.y = nextLineY;
if (HasAnyOf(opts.flags, UiFlags::KerningFitSpacing)) {
int nextLineWidth = GetLineWidth(remaining.substr(cpLen), size, opts.spacing, &charactersInLine);
curSpacing = AdjustSpacingToFitHorizontally(nextLineWidth, opts.spacing, charactersInLine, rect.size.width);
}
if (HasAnyOf(opts.flags, UiFlags::AlignCenter | UiFlags::AlignRight)) {
lineWidth = width;
if (remaining.size() > cpLen)
lineWidth += curSpacing + GetLineWidth(remaining.substr(cpLen), size, curSpacing);
}
characterPosition.x = GetLineStartX(opts.flags, rect, lineWidth);
// Start a new line
lineStartPos = next == U'\n' ? (text.size() - remaining.size() + cpLen) : (text.size() - remaining.size());
lineEndPos = lineStartPos;
if (next == U'\n')
continue;
}
// Update end position as we add characters
lineEndPos = text.size() - remaining.size() + cpLen;
// Update position for the next character
characterPosition.x += width + curSpacing;
}
// Draw any remaining characters in the last line
if (lineStartPos < lineEndPos) {
drawLine();
}
return static_cast<uint32_t>(remaining.data() - text.data());
}
} // namespace
void LoadSmallSelectionSpinner()
{
pSPentSpn2Cels = LoadCel("data\\pentspn2", 12);
}
void UnloadFonts()
{
Fonts.clear();
}
int GetLineWidth(std::string_view text, GameFontTables size, int spacing, int *charactersInLine)
{
int lineWidth = 0;
CurrentFont currentFont;
uint32_t codepoints = 0;
char32_t next;
while (!text.empty()) {
next = ConsumeFirstUtf8CodePoint(&text);
if (next == Utf8DecodeError)
break;
if (next == ZWSP)
continue;
if (next == U'\n')
break;
if (!currentFont.load(size, text_color::ColorDialogWhite, next)) {
next = U'?';
if (!currentFont.load(size, text_color::ColorDialogWhite, next)) {
app_fatal("Missing fonts");
}
}
const uint8_t frame = next & 0xFF;
lineWidth += currentFont.glyph(frame).width() + spacing;
++codepoints;
}
if (charactersInLine != nullptr)
*charactersInLine = codepoints;
return lineWidth != 0 ? (lineWidth - spacing) : 0;
}
bool IsConsumed(std::string_view s) { return s.empty() || s[0] == '\0'; };
int GetLineWidth(std::string_view fmt, DrawStringFormatArg *args, std::size_t argsLen, size_t argsOffset, GameFontTables size, int spacing, int *charactersInLine,
std::optional<size_t> firstArgOffset)
{
int lineWidth = 0;
CurrentFont currentFont;
uint32_t codepoints = 0;
char32_t prev = U'\0';
char32_t next;
std::string_view remaining = fmt;
FmtArgParser fmtArgParser { fmt, args, argsLen, argsOffset };
size_t cpLen;
// The current formatted argument value being processed.
std::string_view curFormatted;
// The string that we're currently processing: either `remaining` or `curFormatted`.
std::string_view *str;
if (firstArgOffset.has_value()) {
curFormatted = args[argsOffset - 1].GetFormatted().substr(*firstArgOffset);
}
for (; !(IsConsumed(curFormatted) && IsConsumed(remaining));
str->remove_prefix(cpLen), prev = next) {
const bool isProcessingFormatArgValue = !IsConsumed(curFormatted);
str = isProcessingFormatArgValue ? &curFormatted : &remaining;
next = DecodeFirstUtf8CodePoint(*str, &cpLen);
if (next == Utf8DecodeError) break;
// {{ and }} escapes in fmt.
if (!isProcessingFormatArgValue && (prev == U'{' || prev == U'}') && prev == next) continue;
// ZWSP are line-breaking opportunities that can otherwise be skipped for rendering as they have 0-width.
if (next == ZWSP) continue;
if (next == U'\n') break;
if (!isProcessingFormatArgValue) {
const std::optional<std::size_t> fmtArgPos = fmtArgParser(*str);
if (fmtArgPos.has_value()) {
// `fmtArgParser` has already consumed `*str`. Ensure the loop doesn't consume any more.
cpLen = 0;
// The loop assigns `prev = next`.
// We reset it to U'\0' to ensure that {{ and }} escapes are not processed accross
// the boundary of the format string and a formatted value.
next = U'\0';
currentFont.clear();
const DrawStringFormatArg &arg = args[*fmtArgPos];
curFormatted = arg.GetFormatted();
continue;
}
}
if (!currentFont.load(size, text_color::ColorDialogWhite, next)) {
next = U'?';
if (!currentFont.load(size, text_color::ColorDialogWhite, next)) {
app_fatal("Missing fonts");
}
}
const uint8_t frame = next & 0xFF;
lineWidth += currentFont.glyph(frame).width() + spacing;
++codepoints;
}
if (charactersInLine != nullptr)
*charactersInLine = codepoints;
return lineWidth != 0 ? (lineWidth - spacing) : 0;
}
int GetLineHeight(std::string_view text, GameFontTables fontIndex)
{
if (fontIndex == GameFont12 && IsSmallFontTall() && ContainsSmallFontTallCodepoints(text)) {
return SmallFontTallLineHeight;
}
return LineHeights[fontIndex];
}
std::string WordWrapString(std::string_view text, unsigned width, GameFontTables size, int spacing)
{
std::string output;
if (text.empty() || text[0] == '\0')
return output;
output.reserve(text.size());
const char *begin = text.data();
const char *processedEnd = text.data();
std::string_view::size_type lastBreakablePos = std::string_view::npos;
std::size_t lastBreakableLen = 0;
unsigned lineWidth = 0;
CurrentFont currentFont;
char32_t codepoint = U'\0'; // the current codepoint
char32_t nextCodepoint; // the next codepoint
std::size_t nextCodepointLen;
std::string_view remaining = text;
nextCodepoint = DecodeFirstUtf8CodePoint(remaining, &nextCodepointLen);
do {
codepoint = nextCodepoint;
const std::size_t codepointLen = nextCodepointLen;
if (codepoint == Utf8DecodeError)
break;
remaining.remove_prefix(codepointLen);
nextCodepoint = !remaining.empty() ? DecodeFirstUtf8CodePoint(remaining, &nextCodepointLen) : U'\0';
if (codepoint == U'\n') { // Existing line break, scan next line
lastBreakablePos = std::string_view::npos;
lineWidth = 0;
output.append(processedEnd, remaining.data());
processedEnd = remaining.data();
continue;
}
if (codepoint != ZWSP) {
const uint8_t frame = codepoint & 0xFF;
if (!currentFont.load(size, text_color::ColorDialogWhite, codepoint)) {
codepoint = U'?';
if (!currentFont.load(size, text_color::ColorDialogWhite, codepoint)) {
app_fatal("Missing fonts");
}
}
lineWidth += currentFont.glyph(frame).width() + spacing;
}
if (IsBreakableWhitespace(codepoint)) {
lastBreakablePos = remaining.data() - begin - codepointLen;
lastBreakableLen = codepointLen;
continue;
}
if (lineWidth - spacing <= width) {
if (IsBreakAllowed(codepoint, nextCodepoint)) {
lastBreakablePos = remaining.data() - begin;
lastBreakableLen = 0;
}
continue; // String is still within the limit, continue to the next symbol
}
if (lastBreakablePos == std::string_view::npos) { // Single word longer than width
lastBreakablePos = remaining.data() - begin - codepointLen;
lastBreakableLen = 0;
}
// Break line and continue to next line
const char *end = &text[lastBreakablePos];
output.append(processedEnd, end);
output += '\n';
// Restart from the beginning of the new line.
remaining = text.substr(lastBreakablePos + lastBreakableLen);
processedEnd = remaining.data();
lastBreakablePos = std::string_view::npos;
lineWidth = 0;
nextCodepoint = !remaining.empty() ? DecodeFirstUtf8CodePoint(remaining, &nextCodepointLen) : U'\0';
} while (!remaining.empty() && remaining[0] != '\0');
output.append(processedEnd, remaining.data());
return output;
}
/**
* @todo replace Rectangle with cropped Surface
*/
uint32_t DrawString(const Surface &out, std::string_view text, const Rectangle &rect, TextRenderOptions opts)
{
const GameFontTables size = GetFontSizeFromUiFlags(opts.flags);
const text_color color = GetColorFromFlags(opts.flags);
int charactersInLine = 0;
int lineWidth = 0;
if (HasAnyOf(opts.flags, (UiFlags::AlignCenter | UiFlags::AlignRight | UiFlags::KerningFitSpacing)))
lineWidth = GetLineWidth(text, size, opts.spacing, &charactersInLine);
Point characterPosition { GetLineStartX(opts.flags, rect, lineWidth), rect.position.y };
const int initialX = characterPosition.x;
const int rightMargin = rect.position.x + rect.size.width;
const int bottomMargin = rect.size.height != 0 ? std::min(rect.position.y + rect.size.height + BaseLineOffset[size], out.h()) : out.h();
if (opts.lineHeight == -1)
opts.lineHeight = GetLineHeight(text, size);
if (HasAnyOf(opts.flags, UiFlags::VerticalCenter)) {
const int textHeight = static_cast<int>((c_count(text, '\n') + 1) * opts.lineHeight);
characterPosition.y += std::max(0, (rect.size.height - textHeight) / 2);
}
characterPosition.y += BaseLineOffset[size];
const bool outlined = HasAnyOf(opts.flags, UiFlags::Outlined);
const Surface clippedOut = ClipSurface(out, rect);
// Only draw the PentaCursor if the cursor is not at the end.
if (HasAnyOf(opts.flags, UiFlags::PentaCursor) && static_cast<size_t>(opts.cursorPosition) == text.size()) {
opts.cursorPosition = -1;
}
const uint32_t bytesDrawn = DoDrawString(clippedOut, text, rect, characterPosition,
lineWidth, charactersInLine, rightMargin, bottomMargin, size, color, outlined, opts);
if (HasAnyOf(opts.flags, UiFlags::PentaCursor)) {
const ClxSprite sprite = (*pSPentSpn2Cels)[PentSpn2Spin()];
MaybeWrap(characterPosition, sprite.width(), rightMargin, initialX, opts.lineHeight);
ClxDraw(clippedOut, characterPosition + Displacement { 0, opts.lineHeight - BaseLineOffset[size] }, sprite);
}
return bytesDrawn;
}
void DrawStringWithColors(const Surface &out, std::string_view fmt, DrawStringFormatArg *args, std::size_t argsLen, const Rectangle &rect, TextRenderOptions opts)
{
const GameFontTables size = GetFontSizeFromUiFlags(opts.flags);
const text_color color = GetColorFromFlags(opts.flags);
int charactersInLine = 0;
int lineWidth = 0;
if (HasAnyOf(opts.flags, (UiFlags::AlignCenter | UiFlags::AlignRight | UiFlags::KerningFitSpacing)))
lineWidth = GetLineWidth(fmt, args, argsLen, 0, size, opts.spacing, &charactersInLine);
Point characterPosition { GetLineStartX(opts.flags, rect, lineWidth), rect.position.y };
const int initialX = characterPosition.x;
const int rightMargin = rect.position.x + rect.size.width;
const int bottomMargin = rect.size.height != 0 ? std::min(rect.position.y + rect.size.height + BaseLineOffset[size], out.h()) : out.h();
if (opts.lineHeight == -1)
opts.lineHeight = GetLineHeight(fmt, args, argsLen, size);
if (HasAnyOf(opts.flags, UiFlags::VerticalCenter)) {
const int textHeight = static_cast<int>((CountNewlines(fmt, args, argsLen) + 1) * opts.lineHeight);
characterPosition.y += std::max(0, (rect.size.height - textHeight) / 2);
}
characterPosition.y += BaseLineOffset[size];
const bool outlined = HasAnyOf(opts.flags, UiFlags::Outlined);
const Surface clippedOut = ClipSurface(out, rect);
CurrentFont currentFont;
const int originalSpacing = opts.spacing;
if (HasAnyOf(opts.flags, UiFlags::KerningFitSpacing)) {
opts.spacing = AdjustSpacingToFitHorizontally(lineWidth, originalSpacing, charactersInLine, rect.size.width);
if (opts.spacing != originalSpacing && HasAnyOf(opts.flags, UiFlags::AlignCenter | UiFlags::AlignRight)) {
const int adjustedLineWidth = GetLineWidth(fmt, args, argsLen, 0, size, opts.spacing, &charactersInLine);
characterPosition.x = GetLineStartX(opts.flags, rect, adjustedLineWidth);
}
}
char32_t prev = U'\0';
char32_t next;
std::string_view remaining = fmt;
FmtArgParser fmtArgParser { fmt, args, argsLen };
size_t cpLen;
// The current formatted argument value being processed.
std::string_view curFormatted;
text_color curFormattedColor;
// The string that we're currently processing: either `remaining` or `curFormatted`.
std::string_view *str;
for (; !(IsConsumed(curFormatted) && IsConsumed(remaining));
str->remove_prefix(cpLen), prev = next) {
const bool isProcessingFormatArgValue = !IsConsumed(curFormatted);
str = isProcessingFormatArgValue ? &curFormatted : &remaining;
next = DecodeFirstUtf8CodePoint(*str, &cpLen);
if (next == Utf8DecodeError) break;
// {{ and }} escapes in fmt.
if (!isProcessingFormatArgValue && (prev == U'{' || prev == U'}') && prev == next) continue;
// ZWSP are line-breaking opportunities that can otherwise be skipped for rendering as they have 0-width.
if (next == ZWSP) continue;
if (!isProcessingFormatArgValue) {
const std::optional<std::size_t> fmtArgPos = fmtArgParser(*str);
if (fmtArgPos.has_value()) {
// `fmtArgParser` has already consumed `*str`. Ensure the loop doesn't consume any more.
cpLen = 0;
// The loop assigns `prev = next`.
// We reset it to U'\0' to ensure that {{ and }} escapes are not processed accross
// the boundary of the format string and a formatted value.
next = U'\0';
currentFont.clear();
const DrawStringFormatArg &arg = args[*fmtArgPos];
curFormatted = arg.GetFormatted();
curFormattedColor = GetColorFromFlags(arg.GetFlags());
continue;
}
}
const text_color curColor = isProcessingFormatArgValue ? curFormattedColor : color;
if (!currentFont.load(size, curColor, next)) {
next = U'?';
if (!currentFont.load(size, curColor, next)) {
app_fatal("Missing fonts");
}
}
const uint8_t frame = next & 0xFF;
const uint16_t width = currentFont.glyph(frame).width();
if (next == U'\n' || characterPosition.x + width > rightMargin) {
const int nextLineY = characterPosition.y + opts.lineHeight;
if (nextLineY >= bottomMargin)
break;
characterPosition.y = nextLineY;
if (HasAnyOf(opts.flags, UiFlags::KerningFitSpacing)) {
int nextLineWidth = isProcessingFormatArgValue
? GetLineWidth(remaining, args, argsLen, fmtArgParser.offset(), size, originalSpacing, &charactersInLine,
/*firstArgOffset=*/args[fmtArgParser.offset() - 1].GetFormatted().size() - (curFormatted.size() - cpLen))
: GetLineWidth(remaining.substr(cpLen), args, argsLen, fmtArgParser.offset(), size, originalSpacing, &charactersInLine);
opts.spacing = AdjustSpacingToFitHorizontally(nextLineWidth, originalSpacing, charactersInLine, rect.size.width);
}
if (HasAnyOf(opts.flags, UiFlags::AlignCenter | UiFlags::AlignRight)) {
lineWidth = width;
if (str->size() > cpLen) {
lineWidth += opts.spacing
+ (isProcessingFormatArgValue
? GetLineWidth(remaining, args, argsLen, fmtArgParser.offset(), size, opts.spacing, &charactersInLine,
/*firstArgOffset=*/args[fmtArgParser.offset() - 1].GetFormatted().size() - (curFormatted.size() - cpLen))
: GetLineWidth(remaining.substr(cpLen), args, argsLen, fmtArgParser.offset(), size, opts.spacing, &charactersInLine));
}
}
characterPosition.x = GetLineStartX(opts.flags, rect, lineWidth);
if (next == U'\n')
continue;
}
DrawFont(clippedOut, characterPosition, currentFont.glyph(frame), curColor, outlined);
characterPosition.x += width + opts.spacing;
}
if (HasAnyOf(opts.flags, UiFlags::PentaCursor)) {
const ClxSprite sprite = (*pSPentSpn2Cels)[PentSpn2Spin()];
MaybeWrap(characterPosition, sprite.width(), rightMargin, initialX, opts.lineHeight);
ClxDraw(clippedOut, characterPosition + Displacement { 0, opts.lineHeight - BaseLineOffset[size] }, sprite);
}
}
uint8_t PentSpn2Spin()
{
return GetAnimationFrame(8, 50);
}
bool IsBreakableWhitespace(char32_t c)
{
return IsAnyOf(c, U' ', U' ', ZWSP);
}
} // namespace devilution