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#include "platform/switch/random.hpp"
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#include <sys/types.h>
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#include <sodium.h>
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extern "C" {
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#include <switch/services/csrng.h>
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#include <switch/sf/service.h>
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}
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static const char *randombytes_switchrandom_implementation_name()
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{
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return "switchrandom";
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}
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static bool randombytes_switchrandom_tryfill(void *const buf, const size_t size)
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{
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Result res;
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Service *csrngService = csrngGetServiceSession();
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if (!serviceIsActive(csrngService)) {
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res = csrngInitialize();
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if (!R_SUCCEEDED(res))
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return false;
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}
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res = csrngGetRandomBytes(buf, size);
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return R_SUCCEEDED(res);
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}
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static uint32_t randombytes_switchrandom()
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{
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uint32_t num;
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if (!randombytes_switchrandom_tryfill(&num, sizeof(uint32_t)))
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sodium_misuse();
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return num;
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}
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static void randombytes_switchrandom_buf(void *const buf, const size_t size)
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{
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if (!randombytes_switchrandom_tryfill(buf, size))
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sodium_misuse();
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}
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struct randombytes_implementation randombytes_switchrandom_implementation = {
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randombytes_switchrandom_implementation_name,
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randombytes_switchrandom,
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nullptr,
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nullptr,
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randombytes_switchrandom_buf,
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nullptr
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};
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void randombytes_switchrandom_init()
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{
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randombytes_set_implementation(&randombytes_switchrandom_implementation);
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atexit(csrngExit);
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}
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