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version: 1.1.{build}
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pull_requests:
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do_not_increment_build_number: true
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environment:
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matrix:
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- job_name: windows
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appveyor_build_worker_image: Visual Studio 2022
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- job_name: uwp
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appveyor_build_worker_image: Visual Studio 2022
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for:
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-
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matrix:
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only:
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- job_name: windows
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cache: '%LOCALAPPDATA%\vcpkg\archives'
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install:
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- if not exist C:\Tools\vcpkg mkdir C:\Tools\vcpkg
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- cd C:\Tools\vcpkg
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- git pull
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- .\bootstrap-vcpkg.bat
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- cd %APPVEYOR_BUILD_FOLDER%
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before_build:
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- cmake -G "Visual Studio 17 2022" -A x64 -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_TOOLCHAIN_FILE=c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake .
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build:
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project: $(APPVEYOR_BUILD_FOLDER)\$(APPVEYOR_PROJECT_NAME).sln
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verbosity: minimal
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artifacts:
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- path: Debug\devilutionx.exe
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name: devilutionx.exe
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-
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matrix:
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only:
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- job_name: uwp
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before_build:
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- cd %APPVEYOR_BUILD_FOLDER%\Packaging\xbox-one
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- if exist ..\..\build rd /s /q ..\..\build
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build_script:
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- build.bat
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after_build:
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- cd %APPVEYOR_BUILD_FOLDER%
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artifacts:
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- path: devilutionx.zip
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name: devilutionx.zip
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