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205 lines
5.0 KiB
205 lines
5.0 KiB
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6 months ago
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#include "DiabloUI/text_input.hpp"
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#include <memory>
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#include <string>
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#include <SDL.h>
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#include <function_ref.hpp>
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#ifdef USE_SDL1
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#include "utils/sdl2_to_1_2_backports.h"
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#endif
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#include "utils/log.hpp"
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#include "utils/parse_int.hpp"
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#include "utils/sdl_ptrs.h"
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#include "utils/stdcompat/string_view.hpp"
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#include "utils/str_cat.hpp"
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namespace devilution {
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namespace {
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bool HandleInputEvent(const SDL_Event &event, TextInputState &state,
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tl::function_ref<bool(string_view)> typeFn,
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[[maybe_unused]] tl::function_ref<bool(string_view)> assignFn)
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{
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const auto modState = SDL_GetModState();
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const bool isCtrl = (modState & KMOD_CTRL) != 0;
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const bool isAlt = (modState & KMOD_ALT) != 0;
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const bool isShift = (modState & KMOD_SHIFT) != 0;
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switch (event.type) {
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case SDL_KEYDOWN: {
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switch (event.key.keysym.sym) {
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#ifndef USE_SDL1
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case SDLK_a:
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if (isCtrl) {
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state.setCursorToStart();
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state.setSelectCursorToEnd();
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}
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return true;
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case SDLK_c:
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if (isCtrl) {
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const std::string selectedText { state.selectedText() };
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if (SDL_SetClipboardText(selectedText.c_str()) < 0) {
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Log("{}", SDL_GetError());
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}
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}
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return true;
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case SDLK_x:
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if (isCtrl) {
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const std::string selectedText { state.selectedText() };
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if (SDL_SetClipboardText(selectedText.c_str()) < 0) {
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Log("{}", SDL_GetError());
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} else {
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state.eraseSelection();
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}
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}
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return true;
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case SDLK_v:
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if (isCtrl) {
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if (SDL_HasClipboardText() == SDL_TRUE) {
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const std::unique_ptr<char, SDLFreeDeleter<char>> clipboard { SDL_GetClipboardText() };
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if (clipboard == nullptr || *clipboard == '\0') {
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Log("{}", SDL_GetError());
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} else {
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typeFn(clipboard.get());
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}
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}
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}
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return true;
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#endif
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case SDLK_BACKSPACE:
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state.backspace(/*word=*/isCtrl || isAlt);
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return true;
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case SDLK_DELETE:
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state.del(/*word=*/isCtrl || isAlt);
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return true;
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case SDLK_LEFT:
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isShift ? state.moveSelectCursorLeft(/*word=*/isCtrl || isAlt) : state.moveCursorLeft(/*word=*/isCtrl || isAlt);
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return true;
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case SDLK_RIGHT:
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isShift ? state.moveSelectCursorRight(/*word=*/isCtrl || isAlt) : state.moveCursorRight(/*word=*/isCtrl || isAlt);
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return true;
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case SDLK_HOME:
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isShift ? state.setSelectCursorToStart() : state.setCursorToStart();
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return true;
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case SDLK_END:
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isShift ? state.setSelectCursorToEnd() : state.setCursorToEnd();
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return true;
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default:
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break;
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}
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#ifdef USE_SDL1
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if ((event.key.keysym.mod & KMOD_CTRL) == 0 && event.key.keysym.unicode >= ' ') {
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std::string utf8;
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AppendUtf8(event.key.keysym.unicode, utf8);
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typeFn(utf8);
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return true;
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}
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#else
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// Mark events that will also trigger SDL_TEXTINPUT as handled.
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return !isCtrl && !isAlt
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&& event.key.keysym.sym >= SDLK_SPACE && event.key.keysym.sym <= SDLK_z;
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#endif
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} break;
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#ifndef USE_SDL1
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case SDL_TEXTINPUT:
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#ifdef __vita__
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assignFn(event.text.text);
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#else
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typeFn(event.text.text);
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#endif
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return true;
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case SDL_TEXTEDITING:
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return true;
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#endif
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default:
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return false;
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}
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return false;
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}
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} // namespace
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bool HandleTextInputEvent(const SDL_Event &event, TextInputState &state)
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{
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return HandleInputEvent(
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event, state, [&](string_view str) {
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state.type(str);
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return true; },
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[&](string_view str) {
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state.assign(str);
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return true;
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});
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}
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[[nodiscard]] int NumberInputState::value(int defaultValue) const
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{
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return ParseInt<int>(textInput_.value()).value_or(defaultValue);
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}
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std::string NumberInputState::filterStr(string_view str, bool allowMinus)
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{
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std::string result;
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if (allowMinus && !str.empty() && str[0] == '-') {
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str.remove_prefix(1);
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result += '-';
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}
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for (const char c : str) {
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if (c >= '0' && c <= '9') {
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result += c;
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}
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}
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return result;
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}
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void NumberInputState::type(string_view str)
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{
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const std::string filtered = filterStr(
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str, /*allowMinus=*/min_ < 0 && textInput_.cursorPosition() == 0);
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if (filtered.empty())
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return;
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textInput_.type(filtered);
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enforceRange();
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}
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void NumberInputState::assign(string_view str)
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{
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const std::string filtered = filterStr(str, /*allowMinus=*/min_ < 0);
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if (filtered.empty()) {
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textInput_.clear();
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return;
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}
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textInput_.assign(filtered);
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enforceRange();
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}
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void NumberInputState::enforceRange()
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{
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if (textInput_.empty())
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return;
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ParseIntResult<int> parsed = ParseInt<int>(textInput_.value());
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if (parsed.has_value()) {
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if (*parsed > max_) {
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textInput_.assign(StrCat(max_));
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} else if (*parsed < min_) {
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textInput_.assign(StrCat(min_));
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}
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}
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}
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bool HandleNumberInputEvent(const SDL_Event &event, NumberInputState &state)
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{
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return HandleInputEvent(
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event, state.textInput(), [&](string_view str) {
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state.type(str);
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return true; },
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[&](string_view str) {
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state.assign(str);
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return true;
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});
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}
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} // namespace devilution
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