You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

179 lines
4.0 KiB

#pragma once
#include <cstdint>
#include <cstddef>
#include <SDL_version.h>
#if SDL_VERSION_ATLEAST(2, 0, 0)
#include <SDL_rect.h>
#include <SDL_surface.h>
#else
#include <SDL_video.h>
#include "utils/sdl2_to_1_2_backports.h"
#endif
#include "engine/point.hpp"
#include "utils/sdl_geometry.h"
#include "utils/sdl_wrap.h"
namespace devilution {
/**
* @brief 8-bit surface.
*/
struct Surface {
SDL_Surface *surface;
SDL_Rect region;
Surface()
: surface(nullptr)
, region(SDL_Rect { 0, 0, 0, 0 })
{
}
explicit Surface(SDL_Surface *surface)
: surface(surface)
, region(MakeSdlRect(0, 0, surface->w, surface->h))
{
}
Surface(SDL_Surface *surface, SDL_Rect region)
: surface(surface)
, region(region)
{
}
Surface(const Surface &other) = default;
Surface &operator=(const Surface &other) = default;
int w() const
{
return region.w;
}
int h() const
{
return region.h;
}
std::uint8_t &operator[](Point p) const
{
return *at(p.x, p.y);
}
std::uint8_t *at(int x, int y) const
{
return static_cast<uint8_t *>(surface->pixels) + region.x + x + surface->pitch * (region.y + y);
}
std::uint8_t *begin() const
{
return at(0, 0);
}
std::uint8_t *end() const
{
return at(0, region.h);
}
/**
* @brief Set the value of a single pixel if it is in bounds.
* @param point Target buffer coordinate
* @param col Color index from current palette
*/
void SetPixel(Point position, std::uint8_t col) const
{
if (InBounds(position))
(*this)[position] = col;
}
/**
* @brief Line width of the raw underlying byte buffer.
* May be wider than its logical width (for power-of-2 alignment).
*/
int pitch() const
{
return surface->pitch;
}
bool InBounds(Point position) const
{
return position.x >= 0 && position.y >= 0 && position.x < region.w && position.y < region.h;
}
/**
* @brief Returns a subregion of the given buffer.
*/
Surface subregion(int x, int y, int w, int h) const
{
return Surface(surface, MakeSdlRect(region.x + x, region.y + y, w, h));
}
/**
* @brief Returns a buffer that starts at `y` of height `h`.
*/
Surface subregionY(int y, int h) const
{
SDL_Rect subregion = region;
subregion.y += static_cast<decltype(SDL_Rect {}.y)>(y);
subregion.h = static_cast<decltype(SDL_Rect {}.h)>(h);
return Surface(surface, subregion);
}
/**
* @brief Clips srcRect and targetPosition to this output buffer.
*/
void Clip(SDL_Rect *srcRect, Point *targetPosition) const
{
if (targetPosition->x < 0) {
srcRect->x -= targetPosition->x;
srcRect->w += targetPosition->x;
targetPosition->x = 0;
}
if (targetPosition->y < 0) {
srcRect->y -= targetPosition->y;
srcRect->h += targetPosition->y;
targetPosition->y = 0;
}
if (targetPosition->x + srcRect->w > region.w) {
srcRect->w = region.w - targetPosition->x;
}
if (targetPosition->y + srcRect->h > region.h) {
srcRect->h = region.h - targetPosition->y;
}
}
/**
* @brief Copies the `srcRect` portion of the given buffer to this buffer at `targetPosition`.
*/
void BlitFrom(const Surface &src, SDL_Rect srcRect, Point targetPosition) const;
/**
* @brief Copies the `srcRect` portion of the given buffer to this buffer at `targetPosition`.
* Source pixels with index 0 are not copied.
*/
void BlitFromSkipColorIndexZero(const Surface &src, SDL_Rect srcRect, Point targetPosition) const;
};
class OwnedSurface : public Surface {
SDLSurfaceUniquePtr pinnedSurface;
public:
explicit OwnedSurface(SDLSurfaceUniquePtr surface)
: Surface(surface.get())
, pinnedSurface(std::move(surface))
{
}
OwnedSurface(int width, int height)
: OwnedSurface(SDLWrap::CreateRGBSurfaceWithFormat(0, width, height, 8, SDL_PIXELFORMAT_INDEX8))
{
}
explicit OwnedSurface(Size size)
: OwnedSurface(size.width, size.height)
{
}
};
} // namespace devilution