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14 lines
278 B
14 lines
278 B
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5 years ago
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#pragma once
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#include "engine/cel_sprite.hpp"
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namespace devilution {
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/**
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* @brief Loads a Cel sprite and sets its width
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*/
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CelSprite LoadCel(const char *pszName, int width);
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CelSprite LoadCel(const char *pszName, const int *widths);
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} // namespace devilution
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