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270 lines
11 KiB
270 lines
11 KiB
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using System; |
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using System.Threading; |
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using System.Net; |
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using System.Net.Sockets; |
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using System.Text; |
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using ZeroTier; |
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public class ExampleApp { |
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// ZeroTier Node instance |
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ZeroTier.Core.Node node; |
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// Initialize and start ZeroTier |
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public void StartZeroTier(string configFilePath, ulong networkId) |
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{ |
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node = new ZeroTier.Core.Node(); |
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// (OPTIONAL) Initialize node |
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node.InitFromStorage(configFilePath); |
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node.InitAllowNetworkCaching(false); |
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node.InitAllowPeerCaching(true); |
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// node.InitAllowIdentityCaching(true); |
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// node.InitAllowWorldCaching(false); |
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node.InitSetEventHandler(OnZeroTierEvent); |
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// node.InitSetPort(0); // Will randomly attempt ports if not specified or is set to 0 |
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node.InitSetRandomPortRange(40000, 50000); |
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// node.InitAllowSecondaryPort(false); |
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// (OPTIONAL) Set custom signed roots |
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// In this case we only allow ZeroTier to contact our Amsterdam root server |
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// To see examples of how to generate and sign roots definitions see docs.zerotier.com |
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/* |
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var rootsData = new byte[] { |
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0x01, 0x00, 0x00, 0x00, 0x00, 0x08, 0xea, 0xc9, 0x0a, 0x00, 0x00, 0x01, 0x6c, 0xe3, 0xe2, 0x39, 0x55, 0x74, |
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0xeb, 0x27, 0x9d, 0xc9, 0xe7, 0x5a, 0x52, 0xbb, 0x91, 0x8f, 0xf7, 0x43, 0x3c, 0xbf, 0x77, 0x5a, 0x4b, 0x57, |
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0xb4, 0xe1, 0xe9, 0xa1, 0x01, 0x61, 0x3d, 0x25, 0x35, 0x60, 0xcb, 0xe3, 0x30, 0x18, 0x1e, 0x6e, 0x44, 0xef, |
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0x93, 0x89, 0xa0, 0x19, 0xb8, 0x7b, 0x36, 0x0b, 0x92, 0xff, 0x0f, 0x1b, 0xbe, 0x56, 0x5a, 0x46, 0x91, 0x36, |
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0xf1, 0xd4, 0x5c, 0x09, 0x05, 0xe5, 0xf5, 0xfb, 0xba, 0xe8, 0x13, 0x2d, 0x47, 0xa8, 0xe4, 0x1b, 0xa5, 0x1c, |
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0xcf, 0xb0, 0x2f, 0x27, 0x7e, 0x95, 0xa0, 0xdd, 0x49, 0xe1, 0x7d, 0xc0, 0x7e, 0x6d, 0xe3, 0x25, 0x91, 0x96, |
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0xc2, 0x55, 0xf9, 0x20, 0x6d, 0x2a, 0x5e, 0x1b, 0x41, 0xcb, 0x1f, 0x8d, 0x57, 0x27, 0x69, 0x3e, 0xcc, 0x7f, |
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0x0b, 0x36, 0x54, 0x6b, 0xd3, 0x80, 0x78, 0xf6, 0xd0, 0xec, 0xb4, 0x31, 0x6b, 0x87, 0x1b, 0x50, 0x08, 0xe4, |
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0x0b, 0xa9, 0xd4, 0xfd, 0x37, 0x79, 0x14, 0x6a, 0xf5, 0x12, 0xf2, 0x45, 0x39, 0xca, 0x23, 0x00, 0x39, 0xbc, |
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0xa3, 0x1e, 0xa8, 0x4e, 0x23, 0x2d, 0xc8, 0xdb, 0x9b, 0x0e, 0x52, 0x1b, 0x8d, 0x02, 0x72, 0x01, 0x99, 0x2f, |
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0xcf, 0x1d, 0xb7, 0x00, 0x20, 0x6e, 0xd5, 0x93, 0x50, 0xb3, 0x19, 0x16, 0xf7, 0x49, 0xa1, 0xf8, 0x5d, 0xff, |
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0xb3, 0xa8, 0x78, 0x7d, 0xcb, 0xf8, 0x3b, 0x8c, 0x6e, 0x94, 0x48, 0xd4, 0xe3, 0xea, 0x0e, 0x33, 0x69, 0x30, |
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0x1b, 0xe7, 0x16, 0xc3, 0x60, 0x93, 0x44, 0xa9, 0xd1, 0x53, 0x38, 0x50, 0xfb, 0x44, 0x60, 0xc5, 0x0a, 0xf4, |
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0x33, 0x22, 0xbc, 0xfc, 0x8e, 0x13, 0xd3, 0x30, 0x1a, 0x1f, 0x10, 0x03, 0xce, 0xb6, 0x00, 0x02, 0x04, 0xc3, |
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0xb5, 0xad, 0x9f, 0x27, 0x09, 0x06, 0x2a, 0x02, 0x6e, 0xa0, 0xc0, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
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0x00, 0x00, 0x00, 0x00, 0x27, 0x09 |
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}; |
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node.InitSetRoots(rootsData, rootsData.Length); |
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*/ |
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node.Start(); // Network activity only begins after calling Start() |
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while (! node.Online) { |
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Thread.Sleep(50); |
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} |
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Console.WriteLine("Id : " + node.IdString); |
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Console.WriteLine("Version : " + node.Version); |
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Console.WriteLine("PrimaryPort : " + node.PrimaryPort); |
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Console.WriteLine("SecondaryPort : " + node.SecondaryPort); |
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Console.WriteLine("TertiaryPort : " + node.TertiaryPort); |
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node.Join(networkId); |
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Console.WriteLine("Waiting for join to complete..."); |
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while (node.Networks.Count == 0) { |
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Thread.Sleep(50); |
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} |
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// Wait until we've joined the network and we have routes + addresses |
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Console.WriteLine("Waiting for network to become transport ready..."); |
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while (! node.IsNetworkTransportReady(networkId)) { |
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Thread.Sleep(50); |
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} |
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Console.WriteLine("Num of assigned addresses : " + node.GetNetworkAddresses(networkId).Count); |
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foreach (IPAddress addr in node.GetNetworkAddresses(networkId)) { |
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Console.WriteLine(" - Address: " + addr); |
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} |
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Console.WriteLine("Num of routes : " + node.GetNetworkRoutes(networkId).Count); |
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foreach (ZeroTier.Core.RouteInfo route in node.GetNetworkRoutes(networkId)) { |
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Console.WriteLine( |
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" - Route: target={0} via={1} flags={2} metric={3}", |
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route.Target.ToString(), |
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route.Via.ToString(), |
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route.Flags, |
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route.Metric); |
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} |
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} |
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/** |
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* Stop ZeroTier |
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*/ |
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public void StopZeroTier() |
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{ |
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node.Free(); |
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} |
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/** |
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* (OPTIONAL) |
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* |
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* Your application should process event messages and return control as soon as possible. Blocking |
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* or otherwise time-consuming operations are not recommended here. |
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*/ |
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public void OnZeroTierEvent(ZeroTier.Core.Event e) |
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{ |
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Console.WriteLine("Event.Code = {0} ({1})", e.Code, e.Name); |
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/* |
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if (e.Code == ZeroTier.Constants.EVENT_NODE_ONLINE) { |
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Console.WriteLine("Node is online"); |
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Console.WriteLine(" - Address (NodeId): " + node.Id.ToString("x16")); |
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} |
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if (e.Code == ZeroTier.Constants.EVENT_NETWORK_OK) { |
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Console.WriteLine(" - Network ID: " + e.NetworkInfo.Id.ToString("x16")); |
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} |
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*/ |
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} |
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/** |
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* Example server |
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*/ |
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public void SocketServer(IPEndPoint localEndPoint) |
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{ |
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string data = null; |
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// Data buffer for incoming data. |
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byte[] bytes = new Byte[1024]; |
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Console.WriteLine(localEndPoint.ToString()); |
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ZeroTier.Sockets.Socket listener = |
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new ZeroTier.Sockets.Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); |
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// Bind the socket to the local endpoint and |
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// listen for incoming connections. |
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try { |
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listener.Bind(localEndPoint); |
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listener.Listen(10); |
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ZeroTier.Sockets.Socket handler; |
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Console.WriteLine("Server: Accepting..."); |
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handler = listener.Accept(); |
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data = null; |
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Console.WriteLine("Server: Accepted connection from: " + handler.RemoteEndPoint.ToString()); |
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for (int i = 0; i < 4; i++) { |
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int bytesRec = 0; |
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try { |
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Console.WriteLine("Server: Receiving..."); |
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bytesRec = handler.Receive(bytes); |
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} |
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catch (ZeroTier.Sockets.SocketException e) { |
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Console.WriteLine( |
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"ServiceErrorCode={0} SocketErrorCode={1}", |
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e.ServiceErrorCode, |
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e.SocketErrorCode); |
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} |
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if (bytesRec > 0) { |
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Console.WriteLine("Server: Bytes received: {0}", bytesRec); |
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data = Encoding.ASCII.GetString(bytes, 0, bytesRec); |
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Console.WriteLine("Server: Text received : {0}", data); |
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Thread.Sleep(1000); |
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// Echo the data back to the client. |
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byte[] msg = Encoding.ASCII.GetBytes(data); |
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handler.Send(msg); |
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Thread.Sleep(1000); |
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} |
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} |
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// Release the socket. |
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handler.Shutdown(SocketShutdown.Both); |
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handler.Close(); |
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} |
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catch (ZeroTier.Sockets.SocketException e) { |
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Console.WriteLine(e); |
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Console.WriteLine("ServiceErrorCode={0} SocketErrorCode={1}", e.ServiceErrorCode, e.SocketErrorCode); |
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} |
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} |
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/** |
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* Example client |
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*/ |
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public void SocketClient(IPEndPoint remoteServerEndPoint) |
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{ |
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// Data buffer for incoming data. |
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byte[] bytes = new byte[1024]; |
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// Connect to a remote device. |
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try { |
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// Create a TCP/IP socket. |
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ZeroTier.Sockets.Socket sender = |
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new ZeroTier.Sockets.Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); |
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try { |
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Console.WriteLine("Client: Connecting to {0}...", remoteServerEndPoint.ToString()); |
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sender.Connect(remoteServerEndPoint); |
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Console.WriteLine("Client: Connected to {0}", sender.RemoteEndPoint.ToString()); |
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// Encode the data string into a byte array. |
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for (int i = 0; i < 4; i++) { |
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byte[] msg = Encoding.ASCII.GetBytes("This is a test"); |
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int bytesSent = sender.Send(msg); |
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Console.WriteLine("Client: Sent ({0}) bytes", bytesSent); |
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Thread.Sleep(1000); |
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int bytesRec = sender.Receive(bytes); |
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Console.WriteLine("Client: Echoing {0}", Encoding.ASCII.GetString(bytes, 0, bytesRec)); |
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Thread.Sleep(1000); |
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} |
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// Release the socket. |
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sender.Shutdown(SocketShutdown.Both); |
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sender.Close(); |
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} |
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catch (ArgumentNullException ane) { |
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Console.WriteLine("ArgumentNullException : {0}", ane.ToString()); |
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} |
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catch (ZeroTier.Sockets.SocketException e) { |
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Console.WriteLine(e); |
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Console.WriteLine("ServiceErrorCode={0} SocketErrorCode={1}", e.ServiceErrorCode, e.SocketErrorCode); |
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} |
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} |
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catch (Exception e) { |
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Console.WriteLine(e.ToString()); |
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} |
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} |
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} |
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public class example { |
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static int Main(string[] args) |
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{ |
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if (args.Length < 4 || args.Length > 5) { |
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Console.WriteLine("\nPlease specify either client or server mode and required arguments:"); |
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Console.WriteLine(" Usage: example server <config_path> <nwid> <localPort>"); |
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Console.WriteLine(" Usage: example client <config_path> <nwid> <remoteAddress> <remotePort>\n"); |
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return 1; |
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} |
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string configFilePath = args[1]; |
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ulong networkId = (ulong)Int64.Parse(args[2], System.Globalization.NumberStyles.HexNumber); |
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ExampleApp exampleApp = new ExampleApp(); |
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if (args[0].Equals("server")) { |
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Console.WriteLine("Server mode..."); |
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ushort serverPort = (ushort)Int16.Parse(args[3]); |
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exampleApp.StartZeroTier(configFilePath, networkId); |
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IPAddress ipAddress = IPAddress.Parse("0.0.0.0"); |
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IPEndPoint localEndPoint = new IPEndPoint(ipAddress, serverPort); |
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exampleApp.SocketServer(localEndPoint); |
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} |
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if (args[0].Equals("client")) { |
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Console.WriteLine("Client mode..."); |
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string serverIP = args[3]; |
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int port = Int16.Parse(args[4]); |
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IPAddress ipAddress = IPAddress.Parse(serverIP); |
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IPEndPoint remoteEndPoint = new IPEndPoint(ipAddress, port); |
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exampleApp.StartZeroTier(configFilePath, networkId); |
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exampleApp.SocketClient(remoteEndPoint); |
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} |
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exampleApp.StopZeroTier(); |
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return 0; |
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} |
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}
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