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180 lines
7.7 KiB
180 lines
7.7 KiB
# |
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# Makefile for ZeroTier SDK on OSX |
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# |
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# Targets |
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# all: build every target possible on host system, plus tests |
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# check: reports OK/FAIL of built targets |
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# tests: build only test applications for host system |
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# clean: removes all built files, objects, other trash |
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ifeq ($(origin CC),default) |
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CC=$(shell if [ -e /usr/bin/clang ]; then echo clang; else echo gcc; fi) |
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endif |
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ifeq ($(origin CXX),default) |
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CXX=$(shell if [ -e /usr/bin/clang++ ]; then echo clang++; else echo g++; fi) |
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endif |
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INCLUDES= |
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DEFS= |
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LIBS= |
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ARCH_FLAGS=-arch x86_64 |
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include objects.mk |
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# Disable codesign since open source users will not have ZeroTier's certs |
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CODESIGN=echo |
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PRODUCTSIGN=echo |
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CODESIGN_APP_CERT= |
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CODESIGN_INSTALLER_CERT= |
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# Debug output for ZeroTier service |
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ifeq ($(ZT_DEBUG),1) |
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DEFS+=-DZT_TRACE |
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CFLAGS+=-Wall -g -pthread $(INCLUDES) $(DEFS) |
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STRIP=echo |
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# The following line enables optimization for the crypto code, since |
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# C25519 in particular is almost UNUSABLE in heavy testing without it. |
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#ext/lz4/lz4.o node/Salsa20.o node/SHA512.o node/C25519.o node/Poly1305.o: CFLAGS = -Wall -O2 -g -pthread $(INCLUDES) $(DEFS) |
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else |
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CFLAGS?=-Ofast -fstack-protector |
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CFLAGS+=$(ARCH_FLAGS) -Wall -flto -fPIE -pthread -mmacosx-version-min=10.7 -DNDEBUG -Wno-unused-private-field $(INCLUDES) $(DEFS) |
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STRIP=strip |
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endif |
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# Debug output for the SDK |
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# Specific levels can be controlled in src/SDK_Debug.h |
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ifeq ($(SDK_DEBUG),1) |
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DEFS+=-DSDK_DEBUG -g |
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endif |
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CXXFLAGS=$(CFLAGS) -fno-rtti |
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# Build everything |
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all: osx ios android check |
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# Build all Apple targets |
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apple: osx ios |
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# Build all iOS targets |
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ios: ios_app_framework ios_unity3d_bundle |
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# Build all OSX targets |
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osx: osx_app_framework osx_unity3d_bundle osx_shared_lib osx_service_and_intercept |
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# Build all Android targets |
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# Chip architectures can be specified in integrations/android/android_jni_lib/java/jni/Application.mk |
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android: android_jni_lib |
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# TODO: CHECK if XCODE TOOLS are installed |
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# Build frameworks for application development |
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osx_app_framework: |
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cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -scheme ZeroTierSDK_OSX build SYMROOT="../../../$(BUILD)/osx_app_framework" |
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cp docs/osx_zt_sdk.md $(BUILD)/osx_app_framework/README.md |
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ios_app_framework: |
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cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -scheme ZeroTierSDK_iOS build SYMROOT="../../../$(BUILD)/ios_app_framework" |
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cp docs/ios_zt_sdk.md $(BUILD)/ios_app_framework/README.md |
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# Build bundles for Unity integrations |
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osx_unity3d_bundle: |
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cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -scheme ZeroTierSDK_Unity3D_OSX build SYMROOT="../../../$(BUILD)/osx_unity3d_bundle" |
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cp docs/osx_unity3d_zt_sdk.md $(BUILD)/osx_unity3d_bundle/README.md |
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chmod 755 $(BUILD)/osx_unity3d_bundle/Debug/ZeroTierSDK_Unity3D_OSX.bundle |
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cp -p -R $(BUILD)/osx_unity3d_bundle/Debug/ZeroTierSDK_Unity3D_OSX.bundle $(INT)/Unity3D/Assets/Plugins |
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ios_unity3d_bundle: |
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cd $(INT)/apple/ZeroTierSDK_Apple; xcodebuild -scheme ZeroTierSDK_Unity3D_iOS build SYMROOT="../../../$(BUILD)/ios_unity3d_bundle" |
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cp docs/ios_unity3d_zt_sdk.md $(BUILD)/ios_unity3d_bundle/README.md |
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# TODO: CHECK if ANDROID/GRADLE TOOLS are installed |
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# Build library for Android Unity integrations |
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# Build JNI library for Android app integration |
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android_jni_lib: |
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cd $(INT)/android/android_jni_lib/proj; ./gradlew assembleDebug |
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mkdir -p $(BUILD)/android_jni_lib |
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cp docs/android_zt_sdk.md $(BUILD)/android_jni_lib/README.md |
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mv -f $(INT)/android/android_jni_lib/java/libs/* $(BUILD)/android_jni_lib |
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cp -R $(BUILD)/android_jni_lib/* $(INT)/android/example_app/app/src/main/jniLibs |
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remove_only_intermediates: |
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-find . -type f \( -name '*.o' -o -name '*.so' \) -delete |
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osx_shared_lib: remove_only_intermediates $(OBJS) |
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$(CXX) $(CXXFLAGS) $(LDFLAGS) -DSDK -DZT_ONE_NO_ROOT_CHECK -Iext/lwip/src/include -Iext/lwip/src/include/ipv4 -Iext/lwip/src/include/ipv6 -Izerotierone/osdep -Izerotierone/node -Izerotierone/service -Isrc -shared -o $(BUILD)/libztosx.so $(OBJS) zerotierone/service/OneService.cpp src/SDK_ServiceSetup.cpp src/SDK_EthernetTap.cpp src/SDK_Proxy.cpp zerotierone/one.cpp -x c src/SDK_Sockets.c src/SDK_Intercept.c src/SDK_Debug.c src/SDK_RPC.c $(LDLIBS) -ldl |
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osx_service_and_intercept: remove_only_intermediates $(OBJS) |
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# Need to selectively rebuild one.cpp and OneService.cpp with ZT_SERVICE_NETCON and ZT_ONE_NO_ROOT_CHECK defined, and also NetconEthernetTap |
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$(CXX) $(CXXFLAGS) $(LDFLAGS) -DSDK -DZT_ONE_NO_ROOT_CHECK -Iext/lwip/src/include -Iext/lwip/src/include/ipv4 -Iext/lwip/src/include/ipv6 -Izerotierone/osdep -Izerotierone/node -Isrc -o $(BUILD)/zerotier-sdk-service $(OBJS) zerotierone/service/OneService.cpp src/SDK_EthernetTap.cpp src/SDK_Proxy.cpp zerotierone/one.cpp -x c src/SDK_RPC.c $(LDLIBS) -ldl |
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# Build liblwip.so which must be placed in ZT home for zerotier-sdk-service to work |
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make -f make-liblwip.mk |
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# Use gcc not clang to build standalone intercept library since gcc is typically used for libc and we want to ensure maximal ABI compatibility |
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cd src ; gcc $(DEFS) -O2 -Wall -std=c99 -fPIC -fno-common -dynamiclib -flat_namespace -DVERBOSE -D_GNU_SOURCE -DNETCON_INTERCEPT -I. -I../zerotierone/node -nostdlib -shared -o libztintercept.so SDK_Sockets.c SDK_Intercept.c SDK_Debug.c SDK_RPC.c -ldl |
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mv src/libztintercept.so $(BUILD)/libztintercept.so |
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ln -sf zerotier-sdk-service zerotier-cli |
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ln -sf zerotier-sdk-service zerotier-idtool |
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prep: |
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cp $(INT)/android/android_jni_lib/java/libs/* build |
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# Check for the presence of built frameworks/bundles/libaries |
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check: |
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./check.sh $(BUILD)/lwip/liblwip.so |
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./check.sh $(BUILD)/libztintercept.so |
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./check.sh $(BUILD)/libztosx.so |
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./check.sh $(BUILD)/osx_unity3d_bundle/Debug/ZeroTierSDK_Unity3D_OSX.bundle |
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./check.sh $(BUILD)/osx_app_framework/Debug/ZeroTierSDK_OSX.framework |
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./check.sh $(BUILD)/ios_app_framework/Debug-iphoneos/ZeroTierSDK_iOS.framework |
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./check.sh $(BUILD)/ios_unity3d_bundle/Debug-iphoneos/ZeroTierSDK_Unity3D_iOS.bundle |
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./check.sh $(BUILD)/android_jni_lib/arm64-v8a/libZeroTierOneJNI.so |
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./check.sh $(BUILD)/android_jni_lib/armeabi/libZeroTierOneJNI.so |
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./check.sh $(BUILD)/android_jni_lib/armeabi-v7a/libZeroTierOneJNI.so |
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./check.sh $(BUILD)/android_jni_lib/mips/libZeroTierOneJNI.so |
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./check.sh $(BUILD)/android_jni_lib/mips64/libZeroTierOneJNI.so |
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./check.sh $(BUILD)/android_jni_lib/x86/libZeroTierOneJNI.so |
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./check.sh $(BUILD)/android_jni_lib/x86_64/libZeroTierOneJNI.so |
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# Tests |
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TEST_OBJDIR := $(BUILD)/tests |
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TEST_SOURCES := $(wildcard tests/*.c) |
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TEST_TARGETS := $(addprefix $(BUILD)/tests/$(OSTYPE).,$(notdir $(TEST_SOURCES:.c=.out))) |
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$(BUILD)/tests/$(OSTYPE).%.out: tests/%.c |
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-$(CC) $(CC_FLAGS) -o $@ $< |
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$(TEST_OBJDIR): |
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mkdir -p $(TEST_OBJDIR) |
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tests: $(TEST_OBJDIR) $(TEST_TARGETS) |
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mkdir -p $(BUILD)/tests; |
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JAVAC := $(shell which javac) |
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clean: |
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-rm -rf $(BUILD)/* |
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-rm -rf $(INT)/Unity3D/Assets/Plugins/* |
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-rm -rf zerotier-cli zerotier-idtool |
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-find . -type f \( -name 'zerotier-one' -o -name 'zerotier-sdk-service' \) -delete |
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-find . -type f \( -name '*.o' -o -name '*.so' -o -name '*.o.d' -o -name '*.out' -o -name '*.log' \) -delete |
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# android JNI lib project |
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test -s /usr/bin/javac || { echo "Javac not found"; exit 1; } |
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-cd $(INT)/android/android_jni_lib/proj; ./gradlew clean |
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-rm -rf $(INT)/android/android_jni_lib/proj/build |
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# example android app project |
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-cd $(INT)/android/example_app; ./gradlew clean |
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clean_for_production: |
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-find . -type f \( -name '*.identity'\) -delete |
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# For authors |
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# Copies documentation to all of the relevant directories to make viewing in the repo a little easier |
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update_docs: |
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cp docs/android_zt_sdk.md integrations/android/README.md |
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cp docs/ios_zt_sdk.md integrations/apple/example_app/iOS/README.md |
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cp docs/osx_zt_sdk.md integrations/apple/example_app/OSX/README.md |
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cp docs/integrations.md integrations/README.md |
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cp docs/zt_sdk_intro.md README.md |
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cp docs/docker_linux_zt_sdk.md integrations/docker/README.md |
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cp docs/osx_unity3d_zt_sdk.md integrations/Unity3D/README.md
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