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192 lines
5.4 KiB
192 lines
5.4 KiB
/* |
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* ZeroTier One - Network Virtualization Everywhere |
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* Copyright (C) 2011-2017 ZeroTier, Inc. https://www.zerotier.com/ |
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* |
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* This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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* |
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* -- |
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* |
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* You can be released from the requirements of the license by purchasing |
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* a commercial license. Buying such a license is mandatory as soon as you |
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* develop commercial closed-source software that incorporates or links |
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* directly against ZeroTier software without disclosing the source code |
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* of your own application. |
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*/ |
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#include <stdio.h> |
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#include <string.h> |
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#include <stdlib.h> |
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#include <stdarg.h> |
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#include <time.h> |
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#include <sys/stat.h> |
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#include "Constants.hpp" |
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#ifdef __UNIX_LIKE__ |
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#include <unistd.h> |
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#include <errno.h> |
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#include <fcntl.h> |
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#include <sys/types.h> |
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#include <sys/stat.h> |
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#include <sys/uio.h> |
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#include <dirent.h> |
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#endif |
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#ifdef __WINDOWS__ |
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#include <wincrypt.h> |
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#endif |
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#include "Utils.hpp" |
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#include "Mutex.hpp" |
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#include "Salsa20.hpp" |
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namespace ZeroTier { |
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const char Utils::HEXCHARS[16] = { '0','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f' }; |
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static unsigned long _Utils_itoa(unsigned long n,char *s) |
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{ |
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if (n == 0) |
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return 0; |
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unsigned long pos = _Utils_itoa(n / 10,s); |
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if (pos >= 22) // sanity check, should be impossible |
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pos = 22; |
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s[pos] = '0' + (char)(n % 10); |
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return pos + 1; |
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} |
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char *Utils::decimal(unsigned long n,char s[24]) |
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{ |
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if (n == 0) { |
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s[0] = '0'; |
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s[1] = (char)0; |
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return s; |
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} |
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s[_Utils_itoa(n,s)] = (char)0; |
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return s; |
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} |
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// Crazy hack to force memory to be securely zeroed in spite of the best efforts of optimizing compilers. |
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static void _Utils_doBurn(volatile uint8_t *ptr,unsigned int len) |
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{ |
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volatile uint8_t *const end = ptr + len; |
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while (ptr != end) *(ptr++) = (uint8_t)0; |
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} |
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static void (*volatile _Utils_doBurn_ptr)(volatile uint8_t *,unsigned int) = _Utils_doBurn; |
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void Utils::burn(void *ptr,unsigned int len) { (_Utils_doBurn_ptr)((volatile uint8_t *)ptr,len); } |
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void Utils::getSecureRandom(void *buf,unsigned int bytes) |
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{ |
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static Mutex globalLock; |
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static Salsa20 s20; |
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static bool s20Initialized = false; |
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static uint8_t randomBuf[65536]; |
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static unsigned int randomPtr = sizeof(randomBuf); |
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Mutex::Lock _l(globalLock); |
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/* Just for posterity we Salsa20 encrypt the result of whatever system |
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* CSPRNG we use. There have been several bugs at the OS or OS distribution |
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* level in the past that resulted in systematically weak or predictable |
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* keys due to random seeding problems. This mitigates that by grabbing |
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* a bit of extra entropy and further randomizing the result, and comes |
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* at almost no cost and with no real downside if the random source is |
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* good. */ |
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if (!s20Initialized) { |
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s20Initialized = true; |
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uint64_t s20Key[4]; |
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s20Key[0] = (uint64_t)time(0); // system clock |
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s20Key[1] = (uint64_t)buf; // address of buf |
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s20Key[2] = (uint64_t)s20Key; // address of s20Key[] |
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s20Key[3] = (uint64_t)&s20; // address of s20 |
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s20.init(s20Key,s20Key); |
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} |
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#ifdef __WINDOWS__ |
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static HCRYPTPROV cryptProvider = NULL; |
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for(unsigned int i=0;i<bytes;++i) { |
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if (randomPtr >= sizeof(randomBuf)) { |
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if (cryptProvider == NULL) { |
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if (!CryptAcquireContextA(&cryptProvider,NULL,NULL,PROV_RSA_FULL,CRYPT_VERIFYCONTEXT|CRYPT_SILENT)) { |
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fprintf(stderr,"FATAL ERROR: Utils::getSecureRandom() unable to obtain WinCrypt context!\r\n"); |
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exit(1); |
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} |
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} |
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if (!CryptGenRandom(cryptProvider,(DWORD)sizeof(randomBuf),(BYTE *)randomBuf)) { |
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fprintf(stderr,"FATAL ERROR: Utils::getSecureRandom() CryptGenRandom failed!\r\n"); |
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exit(1); |
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} |
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randomPtr = 0; |
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s20.crypt12(randomBuf,randomBuf,sizeof(randomBuf)); |
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s20.init(randomBuf,randomBuf); |
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} |
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((uint8_t *)buf)[i] = randomBuf[randomPtr++]; |
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} |
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#else // not __WINDOWS__ |
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static int devURandomFd = -1; |
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if (devURandomFd < 0) { |
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devURandomFd = ::open("/dev/urandom",O_RDONLY); |
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if (devURandomFd < 0) { |
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fprintf(stderr,"FATAL ERROR: Utils::getSecureRandom() unable to open /dev/urandom\n"); |
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exit(1); |
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return; |
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} |
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} |
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for(unsigned int i=0;i<bytes;++i) { |
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if (randomPtr >= sizeof(randomBuf)) { |
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for(;;) { |
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if ((int)::read(devURandomFd,randomBuf,sizeof(randomBuf)) != (int)sizeof(randomBuf)) { |
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::close(devURandomFd); |
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devURandomFd = ::open("/dev/urandom",O_RDONLY); |
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if (devURandomFd < 0) { |
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fprintf(stderr,"FATAL ERROR: Utils::getSecureRandom() unable to open /dev/urandom\n"); |
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exit(1); |
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return; |
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} |
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} else break; |
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} |
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randomPtr = 0; |
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s20.crypt12(randomBuf,randomBuf,sizeof(randomBuf)); |
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s20.init(randomBuf,randomBuf); |
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} |
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((uint8_t *)buf)[i] = randomBuf[randomPtr++]; |
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} |
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#endif // __WINDOWS__ or not |
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} |
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bool Utils::scopy(char *dest,unsigned int len,const char *src) |
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{ |
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if (!len) |
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return false; // sanity check |
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if (!src) { |
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*dest = (char)0; |
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return true; |
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} |
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char *end = dest + len; |
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while ((*dest++ = *src++)) { |
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if (dest == end) { |
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*(--dest) = (char)0; |
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return false; |
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} |
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} |
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return true; |
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} |
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} // namespace ZeroTier
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