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Do not unite() peers across different IP scopes as this would pretty much never work.

pull/1/head
Adam Ierymenko 11 years ago
parent
commit
a1005ca858
  1. 3
      node/Switch.cpp

3
node/Switch.cpp

@ -296,6 +296,9 @@ bool Switch::unite(const Address &p1,const Address &p2,bool force)
if (!(cg.first))
return false;
if (cg.first.ipScope() != cg.second.ipScope())
return false;
// Addresses are sorted in key for last unite attempt map for order
// invariant lookup: (p1,p2) == (p2,p1)
Array<Address,2> uniteKey;

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