@ -44,6 +44,12 @@ The base path contains the ZeroTier One service main entry point (`one.cpp`), se
- `windows/`: Visual Studio solution files, Windows service code, and the Windows task bar app UI.
- `zeroidc/`: OIDC implementation used by ZeroTier service to log into SSO-enabled networks. (This part is written in Rust, and more Rust will be appearing in this repository in the future.)
### Contributing
Please do pull requests off of the `dev` branch.
Releases are done by merging `dev` into `main` and then tagging and doing builds.
### Build and Platform Notes
To build on Mac and Linux just type `make`. On FreeBSD and OpenBSD `gmake` (GNU make) is required and can be installed from packages or ports. For Windows there is a Visual Studio solution in `windows/`.
@ -169,3 +175,23 @@ Metrics are also available on disk in ZeroTier's working directory:
| zt_peer_packet_errors | node_id | Counter | number of incoming packet errors from a peer |
If there are other metrics you'd like to see tracked, ask us in an Issue or send us a Pull Request!
### HTTP / App server
There is a static http file server suitable for hosting Single Page Apps at http://localhost:9993/app/<app-path>
Use `zerotier-cli info -j` to find your zerotier-one service's homeDir
``` sh
cd $ZT_HOME
sudo mkdir -p app/app1
sudo mkdir -p app/appB
echo '<html><metacharset=utf-8><title>appA</title><body><h1>hello world A' | sudo tee app/appA/index.html
echo '<html><metacharset=utf-8><title>app2</title><body><h1>hello world 2' | sudo tee app/app2/index.html
* Linux I/O performance improvements under heavy load
* Improvements to multipath
* Fix for port rebinding "coma" bug after periods offline (some laptop users)
* Fixed a rules engine quirk/ambiguity (GitHub Issue #2200)
* Controller API enhancements: node names and other node meta-data
* Other bug fixes
# 2023-09-12 -- Version 1.12.2
* More improvements to macOS full tunnel mode.
@ -89,7 +98,7 @@ Note that releases are coming few and far between because most of our dev effort
# 2022-04-25 -- Version 1.8.9
* Fixed a long-standing and strange bug that was causing sporadic "phantom" packet authentication failures. Not a security problem but could be behind sporadic reports of link failures under some conditions.
* Fized a memory leak in SSO/OIDC support.
* Fixed a memory leak in SSO/OIDC support.
* Fixed SSO/OIDC display error on CLI.
* Fixed a bug causing nodes to sometimes fail to push certs to each other (primarily affects SSO/OIDC use cases).
* Fixed a deadlock bug on leaving SSO/OIDC managed networks.
@ -340,7 +349,7 @@ We're trying to fix all these issues before the 1.6.0 release. Stay tuned.
# 2017-04-20 -- Version 1.2.4
* Managed routes are now only bifurcated for the default route. This is a change in behavior, though few people will probably notice. Bifurcating all managed routes was causing more trouble than it was worth for most users.
* Up to 2X crypto speedup on x86-64 (except Windows, which will take some porting) and 32-bit ARM platforms due to integration of fast assembly language implementations of Salsa20/12 from the [supercop](http://bench.cr.yp.to/supercop.html) code base. These were written by Daniel J. Bernstein and are in the public domain. My Macbook Pro (Core i5 2.8ghz) now does almost 1.5GiB/sec Salsa20/12 per core and a Raspberry Pi got a 2X boost. 64-bit ARM support and Windows support will take some work but should not be too hard.
* Up to 2X crypto speedup on x86-64 (except Windows, which will take some porting) and 32-bit ARM platforms due to integration of fast assembly language implementations of Salsa20/12 from the [supercop](http://bench.cr.yp.to/supercop.html) code base. These were written by Daniel J. Bernstein and are in the public domain. My MacBook Pro (Core i5 2.8ghz) now does almost 1.5GiB/sec Salsa20/12 per core and a Raspberry Pi got a 2X boost. 64-bit ARM support and Windows support will take some work but should not be too hard.
* Refactored code that manages credentials to greatly reduce memory use in most cases. This may also result in a small performance improvement.
* Reworked and simplified path selection and priority logic to fix path instability and dead path persistence edge cases. There have been some sporadic reports of persistent path instabilities and dead paths hanging around that take minutes to resolve. These have proven difficult to reproduce in house, but hopefully this will fix them. In any case it seems to speed up path establishment in our tests and it makes the code simpler and more readable.
* Eliminated some unused cruft from the code around path management and in the peer class.
@ -3,4 +3,4 @@ Manual Pages and Other Documentation
Use "./build.sh" to build the manual pages.
You'll need either NodeJS/npm installed (script will then automatically install the npm *marked-man* package) or */usr/bin/ronn*. The latter is a Ruby program packaged on some distributions as *rubygem-ronn* or *ruby-ronn* or installable as *gem install ronn*. The Node *marked-man* package and *ronn* from rubygems are two roughly equivalent alternatives for compiling MarkDown into roff/man format.
You'll need either Node.js/npm installed (script will then automatically install the npm *marked-man* package) or */usr/bin/ronn*. The latter is a Ruby program packaged on some distributions as *rubygem-ronn* or *ruby-ronn* or installable as *gem install ronn*. The Node *marked-man* package and *ronn* from RubyGems are two roughly equivalent alternatives for compiling Markdown into roff/man format.
bond->debug("peer-specific bond, was specified as %s but the bond definition was not found, using default %s",_policyTemplateAssignments[identity].c_str(),getPolicyStrByCode(_defaultPolicy).c_str());
log("link %s is ineligible, removing from failover queue (%zu links remain in queue)",pathToStr(_paths[_abPathIdx].p).c_str(),_abFailoverQueue.size());