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use ruma::{
api::{
client::{
error::ErrorKind,
knock::knock_room,
membership::{
ban_user, forget_room, get_member_events, invite_user, join_room_by_id,
join_room_by_id_or_alias, joined_members, joined_rooms, kick_user, leave_room,
unban_user,
},
},
federation::{self, membership::create_invite},
},
events::{
room::{
join_rules::JoinRule,
member::{MembershipState, RoomMemberEventContent},
},
StateEventType, TimelineEventType,
},
CanonicalJsonObject, CanonicalJsonValue, EventId, OwnedServerName, RoomId, UserId,
};
use serde_json::value::to_raw_value;
use std::{
collections::{BTreeMap, HashSet},
sync::Arc,
};
use tokio::sync::RwLock;
use tracing::{error, info, warn};
use crate::{
service::pdu::{gen_event_id_canonical_json, PduBuilder},
services, utils, Error, PduEvent, Result, Ruma,
};
/// # `POST /_matrix/client/r0/rooms/{roomId}/join`
///
/// Tries to join the sender user into a room.
///
/// - If the server knowns about this room: creates the join event and does auth rules locally
/// - If the server does not know about the room: asks other servers over federation
pub async fn join_room_by_id_route(
body: Ruma<join_room_by_id::v3::Request>,
) -> Result<join_room_by_id::v3::Response> {
let Ruma::<join_room_by_id::v3::Request> {
body, sender_user, ..
} = body;
let join_room_by_id::v3::Request {
room_id,
reason,
third_party_signed,
} = body;
let sender_user = sender_user.as_ref().expect("user is authenticated");
let (servers, room_id) = services()
.rooms
.state_cache
.get_room_id_and_via_servers(sender_user, room_id.into(), vec![])
.await?;
services()
.rooms
.helpers
.join_room_by_id(
sender_user,
&room_id,
reason.clone(),
&servers,
third_party_signed.as_ref(),
)
.await
}
/// # `POST /_matrix/client/r0/join/{roomIdOrAlias}`
///
/// Tries to join the sender user into a room.
///
/// - If the server knowns about this room: creates the join event and does auth rules locally
/// - If the server does not know about the room: asks other servers over federation
pub async fn join_room_by_id_or_alias_route(
body: Ruma<join_room_by_id_or_alias::v3::Request>,
) -> Result<join_room_by_id_or_alias::v3::Response> {
let sender_user = body.sender_user.as_deref().expect("user is authenticated");
let body = body.body;
let (servers, room_id) = services()
.rooms
.state_cache
.get_room_id_and_via_servers(sender_user, body.room_id_or_alias, body.via)
.await?;
let join_room_response = services()
.rooms
.helpers
.join_room_by_id(
sender_user,
&room_id,
body.reason.clone(),
&servers,
body.third_party_signed.as_ref(),
)
.await?;
Ok(join_room_by_id_or_alias::v3::Response {
room_id: join_room_response.room_id,
})
}
/// # `POST /_matrix/client/v3/knock/{roomIdOrAlias}`
///
/// Tries to knock on a room.
///
/// - If the server knowns about this room: creates the knock event and does auth rules locally
/// - If the server does not know about the room: asks other servers over federation
pub async fn knock_room_route(
body: Ruma<knock_room::v3::Request>,
) -> Result<knock_room::v3::Response> {
let sender_user = body.sender_user.as_deref().expect("user is authenticated");
let body = body.body;
let (servers, room_id) = services()
.rooms
.state_cache
.get_room_id_and_via_servers(sender_user, body.room_id_or_alias, body.via)
.await?;
let mutex_state = Arc::clone(
services()
.globals
.roomid_mutex_state
.write()
.await
.entry(room_id.to_owned())
.or_default(),
);
let state_lock = mutex_state.lock().await;
// Ask a remote server if we are not participating in this room
if !services()
.rooms
.state_cache
.server_in_room(services().globals.server_name(), &room_id)?
{
info!("Knocking on {room_id} over federation.");
let mut make_knock_response_and_server = Err(Error::BadServerResponse(
"No server available to assist in knocking.",
));
for remote_server in servers {
if remote_server == services().globals.server_name() {
continue;
}
info!("Asking {remote_server} for make_knock");
let make_join_response = services()
.sending
.send_federation_request(
&remote_server,
federation::membership::prepare_knock_event::v1::Request {
room_id: room_id.to_owned(),
user_id: sender_user.to_owned(),
ver: services().globals.supported_room_versions(),
},
)
.await;
if let Ok(make_knock_response) = make_join_response {
make_knock_response_and_server = Ok((make_knock_response, remote_server.clone()));
break;
}
}
let (knock_template, remote_server) = make_knock_response_and_server?;
info!("make_knock finished");
let room_version_id = match knock_template.room_version {
version
if services()
.globals
.supported_room_versions()
.contains(&version) =>
{
version
}
_ => return Err(Error::BadServerResponse("Room version is not supported")),
};
let rules = room_version_id
.rules()
.expect("Supported room version has rules");
let (event_id, knock_event, _) = services().rooms.helpers.populate_membership_template(
&knock_template.event,
sender_user,
body.reason,
&room_version_id
.rules()
.expect("Supported room version has rules"),
MembershipState::Knock,
)?;
info!("Asking {remote_server} for send_knock");
let send_kock_response = services()
.sending
.send_federation_request(
&remote_server,
federation::membership::create_knock_event::v1::Request {
room_id: room_id.to_owned(),
event_id: event_id.to_owned(),
pdu: PduEvent::convert_to_outgoing_federation_event(knock_event.clone()),
},
)
.await?;
utils::check_stripped_state(&send_kock_response.knock_room_state, &room_id, &rules)?;
info!("send_knock finished");
let mut stripped_state = send_kock_response.knock_room_state;
// Not sure how useful this is in reality, but spec examples show `/sync` returning the actual knock membership event
stripped_state.push(
PduEvent::from_id_val(&event_id, knock_event)
.map_err(|_| {
Error::BadServerResponse(
"Invalid JSON in membership event, likely due to bad template from remote server",
)
})?
.to_stripped_state_event()
.into(),
);
let stripped_state = utils::convert_stripped_state(stripped_state, &room_id)?;
services().rooms.state_cache.update_membership(
&room_id,
sender_user,
MembershipState::Knock,
sender_user,
Some(stripped_state),
false,
)?;
} else {
info!("We can knock locally");
match services()
.rooms
.state_accessor
.get_join_rules(&room_id)?
.map(|content| content.join_rule)
{
Some(JoinRule::Knock) | Some(JoinRule::KnockRestricted(_)) => (),
_ => {
return Err(Error::BadRequest(
ErrorKind::forbidden(),
"You are not allowed to knock on this room.",
))
}
};
let event = RoomMemberEventContent {
membership: MembershipState::Knock,
displayname: services().users.displayname(sender_user)?,
avatar_url: services().users.avatar_url(sender_user)?,
is_direct: None,
third_party_invite: None,
blurhash: services().users.blurhash(sender_user)?,
reason: body.reason.clone(),
join_authorized_via_users_server: None,
};
services()
.rooms
.timeline
.build_and_append_pdu(
PduBuilder {
event_type: TimelineEventType::RoomMember,
content: to_raw_value(&event).expect("event is valid, we just created it"),
unsigned: None,
state_key: Some(sender_user.to_string()),
redacts: None,
timestamp: None,
},
sender_user,
&room_id,
&state_lock,
)
.await?;
}
Ok(knock_room::v3::Response::new(room_id))
}
/// # `POST /_matrix/client/r0/rooms/{roomId}/leave`
///
/// Tries to leave the sender user from a room.
///
/// - This should always work if the user is currently joined.
pub async fn leave_room_route(
body: Ruma<leave_room::v3::Request>,
) -> Result<leave_room::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
leave_room(sender_user, &body.room_id, body.reason.clone()).await?;
Ok(leave_room::v3::Response::new())
}
/// # `POST /_matrix/client/r0/rooms/{roomId}/invite`
///
/// Tries to send an invite event into the room.
pub async fn invite_user_route(
body: Ruma<invite_user::v3::Request>,
) -> Result<invite_user::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
if let invite_user::v3::InvitationRecipient::UserId { user_id } = &body.recipient {
invite_helper(
sender_user,
user_id,
&body.room_id,
body.reason.clone(),
false,
)
.await?;
Ok(invite_user::v3::Response {})
} else {
Err(Error::BadRequest(ErrorKind::NotFound, "User not found."))
}
}
/// # `POST /_matrix/client/r0/rooms/{roomId}/kick`
///
/// Tries to send a kick event into the room.
pub async fn kick_user_route(
body: Ruma<kick_user::v3::Request>,
) -> Result<kick_user::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
let event: RoomMemberEventContent = serde_json::from_str(
services()
.rooms
.state_accessor
.room_state_get(
&body.room_id,
&StateEventType::RoomMember,
body.user_id.as_ref(),
)?
.ok_or(Error::BadRequest(
ErrorKind::BadState,
"Cannot kick a user who is not in the room.",
))?
.content
.get(),
)
.map_err(|_| Error::bad_database("Invalid member event in database."))?;
// If they are already kicked and the reason is unchanged, there isn't any point in sending a new event.
if event.membership == MembershipState::Leave && event.reason == body.reason {
return Ok(kick_user::v3::Response {});
}
let event = RoomMemberEventContent {
is_direct: None,
membership: MembershipState::Leave,
third_party_invite: None,
reason: body.reason.clone(),
join_authorized_via_users_server: None,
..event
};
let mutex_state = Arc::clone(
services()
.globals
.roomid_mutex_state
.write()
.await
.entry(body.room_id.clone())
.or_default(),
);
let state_lock = mutex_state.lock().await;
services()
.rooms
.timeline
.build_and_append_pdu(
PduBuilder {
event_type: TimelineEventType::RoomMember,
content: to_raw_value(&event).expect("event is valid, we just created it"),
unsigned: None,
state_key: Some(body.user_id.to_string()),
redacts: None,
timestamp: None,
},
sender_user,
&body.room_id,
&state_lock,
)
.await?;
drop(state_lock);
Ok(kick_user::v3::Response::new())
}
/// # `POST /_matrix/client/r0/rooms/{roomId}/ban`
///
/// Tries to send a ban event into the room.
pub async fn ban_user_route(body: Ruma<ban_user::v3::Request>) -> Result<ban_user::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
let event = if let Some(event) = services()
.rooms
.state_accessor
.room_state_get(
&body.room_id,
&StateEventType::RoomMember,
body.user_id.as_ref(),
)?
// Even when the previous member content is invalid, we should let the ban go through anyways.
.and_then(|event| serde_json::from_str::<RoomMemberEventContent>(event.content.get()).ok())
{
// If they are already banned and the reason is unchanged, there isn't any point in sending a new event.
if event.membership == MembershipState::Ban && event.reason == body.reason {
return Ok(ban_user::v3::Response {});
}
RoomMemberEventContent {
membership: MembershipState::Ban,
join_authorized_via_users_server: None,
reason: body.reason.clone(),
third_party_invite: None,
is_direct: None,
avatar_url: event.avatar_url,
displayname: event.displayname,
blurhash: event.blurhash,
}
} else {
RoomMemberEventContent {
reason: body.reason.clone(),
..RoomMemberEventContent::new(MembershipState::Ban)
}
};
let mutex_state = Arc::clone(
services()
.globals
.roomid_mutex_state
.write()
.await
.entry(body.room_id.clone())
.or_default(),
);
let state_lock = mutex_state.lock().await;
services()
.rooms
.timeline
.build_and_append_pdu(
PduBuilder {
event_type: TimelineEventType::RoomMember,
content: to_raw_value(&event).expect("event is valid, we just created it"),
unsigned: None,
state_key: Some(body.user_id.to_string()),
redacts: None,
timestamp: None,
},
sender_user,
&body.room_id,
&state_lock,
)
.await?;
drop(state_lock);
Ok(ban_user::v3::Response::new())
}
/// # `POST /_matrix/client/r0/rooms/{roomId}/unban`
///
/// Tries to send an unban event into the room.
pub async fn unban_user_route(
body: Ruma<unban_user::v3::Request>,
) -> Result<unban_user::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
let event: RoomMemberEventContent = serde_json::from_str(
services()
.rooms
.state_accessor
.room_state_get(
&body.room_id,
&StateEventType::RoomMember,
body.user_id.as_ref(),
)?
.ok_or(Error::BadRequest(
ErrorKind::BadState,
"Cannot unban a user who is not banned.",
))?
.content
.get(),
)
.map_err(|_| Error::bad_database("Invalid member event in database."))?;
// If they are already unbanned and the reason is unchanged, there isn't any point in sending a new event.
if event.membership == MembershipState::Leave && event.reason == body.reason {
return Ok(unban_user::v3::Response {});
}
let event = RoomMemberEventContent {
is_direct: None,
membership: MembershipState::Leave,
third_party_invite: None,
reason: body.reason.clone(),
join_authorized_via_users_server: None,
..event
};
let mutex_state = Arc::clone(
services()
.globals
.roomid_mutex_state
.write()
.await
.entry(body.room_id.clone())
.or_default(),
);
let state_lock = mutex_state.lock().await;
services()
.rooms
.timeline
.build_and_append_pdu(
PduBuilder {
event_type: TimelineEventType::RoomMember,
content: to_raw_value(&event).expect("event is valid, we just created it"),
unsigned: None,
state_key: Some(body.user_id.to_string()),
redacts: None,
timestamp: None,
},
sender_user,
&body.room_id,
&state_lock,
)
.await?;
drop(state_lock);
Ok(unban_user::v3::Response::new())
}
/// # `POST /_matrix/client/r0/rooms/{roomId}/forget`
///
/// Forgets about a room.
///
/// - If the sender user currently left the room: Stops sender user from receiving information about the room
///
/// Note: Other devices of the user have no way of knowing the room was forgotten, so this has to
/// be called from every device
pub async fn forget_room_route(
body: Ruma<forget_room::v3::Request>,
) -> Result<forget_room::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
services()
.rooms
.state_cache
.forget(&body.room_id, sender_user)?;
Ok(forget_room::v3::Response::new())
}
/// # `POST /_matrix/client/r0/joined_rooms`
///
/// Lists all rooms the user has joined.
pub async fn joined_rooms_route(
body: Ruma<joined_rooms::v3::Request>,
) -> Result<joined_rooms::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
Ok(joined_rooms::v3::Response {
joined_rooms: services()
.rooms
.state_cache
.rooms_joined(sender_user)
.filter_map(|r| r.ok())
.collect(),
})
}
/// # `POST /_matrix/client/r0/rooms/{roomId}/members`
///
/// Lists all joined users in a room (TODO: at a specific point in time, with a specific membership).
///
/// - Only works if the user is currently joined
pub async fn get_member_events_route(
body: Ruma<get_member_events::v3::Request>,
) -> Result<get_member_events::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
if !services()
.rooms
.state_accessor
.user_can_see_state_events(sender_user, &body.room_id)?
{
return Err(Error::BadRequest(
ErrorKind::forbidden(),
"You don't have permission to view this room.",
));
}
Ok(get_member_events::v3::Response {
chunk: services()
.rooms
.state_accessor
.room_state_full(&body.room_id)
.await?
.iter()
.filter(|(key, _)| key.0 == StateEventType::RoomMember)
.map(|(_, pdu)| pdu.to_member_event())
.collect(),
})
}
/// # `POST /_matrix/client/r0/rooms/{roomId}/joined_members`
///
/// Lists all members of a room.
///
/// - The sender user must be in the room
/// - TODO: An appservice just needs a puppet joined
pub async fn joined_members_route(
body: Ruma<joined_members::v3::Request>,
) -> Result<joined_members::v3::Response> {
let sender_user = body.sender_user.as_ref().expect("user is authenticated");
if !services()
.rooms
.state_accessor
.user_can_see_state_events(sender_user, &body.room_id)?
{
return Err(Error::BadRequest(
ErrorKind::forbidden(),
"You don't have permission to view this room.",
));
}
let mut joined = BTreeMap::new();
for user_id in services()
.rooms
.state_cache
.room_members(&body.room_id)
.filter_map(|r| r.ok())
{
let display_name = services().users.displayname(&user_id)?;
let avatar_url = services().users.avatar_url(&user_id)?;
joined.insert(
user_id,
joined_members::v3::RoomMember {
display_name,
avatar_url,
},
);
}
Ok(joined_members::v3::Response { joined })
}
pub(crate) async fn invite_helper(
sender_user: &UserId,
user_id: &UserId,
room_id: &RoomId,
reason: Option<String>,
is_direct: bool,
) -> Result<()> {
if user_id.server_name() != services().globals.server_name() {
let (pdu, pdu_json, invite_room_state) = {
let mutex_state = Arc::clone(
services()
.globals
.roomid_mutex_state
.write()
.await
.entry(room_id.to_owned())
.or_default(),
);
let state_lock = mutex_state.lock().await;
let content = to_raw_value(&RoomMemberEventContent {
avatar_url: None,
displayname: None,
is_direct: Some(is_direct),
membership: MembershipState::Invite,
third_party_invite: None,
blurhash: None,
reason,
join_authorized_via_users_server: None,
})
.expect("member event is valid value");
let (pdu, pdu_json) = services().rooms.timeline.create_hash_and_sign_event(
PduBuilder {
event_type: TimelineEventType::RoomMember,
content,
unsigned: None,
state_key: Some(user_id.to_string()),
redacts: None,
timestamp: None,
},
sender_user,
Some((room_id, &state_lock)),
)?;
let mut invite_room_state = services()
.rooms
.state
.stripped_state_federation(&pdu.room_id())?;
if let Some(sender) = services().rooms.state_accessor.room_state_get(
&pdu.room_id(),
&StateEventType::RoomMember,
sender_user.as_str(),
)? {
invite_room_state.push(sender.to_stripped_state_event().into());
}
drop(state_lock);
(pdu, pdu_json, invite_room_state)
};
let room_version_id = services().rooms.state.get_room_version(room_id)?;
let response = services()
.sending
.send_federation_request(
user_id.server_name(),
create_invite::v2::Request {
room_id: room_id.to_owned(),
event_id: (*pdu.event_id).to_owned(),
room_version: room_version_id.clone(),
event: PduEvent::convert_to_outgoing_federation_event(pdu_json.clone()),
invite_room_state,
},
)
.await?;
let pub_key_map = RwLock::new(BTreeMap::new());
// We do not add the event_id field to the pdu here because of signature and hashes checks
let (event_id, value) = match gen_event_id_canonical_json(
&response.event,
&room_version_id
.rules()
.expect("Supported room version has rules"),
) {
Ok(t) => t,
Err(_) => {
// Event could not be converted to canonical json
return Err(Error::BadRequest(
ErrorKind::InvalidParam,
"Could not convert event to canonical json.",
));
}
};
if *pdu.event_id != *event_id {
warn!("Server {} changed invite event, that's not allowed in the spec: ours: {:?}, theirs: {:?}", user_id.server_name(), pdu_json, value);
}
let origin: OwnedServerName = serde_json::from_value(
serde_json::to_value(value.get("origin").ok_or(Error::BadRequest(
ErrorKind::InvalidParam,
"Event needs an origin field.",
))?)
.expect("CanonicalJson is valid json value"),
)
.map_err(|_| Error::BadRequest(ErrorKind::InvalidParam, "Origin field is invalid."))?;
let pdu_id: Vec<u8> = services()
.rooms
.event_handler
.handle_incoming_pdu(&origin, &event_id, room_id, value, true, &pub_key_map)
.await?
.ok_or(Error::BadRequest(
ErrorKind::InvalidParam,
"Could not accept incoming PDU as timeline event.",
))?;
// Bind to variable because of lifetimes
let servers = services()
.rooms
.state_cache
.room_servers(room_id)
.filter_map(|r| r.ok())
.filter(|server| &**server != services().globals.server_name());
services().sending.send_pdu(servers, &pdu_id)?;
} else {
if !services()
.rooms
.state_cache
.is_joined(sender_user, room_id)?
{
return Err(Error::BadRequest(
ErrorKind::forbidden(),
"You don't have permission to view this room.",
));
}
let mutex_state = Arc::clone(
services()
.globals
.roomid_mutex_state
.write()
.await
.entry(room_id.to_owned())
.or_default(),
);
let state_lock = mutex_state.lock().await;
services()
.rooms
.timeline
.build_and_append_pdu(
PduBuilder {
event_type: TimelineEventType::RoomMember,
content: to_raw_value(&RoomMemberEventContent {
membership: MembershipState::Invite,
displayname: services().users.displayname(user_id)?,
avatar_url: services().users.avatar_url(user_id)?,
is_direct: Some(is_direct),
third_party_invite: None,
blurhash: services().users.blurhash(user_id)?,
reason,
join_authorized_via_users_server: None,
})
.expect("event is valid, we just created it"),
unsigned: None,
state_key: Some(user_id.to_string()),
redacts: None,
timestamp: None,
},
sender_user,
room_id,
&state_lock,
)
.await?;
// Critical point ends
drop(state_lock);
}
Ok(())
}
// Make a user leave all their joined rooms
pub async fn leave_all_rooms(user_id: &UserId) -> Result<()> {
let all_rooms = services()
.rooms
.state_cache
.rooms_joined(user_id)
.chain(
services()
.rooms
.state_cache
.rooms_invited(user_id)
.map(|t| t.map(|(r, _)| r)),
)
.collect::<Vec<_>>();
for room_id in all_rooms {
let room_id = match room_id {
Ok(room_id) => room_id,
Err(_) => continue,
};
let _ = leave_room(user_id, &room_id, None).await;
}
Ok(())
}
pub async fn leave_room(user_id: &UserId, room_id: &RoomId, reason: Option<String>) -> Result<()> {
// Ask a remote server if we don't have this room
if !services()
.rooms
.state_cache
.server_in_room(services().globals.server_name(), room_id)?
{
if let Err(e) = remote_leave_room(user_id, room_id).await {
warn!("Failed to leave room {} remotely: {}", user_id, e);
// Don't tell the client about this error
}
let last_state = services()
.rooms
.state_cache
.invite_state(user_id, room_id)?
.map_or_else(
|| services().rooms.state_cache.left_state(user_id, room_id),
|s| Ok(Some(s)),
)?;
// We always drop the invite, we can't rely on other servers
services().rooms.state_cache.update_membership(
room_id,
user_id,
MembershipState::Leave,
user_id,
last_state,
true,
)?;
} else {
let mutex_state = Arc::clone(
services()
.globals
.roomid_mutex_state
.write()
.await
.entry(room_id.to_owned())
.or_default(),
);
let state_lock = mutex_state.lock().await;
let member_event = services().rooms.state_accessor.room_state_get(
room_id,
&StateEventType::RoomMember,
user_id.as_str(),
)?;
// Fix for broken rooms
let member_event = match member_event {
None => {
error!("Trying to leave a room you are not a member of.");
services().rooms.state_cache.update_membership(
room_id,
user_id,
MembershipState::Leave,
user_id,
None,
true,
)?;
return Ok(());
}
Some(e) => e,
};
let event = RoomMemberEventContent {
is_direct: None,
membership: MembershipState::Leave,
third_party_invite: None,
reason,
join_authorized_via_users_server: None,
..serde_json::from_str(member_event.content.get())
.map_err(|_| Error::bad_database("Invalid member event in database."))?
};
services()
.rooms
.timeline
.build_and_append_pdu(
PduBuilder {
event_type: TimelineEventType::RoomMember,
content: to_raw_value(&event).expect("event is valid, we just created it"),
unsigned: None,
state_key: Some(user_id.to_string()),
redacts: None,
timestamp: None,
},
user_id,
room_id,
&state_lock,
)
.await?;
}
Ok(())
}
async fn remote_leave_room(user_id: &UserId, room_id: &RoomId) -> Result<()> {
let mut make_leave_response_and_server = Err(Error::BadServerResponse(
"No server available to assist in leaving.",
));
let invite_state = services()
.rooms
.state_cache
.invite_state(user_id, room_id)?
.ok_or(Error::BadRequest(
ErrorKind::BadState,
"User is not invited.",
))?;
let servers: HashSet<_> = invite_state
.iter()
.filter_map(|event| serde_json::from_str(event.json().get()).ok())
.filter_map(|event: serde_json::Value| event.get("sender").cloned())
.filter_map(|sender| sender.as_str().map(|s| s.to_owned()))
.filter_map(|sender| UserId::parse(sender).ok())
.map(|user| user.server_name().to_owned())
.collect();
for remote_server in servers {
let make_leave_response = services()
.sending
.send_federation_request(
&remote_server,
federation::membership::prepare_leave_event::v1::Request {
room_id: room_id.to_owned(),
user_id: user_id.to_owned(),
},
)
.await;
make_leave_response_and_server = make_leave_response.map(|r| (r, remote_server));
if make_leave_response_and_server.is_ok() {
break;
}
}
let (make_leave_response, remote_server) = make_leave_response_and_server?;
let room_version_id = match make_leave_response.room_version {
Some(version)
if services()
.globals
.supported_room_versions()
.contains(&version) =>
{
version
}
_ => return Err(Error::BadServerResponse("Room version is not supported")),
};
let mut leave_event_stub = serde_json::from_str::<CanonicalJsonObject>(
make_leave_response.event.get(),
)
.map_err(|_| Error::BadServerResponse("Invalid make_leave event json received from server."))?;
// TODO: Is origin needed?
leave_event_stub.insert(
"origin".to_owned(),
CanonicalJsonValue::String(services().globals.server_name().as_str().to_owned()),
);
leave_event_stub.insert(
"origin_server_ts".to_owned(),
CanonicalJsonValue::Integer(
utils::millis_since_unix_epoch()
.try_into()
.expect("Timestamp is valid js_int value"),
),
);
// We don't leave the event id in the pdu because that's only allowed in v1 or v2 rooms
leave_event_stub.remove("event_id");
// In order to create a compatible ref hash (EventID) the `hashes` field needs to be present
ruma::signatures::hash_and_sign_event(
services().globals.server_name().as_str(),
services().globals.keypair(),
&mut leave_event_stub,
&room_version_id
.rules()
.expect("Supported room version has rules")
.redaction,
)
.expect("event is valid, we just created it");
// Generate event id
let event_id = EventId::parse(format!(
"${}",
ruma::signatures::reference_hash(
&leave_event_stub,
&room_version_id
.rules()
.expect("Supported room version has rules")
)
.expect("Event format validated when event was hashed")
))
.expect("ruma's reference hashes are valid event ids");
// Add event_id back
leave_event_stub.insert(
"event_id".to_owned(),
CanonicalJsonValue::String(event_id.as_str().to_owned()),
);
// It has enough fields to be called a proper event now
let leave_event = leave_event_stub;
services()
.sending
.send_federation_request(
&remote_server,
federation::membership::create_leave_event::v2::Request {
room_id: room_id.to_owned(),
event_id,
pdu: PduEvent::convert_to_outgoing_federation_event(leave_event.clone()),
},
)
.await?;
Ok(())
}