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This should save quite some memory, but most importantly it gets rid of
this crash:
```
java.lang.RuntimeException: Canvas: trying to draw too large(121969936bytes) bitmap.
at android.graphics.RecordingCanvas.throwIfCannotDraw(RecordingCanvas.java:266)
at android.graphics.BaseRecordingCanvas.drawBitmap(BaseRecordingCanvas.java:94)
at android.graphics.drawable.BitmapDrawable.draw(BitmapDrawable.java:549)
at com.keylesspalace.tusky.util.EmojiSpan.draw(CustomEmojiHelper.kt:131)
...
```
pull/4420/head
6 changed files with 29 additions and 22 deletions
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