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@ -121,7 +121,7 @@ RTN
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&loop |
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( save-x ) OVR #03 MOD TOS 8** .anchor/x LDZ2 ADD2 .Screen/x DEO2 |
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( save-y ) OVR #03 DIV TOS 8** .anchor/y LDZ2 ADD2 .Screen/y DEO2 |
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( get digit* ) OVR STHkr ADDk TOS ;digits ADD2 LDA2 |
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( get digit* ) OVR STHkr DUP ADD TOS ;digits ADD2 LDA2 |
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( get bit ) ROT #0e SWP SUB SFT2 #0001 AND2 |
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( set tile ) 8** ;tiles ADD2 |
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( set style ) .style LDZ #40 SFT TOS ADD2 |
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