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Fixed issue with screen vector run

android
Devine Lu Linvega 3 years ago
parent
commit
b894ba4c57
  1. 4
      src/uxnemu.c

4
src/uxnemu.c

@ -433,11 +433,11 @@ static int
run(Uxn *u)
{
Uint64 now = SDL_GetPerformanceCounter(), frame_end = now, frame_interval = SDL_GetPerformanceFrequency() / 60;
for(;!u->dev[0x0f]; now = SDL_GetPerformanceCounter()) {
for(; !u->dev[0x0f]; now = SDL_GetPerformanceCounter()) {
exec_deadline = now + deadline_interval;
if(!handle_events(u))
return 0;
if (((Sint64)(frame_end - SDL_GetPerformanceCounter())) >= 0) {
if(((Sint64)(frame_end - SDL_GetPerformanceCounter())) <= 0) {
frame_end = now + frame_interval;
uxn_eval(u, GETVEC(&u->dev[0x20]));
}

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