|
|
|
|
@ -214,11 +214,9 @@ screen_deo(Uint8 *ram, Uint8 *d, Uint8 port)
|
|
|
|
|
Uint16 height = uxn_screen.height; |
|
|
|
|
if(x < width && y < height) |
|
|
|
|
layer[x + y * width] = color; |
|
|
|
|
x += 1; |
|
|
|
|
y += 1; |
|
|
|
|
screen_change(x, y, x, y); |
|
|
|
|
if(d[0x6] & 0x1) POKE2(port_x, x); |
|
|
|
|
if(d[0x6] & 0x2) POKE2(port_y, y); |
|
|
|
|
screen_change(x, y, x + 1, y + 1); |
|
|
|
|
if(d[0x6] & 0x1) POKE2(port_x, x + 1); |
|
|
|
|
if(d[0x6] & 0x2) POKE2(port_y, y + 1); |
|
|
|
|
} |
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
|