|
|
|
@ -23,7 +23,7 @@ void screen_fill(Uint8 *layer, int color); |
|
|
|
void screen_rect(Uint8 *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, int color); |
|
|
|
void screen_rect(Uint8 *layer, Uint16 x1, Uint16 y1, Uint16 x2, Uint16 y2, int color); |
|
|
|
void screen_palette(void); |
|
|
|
void screen_palette(void); |
|
|
|
void screen_resize(Uint16 width, Uint16 height, int scale); |
|
|
|
void screen_resize(Uint16 width, Uint16 height, int scale); |
|
|
|
void screen_redraw(); |
|
|
|
void screen_redraw(void); |
|
|
|
|
|
|
|
|
|
|
|
Uint8 screen_dei(Uint8 addr); |
|
|
|
Uint8 screen_dei(Uint8 addr); |
|
|
|
void screen_deo(Uint8 addr); |
|
|
|
void screen_deo(Uint8 addr); |
|
|
|
|