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@ -112,7 +112,7 @@ set_size(Uint16 width, Uint16 height, int is_resize)
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gRect.h = uxn_screen.height; |
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if(gTexture != NULL) SDL_DestroyTexture(gTexture); |
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SDL_RenderSetLogicalSize(gRenderer, uxn_screen.width + PAD * 2, uxn_screen.height + PAD * 2); |
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gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_XRGB8888, SDL_TEXTUREACCESS_STATIC, uxn_screen.width, uxn_screen.height); |
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gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STATIC, uxn_screen.width, uxn_screen.height); |
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if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE)) |
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return error("gTexture", SDL_GetError()); |
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if(SDL_UpdateTexture(gTexture, NULL, uxn_screen.pixels, sizeof(Uint32)) != 0) |
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