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When compiled under the MSYS2 environment, the executible that is produced expects the SDL2 library to be available at runtime. When running outside MSYS2, that may not be the case, and the emulator may crash on startup with a message about missing SDL2.dll, or sometimes without a message at all. This patch adds some guidance for this scenario by guiding the reader to download the precompiled SDL binaries for Windows and make them available for the emulator's use.aarch64
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