Browse Source

Implemented console vector

main
neauoire 4 years ago
parent
commit
c0f5f964af
  1. 35
      src/main.tal

35
src/main.tal

@ -41,6 +41,7 @@
%100** { #80 SFT2 }
%200** { #90 SFT2 }
%2INC2 { INC2 INC2 }
%2MOD { #01 AND }
%4MOD { #03 AND }
%8MOD { #07 AND }
@ -131,7 +132,6 @@
&width $2 &height $2
@cursor
&x $2 &y $2 &last $1
@color $1
@rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
( interface )
@ -162,6 +162,7 @@
#00e0 .Screen/height DEO2
( vectors )
;on-console .Console/vector DEO2
;on-button .Controller/vector DEO2
;on-mouse .Mouse/vector DEO2
;on-transfer .File/vector DEO2
@ -209,6 +210,27 @@
BRK
@on-console ( -- )
#00 ;draw-filepath JSR2
.Console/read DEI DUP
#0a = ,&counter LDR #20 = #0000 == ,&no-end JCN
( set length ) ,&counter LDR .path/length STZ
( null char ) #00 .path ,&counter LDR INC + STZ
( reset counter ) #00 ,&counter STR
( load ) ;load-file JSR2
POP BRK
&no-end
,&counter LDR
( length ) DUP .path/length STZ
INC
( inc counter ) DUP ,&counter STR
( write ) .path + STZ
#01 ;draw-filepath JSR2
BRK
&counter $1
@on-frame ( -> )
( inactive )
BRK
@ -319,7 +341,7 @@ BRK
;redraw JSR2 POP BRK &no-new
DUP [ LIT 'o ] ! ,&no-open JCN
;load-file JSR2
;redraw JSR2 POP BRK &no-open
POP BRK &no-open
DUP [ LIT 's ] ! ,&no-save JCN
;save-file JSR2
;save-theme JSR2
@ -473,7 +495,6 @@ BRK
&no-save
DUP HOR SWP - #03 ! ,&no-load JCN
;load-file JSR2
;redraw JSR22
&no-load
DUP HOR SWP - #04 ! ,&no-name JCN
#00 ;draw-filepath JSR2
@ -1077,7 +1098,7 @@ RTN
&loop
DUP STHkr > 8* TOS ;slider-icns ++ .Screen/addr DEO2
#02 .Screen/sprite DEO
.Screen/x DEI2 #0002 ++ .Screen/x DEO2
.Screen/x DEI2 2INC2 .Screen/x DEO2
INC GTHk ,&loop JCN
POP2
POPr
@ -1234,6 +1255,7 @@ RTN
#2000 .File/length DEO2
BANK .File/load DEO2
RESET-STATE
;redraw JSR2
RTN
@ -1251,6 +1273,7 @@ RTN
DUP2k [ 8// 8** ++ ] BANK ++ STHr ROT ROT STA
INC2 GTH2k ,&loop JCN
POP2 POP2
;redraw JSR2
RTN
@ -1396,7 +1419,7 @@ RTN
&loop
( save ) DUP2 .Screen/x DEO2
( draw ) STHkr .Screen/pixel DEO
#0002 ++ GTH2k ,&loop JCN
2INC2 GTH2k ,&loop JCN
POP2 POP2 POPr
RTN
@ -1407,7 +1430,7 @@ RTN
&loop
( save ) DUP2 .Screen/y DEO2
( draw ) STHkr .Screen/pixel DEO
#0002 ++ GTH2k ,&loop JCN
2INC2 GTH2k ,&loop JCN
POP2 POP2 POPr
RTN

Loading…
Cancel
Save