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Fixed scaling issue

main
Devine Lu Linvega 6 years ago
parent
commit
3e0ac650ef
  1. 53
      chr6.c

53
chr6.c

@ -61,6 +61,12 @@ inspt(Point* p, int w, int h)
return p->x >= 0 && p->y >= 0 && p->x < w && p->y < h;
}
int
dispt(Point* a, Point* b)
{
return ((b->x - a->x) * (b->x - a->x)) + ((b->y - a->y) * (b->y - a->y));
}
/* Draw */
void
@ -134,13 +140,13 @@ write(int tx, int ty, int px, int py, int color)
void
edit(int x, int y, int color)
{
if(x < 0 || y < 0 || x > 8 * HOR * ZOOM || y > 8 * VER * ZOOM)
if(x < 0 || y < 0 || x > 8 * HOR || y > 8 * VER)
return;
write(
x / (8 * ZOOM),
y / (8 * ZOOM),
(x / ZOOM) % 8,
(y / ZOOM) % 8,
x / (8),
y / (8),
x % 8,
y % 8,
color);
}
@ -173,7 +179,7 @@ fill(Brush* b, int mode, int size, Point p0, int color)
for(y = -size / 2; y < size; ++y) {
setpt(&p, p0.x + x, p0.y + y);
if(patt(p.x, p.y, mode, size))
edit(p.x - PAD, p.y - PAD, color);
edit(p.x, p.y, color);
}
b->edit = 1;
redraw(pixels);
@ -182,11 +188,11 @@ fill(Brush* b, int mode, int size, Point p0, int color)
void
line(Point* p0, Point* p1, int color)
{
double dx = abs(p1->x - p0->x), sx = p0->x < p1->x ? 1 : -1;
double dy = -abs(p1->y - p0->y), sy = p0->y < p1->y ? 1 : -1;
double err = dx + dy, e2;
int dx = abs(p1->x - p0->x), sx = p0->x < p1->x ? 1 : -1;
int dy = -abs(p1->y - p0->y), sy = p0->y < p1->y ? 1 : -1;
int err = dx + dy, e2;
for(;;) {
edit(p0->x - PAD, p0->y - PAD, color);
edit(p0->x, p0->y, color);
if(p0->x == p1->x && p0->y == p1->y)
break;
e2 = 2 * err;
@ -207,10 +213,10 @@ erase(Brush* b)
{
int i, id;
Point p1;
setpt(&p1, b->pos.x - PAD, b->pos.y - PAD);
if(!inspt(&p1, 8 * HOR * ZOOM, 8 * VER * ZOOM))
setpt(&p1, b->pos.x, b->pos.y);
if(!inspt(&p1, 8 * HOR, 8 * VER))
return;
id = (p1.x / (8 * ZOOM)) + (p1.y / (8 * ZOOM)) * 16;
id = (p1.x / 8) + (p1.y / 8) * 16;
for(i = 0; i < 8; ++i) {
buffer[(id * 16) + i] = 0x00;
buffer[(id * 16) + i + 8] = 0x00;
@ -305,15 +311,21 @@ domouse(SDL_Event* event, Brush* b)
b->down = 1;
if(event->button.button == SDL_BUTTON_RIGHT)
b->erase = 1;
setpt(&b->prev, event->motion.x, event->motion.y);
setpt(&b->prev,
(event->motion.x - PAD) / ZOOM,
(event->motion.y - PAD) / ZOOM);
case SDL_MOUSEMOTION:
if(b->down) {
setpt(&b->pos, event->motion.x, event->motion.y);
if(b->mode == 0)
line(&b->prev, &b->pos, b->erase ? 0 : b->color);
else
fill(b, b->mode, b->size, b->pos, b->erase ? 0 : b->color);
setpt(&b->prev, b->pos.x, b->pos.y);
setpt(&b->pos,
(event->motion.x - PAD) / ZOOM,
(event->motion.y - PAD) / ZOOM);
if(dispt(&b->pos, &b->prev) > ZOOM * 2) {
if(b->mode == 0)
line(&b->prev, &b->pos, b->erase ? 0 : b->color);
else
fill(b, b->mode, b->size, b->pos, b->erase ? 0 : b->color);
setpt(&b->prev, b->pos.x, b->pos.y);
}
}
break;
}
@ -399,6 +411,7 @@ int
main(int argc, char** argv)
{
int ticknext = 0;
Point a, b;
Brush brush;
brush.down = 0;
brush.color = 1;

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