From 3381fc884466bf1ad8e03c2d627a84da1ee8d49a Mon Sep 17 00:00:00 2001 From: Devine Lu Linvega Date: Tue, 22 Sep 2020 21:00:37 -0700 Subject: [PATCH] Init --- .clang-format | 65 ++++++++ .gitignore | 5 + LICENSE | 21 +++ README.md | 81 +++++++++ build.sh | 8 + main.o | Bin 0 -> 4040 bytes nasu6.c | 443 ++++++++++++++++++++++++++++++++++++++++++++++++++ sprite.chr | Bin 0 -> 4096 bytes sprite2.chr | Bin 0 -> 4096 bytes 9 files changed, 623 insertions(+) create mode 100644 .clang-format create mode 100644 .gitignore create mode 100644 LICENSE create mode 100644 README.md create mode 100755 build.sh create mode 100644 main.o create mode 100644 nasu6.c create mode 100644 sprite.chr create mode 100644 sprite2.chr diff --git a/.clang-format b/.clang-format new file mode 100644 index 0000000..5ca25b8 --- /dev/null +++ b/.clang-format @@ -0,0 +1,65 @@ +--- +Language: Cpp +# BasedOnStyle: LLVM +AccessModifierOffset: -2 +AlignAfterOpenBracket: true +AlignEscapedNewlinesLeft: false +AlignOperands: true +AlignTrailingComments: false +AllowAllParametersOfDeclarationOnNextLine: true +AllowShortBlocksOnASingleLine: false +AllowShortCaseLabelsOnASingleLine: false +AllowShortIfStatementsOnASingleLine: false +AllowShortLoopsOnASingleLine: false +AllowShortFunctionsOnASingleLine: None +AlwaysBreakAfterDefinitionReturnType: true +AlwaysBreakTemplateDeclarations: false +AlwaysBreakBeforeMultilineStrings: false +BreakBeforeBinaryOperators: None +BreakBeforeTernaryOperators: true +BreakConstructorInitializersBeforeComma: false +BinPackParameters: true +BinPackArguments: true +ColumnLimit: 0 +ConstructorInitializerAllOnOneLineOrOnePerLine: false +ConstructorInitializerIndentWidth: 4 +DerivePointerAlignment: false +ExperimentalAutoDetectBinPacking: false +IndentCaseLabels: false +IndentWrappedFunctionNames: false +IndentFunctionDeclarationAfterType: false +MaxEmptyLinesToKeep: 1 +KeepEmptyLinesAtTheStartOfBlocks: true +NamespaceIndentation: None +ObjCBlockIndentWidth: 2 +ObjCSpaceAfterProperty: false +ObjCSpaceBeforeProtocolList: true +PenaltyBreakBeforeFirstCallParameter: 19 +PenaltyBreakComment: 300 +PenaltyBreakString: 1000 +PenaltyBreakFirstLessLess: 120 +PenaltyExcessCharacter: 1000000 +PenaltyReturnTypeOnItsOwnLine: 60 +PointerAlignment: Left +SpacesBeforeTrailingComments: 1 +Cpp11BracedListStyle: true +Standard: Cpp11 +IndentWidth: 8 +TabWidth: 8 +UseTab: ForIndentation +BreakBeforeBraces: Linux +SortIncludes: false +SpacesInParentheses: false +SpacesInSquareBrackets: false +SpacesInAngles: false +SpaceInEmptyParentheses: false +SpacesInCStyleCastParentheses: false +SpaceAfterCStyleCast: false +SpacesInContainerLiterals: true +SpaceBeforeAssignmentOperators: true +ContinuationIndentWidth: 4 +CommentPragmas: '^ IWYU pragma:' +ForEachMacros: [ foreach, Q_FOREACH, BOOST_FOREACH ] +SpaceBeforeParens: Never +DisableFormat: false +... diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..d12c88e --- /dev/null +++ b/.gitignore @@ -0,0 +1,5 @@ +.DS* +*jpg~ +*png~ +*gif~ +nasu6 \ No newline at end of file diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..37e59e5 --- /dev/null +++ b/LICENSE @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) Devine Lu Linvega + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. diff --git a/README.md b/README.md new file mode 100644 index 0000000..8d39997 --- /dev/null +++ b/README.md @@ -0,0 +1,81 @@ +# Nasu6 + +A minimal chr editor, written in ANSI C. + +## Build + +To build Nasu6, you must have [SDL2](https://wiki.libsdl.org/). + +``` +sudo apt-get install libsdl1.2-dev +``` + +## Controls + +### I/O + +- `E` Export + +### Select + +- `1` Color1 +- `2` Color2 +- `3` Color3 +- `4` Color4 + +### Paint + +- `mouse1` Paint +- `mouse2` Toggle Erase + +## TODO + +- Export png +- Cleanup option[space] +- Brush size[zx] +- Patterns[1234567890] +- Zoom options[~] +- Move canvas[wasd] +- Add canvas size argument +- Add import image argument + +### Optimization + +- Don't update pixels unless something changed. + +## Notes + +- SDL Keycodes: https://wiki.libsdl.org/SDL_Keycode + + +``` +You can do scaling if you are getting sprites from a texture with SDL_RenderCopy() but i cannot guarantee you antialiasing. + +With function SDL_RenderCopy() you pass 4 params: + + a pointer to a renderer (where you are going to renderize). + a pointer to a texture (where you are going to get the sprite). + pointer to source rect(the area and position where you get the sprite on the texture). + and pointer to dest rect(the area and position on the renderer you are going to draw). + +You should only modify your dest rect like for example, if you are going to render an image 300 x 300 and you want it scaled, your dest rect should be like 150 x 150 or 72 x 72 or whatever value you wanted to scale. +``` + +## Noodle's classic halftone + +``` +(x % 3 == 0 && y % 6 == 0) || (x % 3 == 2 && y % 6 == 3) +``` + +## Cleanup routine + +``` +function _jagged (x, y, w, h, pixel, data) { + const neighs = neighbors(x, y, w, h, data) + if (abs(pixel) && abs(neighs.n) && abs(neighs.e) && !abs(neighs.ne) && (!abs(neighs.s) || !abs(neighs.w))) { return 'red' } + if (abs(pixel) && abs(neighs.n) && abs(neighs.w) && !abs(neighs.nw) && (!abs(neighs.s) || !abs(neighs.e))) { return 'red' } + if (abs(pixel) && abs(neighs.s) && abs(neighs.e) && !abs(neighs.se) && (!abs(neighs.n) || !abs(neighs.w))) { return 'red' } + if (abs(pixel) && abs(neighs.s) && abs(neighs.w) && !abs(neighs.sw) && (!abs(neighs.n) || !abs(neighs.e))) { return 'red' } + return abs(pixel) ? 'black' : 'white' + } +``` \ No newline at end of file diff --git a/build.sh b/build.sh new file mode 100755 index 0000000..3179abd --- /dev/null +++ b/build.sh @@ -0,0 +1,8 @@ + +clang-format -i nasu6.c + +rm ./nasu6 + +cc -std=c89 -DDEBUG -Wall -Wpedantic -Wshadow -Wextra -Werror=implicit-int -Werror=incompatible-pointer-types -Werror=int-conversion -Wvla -g -Og -fsanitize=address -fsanitize=undefined nasu6.c -I/usr/local/include -L/usr/local/lib -lSDL2 -o nasu6 + +./nasu6 sprite.chr diff --git a/main.o b/main.o new file mode 100644 index 0000000000000000000000000000000000000000..dafb0f93f03b23266519e75b0379105d520922e2 GIT binary patch literal 4040 zcmbW3U2IfE6vt<~eAdDi5J4ci8ZlsCZ6z^*P-$tWT$A!)+Z7VfW!v7i3)|ghdsm8q zSkfZBxglxvMH5YU5TgkXO++oEz(Pq@6Cd`$7|_J@0b?5)#TsIxCiVR1&a~6p-Do_? zy)*NhbIzPO^KtK6ysoy$=VMBI>?JnaQj{^HWVT)@s+DXxTgHA5Jn?7PuzxaoC&~=_ z^c}-a=UNPB!NyIbWY~PFJmc`3%|{*ntk)0312oK6G)%^@!$XF>chCtBI(%sJEj#yqd2VxVGVokxGO&W*al%6m zAKZTHbn#@MbRnGIU!rPI7o`_{SY(I_89j9e%m6=>zh^N&OHXgQuK9V^QD~ z(#%BE=;>nR%u2$F;yWbbn?h@oiuL$(}t$Mn%+-J!?@78OxsSmbDu} zYKqlxR-?xe8Lhg)h*#M;`{q@~rk}iymvO!V8bX=2KtF}iPrZy?CtuSlAnHMY164y9 z=?Y#~@w$%Jj1np6bzPa%<|=3Tg-3~H`A2T?$rjpVS$+uxZM6#+O1M|pi13Y< z8hrdN8t3_-0<^U%iWV?t?Gi=c+z=^L_&};e5jgiT2u_n#Qo+!%WBgr0ZcYia@jiM5 zzTlaizVxZtq~Gt9tk`8x?Y$q1HIS8G6(wBVS(o6oQ&KYiS@)Rnc?gmqcd6} z4!Jy|#+lpLQ-@z0VLh~mMiDg0zGSi`Zn|~G9_(^!4{oqM)zv$Ko5D@$gq03%4{ZyT zZ7nZLi{=ZPT>xE58!M#;yKT?DFeBF)Fh4yItTe>;W_0sc(^{$l|?QGg@G`SP~10B0T1SR&NSPQ+TQcGhmj+S)DF8S6IVEV8F=|L&@~ z$o|^e2HqHHtlC}2BdnpOE>dqMTFg{!EFP~nn=KZJbXn2nbtPI$uu2EK#XWnKN1%aECEd0yUVH+pbAPPgE!4Nf*1U zI&Mbw_JNeyWhPwb2ct2IzoA++W|x&po}A-aGB-*w*ehv@Oh}zui2aPc{Wq>ylBmW5 z8vj&sTot&h)c*g>!_{xpJr7sfgYHO=c2|}X#7`=uhRHK$r0xx8vje< z#Ts7&MG`eHHSPw<5fAQQ#b4Ao&c5P@HU5~!)%k;;H5%_Pp#P=D^>rE1_*%`+J&o(* zKGgW*n*QhV3PwCQPb&T&G`>#bKWiL!n$n-pIKD%QFN9+f6#D)N0+Jvs8JcKUiuWv6 z_uNqrSN9nUb)D?6qD@pSCc((rq*+J34S$LW!hh zhUi?ukj$_Jy +#include + +typedef struct Point { + int x; + int y; +} Point; + +typedef struct Size { + int w; + int h; +} Size; + +typedef struct Brush { + int mode; + int size; + int erase; + int down; + int button; + Point pos; + Point prev; +} Brush; + +static int SCREEN_WIDTH = 512; +static int SCREEN_HEIGHT = 512; +static int FPS = 30; +int ZOOM = 1; + +uint32_t* pixels; + +SDL_Window* gWindow = NULL; +SDL_Renderer* gRenderer = NULL; +SDL_Texture* gTexture = NULL; + +/* helpers */ + +Point* +setpt(Point* p, int x, int y) +{ + p->x = x; + p->y = y; + return p; +} + +/* noodle */ + +int +patt(int mode, int size, Point p) +{ + if(mode == 1) + return ((p.x + p.y) % 4) == 0 && ((p.y - p.x) % 4) == 0; + if(mode == 2) + return ((p.x + p.y) % 2) == 0 && ((p.y - p.x) % 2) == 0; + if(mode == 3) + return 1; + if(mode == 4) + return p.y % size == 0; + if(mode == 5) + return p.x % size == 0; + if(mode == 6) + return (p.x + p.y) % size == 0 || (p.x - p.y) % size == 0; + return 0; +} + +void +pixel(uint32_t* dst, Point p, int color) +{ + dst[p.y * SCREEN_WIDTH + p.x] = color; +} + +void +line(uint32_t* dst, Point p0, Point p1, int color) +{ + double dx = abs(p1.x - p0.x), sx = p0.x < p1.x ? 1 : -1; + double dy = -abs(p1.y - p0.y), sy = p0.y < p1.y ? 1 : -1; + double err = dx + dy, e2; + for(;;) { + pixel(dst, p0, color); + if(p0.x == p1.x && p0.y == p1.y) + break; + e2 = 2 * err; + if(e2 >= dy) { + err += dy; + p0.x += sx; + } + if(e2 <= dx) { + err += dx; + p0.y += sy; + } + } +} + +void +fill(uint32_t* dst, int mode, int size, Point p0, int color) +{ + int x, y; + Point p; + for(x = 0; x < size; ++x) + for(y = 0; y < size; ++y) { + setpt(&p, p0.x + x, p0.y + y); + if(patt(mode, size, p)) + pixel(dst, p, color); + } +} + +void export(uint32_t* dst) +{ + /* TODO: chr file export */ +} + +void +title(Brush* b) +{ + /* TODO: Format a title that includes brush mode, brush size, canvas size and offset */ + printf("mode:%d size:%d\n", b->mode, b->size); + if(b->mode == 0) + SDL_SetWindowTitle(gWindow, "noodle(line)"); + else if(b->mode == 1) + SDL_SetWindowTitle(gWindow, "noodle(tone1)"); + else if(b->mode == 2) + SDL_SetWindowTitle(gWindow, "noodle(tone2)"); + else if(b->mode == 3) + SDL_SetWindowTitle(gWindow, "noodle(full)"); + else + SDL_SetWindowTitle(gWindow, "noodle(other)"); +} + +void +move(Point* p, int x, int y) +{ + int req = 0; + if(p->x != x) { + setpt(p, x, p->y); + req = 1; + } + if(p->y != y) { + setpt(p, p->x, y); + req = 1; + } + /* TODO MOVE DRAWING + if(req) + debug(b); + */ +} + +void +select(Brush* b, int m, int s) +{ + int req = 0; + if(b->mode != m) { + b->mode = m; + req = 1; + } + if(b->size != s) { + b->size = s; + req = 1; + } + if(req) + title(b); +} + +void +zoom(void) +{ +} + +void +clean(void) +{ +} + +/* SDL */ + +int +error(char* msg, const char* err) +{ + printf("Error %s: %s\n", msg, err); + return 0; +} + +int +init_array(void) +{ + int i, j; + pixels = (uint32_t*)malloc(SCREEN_WIDTH * SCREEN_HEIGHT * sizeof(uint32_t)); + + if(pixels == NULL) + return error("init_array", "could not allocate memory for pixels"); + + for(i = 0; i < SCREEN_HEIGHT; i++) + for(j = 0; j < SCREEN_WIDTH; j++) + pixels[i * SCREEN_WIDTH + j] = 0xffffff; + + return 1; +} + +int +init(void) +{ + if(SDL_Init(SDL_INIT_VIDEO) < 0) + return error("init", SDL_GetError()); + + gWindow = SDL_CreateWindow("nasu6", SDL_WINDOWPOS_UNDEFINED, + SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, + SCREEN_HEIGHT, SDL_WINDOW_SHOWN); + + if(gWindow == NULL) + return error("window", SDL_GetError()); + + gRenderer = SDL_CreateRenderer(gWindow, -1, 0); + + if(gRenderer == NULL) + return error("renderer", SDL_GetError()); + + gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, + SDL_TEXTUREACCESS_STATIC, SCREEN_WIDTH, + SCREEN_HEIGHT); + + if(gTexture == NULL) + return error("texture", SDL_GetError()); + + init_array(); + + return 1; +} + +void +quit(void) +{ + free(pixels); + SDL_DestroyTexture(gTexture); + gTexture = NULL; + SDL_DestroyRenderer(gRenderer); + gRenderer = NULL; + SDL_DestroyWindow(gWindow); + gWindow = NULL; + SDL_Quit(); + exit(0); +} + +void +handle_mouse(SDL_Event* event, Brush* b) +{ + switch(event->type) { + case SDL_MOUSEBUTTONUP: + if(event->button.button == SDL_BUTTON_LEFT) + b->down = 0; + if(event->button.button == SDL_BUTTON_RIGHT) + b->erase = 0; + setpt(&b->prev, 0, 0); + break; + case SDL_MOUSEBUTTONDOWN: + if(event->button.button == SDL_BUTTON_LEFT) + b->down = 1; + if(event->button.button == SDL_BUTTON_RIGHT) + b->erase = 1; + setpt(&b->prev, event->motion.x, event->motion.y); + case SDL_MOUSEMOTION: + if(b->down) { + setpt(&b->pos, event->motion.x, event->motion.y); + if(b->mode == 0) + line(pixels, b->prev, b->pos, b->erase ? 0xffffff : 0x000000); + else + fill(pixels, b->mode, b->size, b->pos, b->erase ? 0xffffff : 0x000000); + setpt(&b->prev, b->pos.x, b->pos.y); + } + break; + } +} + +void +handle_keypress(SDL_Event* event, Brush* b, Point* o) +{ + switch(event->key.keysym.sym) { + case SDLK_ESCAPE: + quit(); + break; + /* I/O */ + case SDLK_e: + export(pixels); + break; + /* move */ + case SDLK_w: + move(o, o->x, o->y--); + break; + case SDLK_a: + move(o, o->x--, o->y); + break; + case SDLK_s: + move(o, o->x, o->y++); + break; + case SDLK_d: + move(o, o->x++, o->y); + break; + case SDLK_q: + move(o, 0, 0); + break; + /* Mode */ + case SDLK_1: + select(b, 0, b->size); + break; + case SDLK_2: + select(b, 1, b->size); + break; + case SDLK_3: + select(b, 2, b->size); + break; + case SDLK_4: + select(b, 3, b->size); + break; + case SDLK_5: + select(b, 4, b->size); + break; + case SDLK_6: + select(b, 5, b->size); + break; + case SDLK_7: + select(b, 6, b->size); + break; + /* brush */ + case SDLK_z: + select(b, b->mode, b->size - 1); + break; + case SDLK_x: + select(b, b->mode, b->size + 1); + break; + /* Special */ + case SDLK_BACKQUOTE: + zoom(); + case SDLK_SPACE: + clean(); + break; + } +} + +void +paint(uint32_t* dst, int id, int color) +{ + int ti = id / 64; + int px = (ti / 256) * 128; + int py = 0; + int tx = (ti % 16) * 8; + int ty = ((ti / 16) * 8) % 128; + Point p; + p.x = px + tx + (id % 8); + p.y = py + ty + ((id % 64) / 8); + if(color == 1) + pixel(dst, p, 0x00FFFF); + else if(color == 2) + pixel(dst, p, 0xFF0000); + else if(color == 3) + pixel(dst, p, 0x00FF00); + else + pixel(dst, p, 0x0000FF); +} + +int +load(FILE* f) +{ + int b, i, j, id; + int ch1; + int ch2; + int color; + unsigned char buffer[1024 * 4]; + if(!fread(buffer, sizeof(buffer), 1, f)) { + printf("ERROR\n"); + return 0; + } + + id = 0; + for(b = 0; b < (1024 * 4) - 16; b += 16) { + for(i = 0; i < 8; i++) { + for(j = 7; j >= 0; j--) { + ch1 = buffer[b + i]; + ch2 = buffer[b + i + 16]; + color = ((ch1 >> j) & 0x1) + (((ch2 >> j) & 0x1) << 1); + paint(pixels, id, color); + id++; + } + } + } + + return 1; +} + +int +main(int argc, char** argv) +{ + int ticknext = 0; + Brush brush; + Point offset; + FILE* f; + + if(!init()) + return error("Could not initialize SDL", ""); + + if(argc < 2) + return error("Missing input file", ""); + + f = fopen(argv[1], "rb"); + + if(f == NULL) + return error("Invalid input file.", ""); + + load(f); + + select(&brush, 0, 10); + move(&offset, 0, 0); + + /* main game loop */ + + while(1) { + + int tick = SDL_GetTicks(); + SDL_Event event; + + if(SDL_QUIT == event.type) + exit(0); + + if(tick < ticknext) + SDL_Delay(ticknext - tick); + + ticknext = tick + (1000 / FPS); + + SDL_UpdateTexture(gTexture, NULL, pixels, SCREEN_WIDTH * sizeof(uint32_t)); + + while(SDL_PollEvent(&event) != 0) { + if(event.type == SDL_MOUSEBUTTONUP || + event.type == SDL_MOUSEBUTTONDOWN || + event.type == SDL_MOUSEMOTION) { + handle_mouse(&event, &brush); + } else if(event.type == SDL_KEYDOWN) { + handle_keypress(&event, &brush, &offset); + } + } + SDL_RenderClear(gRenderer); + SDL_RenderCopy(gRenderer, gTexture, NULL, NULL); + SDL_RenderPresent(gRenderer); + } + + quit(); + return 0; +} diff --git a/sprite.chr b/sprite.chr new file mode 100644 index 0000000000000000000000000000000000000000..070d886b90c9f27320abf5b051f4b56f5aeee039 GIT binary patch literal 4096 zcmZu!Z)h9m8Gj|kmKU_hr8QAN&ADp^Z33&!Aa#;Mr}jhhVX&2u)?*ALX1Fgkfi2)_ zpz2Q5SSXaO!z+uSAn#MXc;M|@N0Z*A%A}4NJKd7`gV$J{iJjRH$#|a6wsh})&wKaY zd1FtK``z!JKkxfK@AJNo!r1?pk-Cr(seQMQA}L9(e*34#(jz}|B{xfn{^GHp6(v8G zPOIZQaZ>WSleIg?76SeGJGR|f2)S9xBvM0pTiTmNC=ct2z(DE?Y4vPI*K3kLzB+bg zY;5d-yhN8)Z1)^|gOLSO|F$@AY~(|BkNfPz)R%FWk;dSDE@qhF9}hV>WqFx~jB>iICeEYaHwhtQt%rF*U#w~YR-nXR<1oTNaGyzRKR*9~6kdD`P~PhXt=$m2~KO0~NSTv4jN-ucASJHB3dOX#arEo(xunndnZ2A9~0 zV&fyxjzrFyZ7ev@YuT!0RS)}9iG=!2bg$dp3;nh1^_w@ZhxXoZ45t%^duT{f4~eH= z+<4Q~&ik0rzM-AhGB0XcM*PuKeR;XI{Jr2Hs;?|JmX}`%ID3IbMX(p5ni4&FRJ_v+ zNocCP({9=(UOluKizksff$3B##;{mT>Ne%WsiYbVPoCi(Gapd?yr721{zVwju@VFe`aWEN(9A8m1pL^pA zf`=TRF?LFy5c%*isb~!YJsWhs44jk7I>&K15a+{fejv^V+6#Qe3RNe-IL)e-fBLT7TaWNQjJO2M2BPBq3jtXMFL#GFE>1R4R4q5Q>;&u`Aacs z)u;=B3{Q`97wN4a=C1 zRQ8HyaEYJ&`qZVT{%~nTB4<+{KAa*C4{yCQ_3*=~U)++&x%K>|o-7PJJk!%BN=M?o z>HcY&u0(aByFxioOI{|p#a)yD+&xa6ftn;?r!zux6^B6}C7rnGBfS*JQdK1ia?mQtdLaiS*UjN|ytzB?MQSgKyln?|H!q{_t zefSF(X#MyoGsFi!pea#0XiC1kDo}(J{S(7~=i=A=@iDCEU+8ec0>g^_g$^hEJ>+~4 zM~B{n@nwG|%wv3S8$9e~%rE~zi7XO0$&A2eCtxWM}V| z*RQ)`z3At+ynb#eIGZ#>i3kmsrtM+dcJ`dDW`sqYuCw!K;JE>%s{A}|GE=dXx#KfW z%?LX1u9;={PZ$KJ!TyK6@fXfxLQvhYi?Pvfky#+30R{{g8&$|?OTj0`X5MRJXwElw zsiGJg_zIn>(AoqekzYiT1pi|5{y%B_=DkPvNc-{9?5}A2_?hEpq%|6XxCYD7?*49< z^3nU%6VJYceX?>bi}I2G-SsT`LNexSTe|AZ5JX$N_&1tvy`Tp+4=#8cBUU%>QZ(e&o$8)XGjn_7uE7p0B`??-C=cv{G*yzE17x(pb;Gyp4 zq7QSR1HR7tIm0`#=UiMim*o<)MdXKQ?fr3|&Rd